rec.games.trading-cards.jyhad

Dragon's Breath Rounds & Rotschreck - Question

11 messages from 7 participants · 15 March 2009 – 23 March 2009
original thread on Google Groups

maru

Hello, I'd appreciate if someone could clarify something for me here. My question is if you use Dragon's Breath Rounds and playRotschrock right after, is the firing of a Dragon Breath still destroying the weapon? I am wondering 'cause the card says "Burn the gun after strike resolution" and this resolution actually never takes place when using Rotschreck, does it (the gun's damage is never calculated/executed) ? Thanks for any comment :-) Cheers.

Vegar...@gmail.com

[ quoted text not captured ] The weapon survives. You never get to the "burn weapon" phase

nac.s...@gmail.com

[ quoted text not captured ] I thought you couldn't use Dragon Breath Rounds with Rotschrock because they were used in different "windows". Rotschrock is used as you declare your strike and Dragon Breath Rounds is used after resolution. Is that correct or I´m wrong?

klai...@gmail.com

[ quoted text not captured ] DBR is used anytime before the resolution of a guns strike, in the 'claws' window so to speak. Rotshreck likewise can be used anytime before strike resolution.

nac.s...@gmail.com

[ quoted text not captured ] I supposed the "only usable" text meant the exact timming of the card, like Immortal Grapple . Claws dont have the "only usable" text so they can be played in any window.

klai...@gmail.com

[ quoted text not captured ] > can be played in any window.- Piilota siteerattu teksti - > > - Näytä siteerattu teksti - Yes you can play claws like before range if you really want to, only usable before resolution of a guns strike is anywhere between when the strike is declared and before strikes are resolved, so you can play it right away when you declare the strike, or wait to see what your opponent is striking with first (the usual way).

maru

> > > > On 15 mar, 10:11, VegardKi...@gmail.com wrote: > > > > > The weapon survives. You never get to the "burn weapon" phase Oh, ok - so you actually do keep the weapon, I thought so too, but wasn't entirely sure. Sounds kind of neat for wall decks, doesn't it? Thanks for clarifying. Cheers.

nac.s...@gmail.com

[ quoted text not captured ] Thanks for making it clear. I can improve my ventrue saturday graverobbing now :)

coincoi...@hotmail.com

[ quoted text not captured ] This reminds you of a question I had. Probably stupid but... ok over the years I have always players DBR after the opponent's strike was announced, to avoid being caught by a dodge or a combat ends. Also, I was trying to make my opponent play it before my strike ^^ At a time, I wondered if you had the right to play DBR before the opponent's strike at all, since the "before strike is resolved" window is after opponent's strike announcement. I was wondering because, if you can use it whenever you want, you can completely screw up canine horde "strike: destroy weapon" or similar cards, because you destroy the gun in order to make 2 aggravated damages before your opponent gets a chance to destroy it. What do you think? Is that something you can do?

henrik

On Mar 23, 11:54 am, coincoinmas...@hotmail.com wrote: > This reminds you of a question I had. Probably stupid but... > ok over the years I have always players DBR after the opponent's > strike was announced, to avoid being caught by a dodge or a combat > ends. Also, I was trying to make my opponent play it before my strike > ^^ > > At a time, I wondered if you had the right to play DBR before the > opponent's strike at all, since the "before strike is resolved" window > is after opponent's strike announcement. I was wondering because, if > you can use it whenever you want, you can completely screw up canine > horde "strike: destroy weapon" or similar cards, because you destroy > the gun in order to make 2 aggravated damages before your opponent > gets a chance to destroy it. > > What do you think? Is that something you can do? Afaik you can play DBR in the pre-range combat step, but it won't do any damage until the strike resolves anyway. So Canine Horde will still trump it with first strike.

LSJ

coincoi...@hotmail.com wrote: > This reminds you of a question I had. Probably stupid but... > ok over the years I have always players DBR after the opponent's > strike was announced, to avoid being caught by a dodge or a combat > ends. Also, I was trying to make my opponent play it before my strike > ^^ > > At a time, I wondered if you had the right to play DBR before the > opponent's strike at all, since the "before strike is resolved" window > is after opponent's strike announcement. I was wondering because, if > you can use it whenever you want, you can completely screw up canine > horde "strike: destroy weapon" or similar cards, because you destroy > the gun in order to make 2 aggravated damages before your opponent > gets a chance to destroy it. > > What do you think? Is that something you can do? No. It is only usable before resolution of a gun's strike. As in "immediately before". Also, even if you could, it would not have any possibility of screwing up Canine Horde. If there were a Claws-timing version of the effect, it still says "each strike", so having Canine Hordes destroy your weapon before it strikes would keep that from happening (and "burn after strike resolution" keeps at bay any thought of burning the gun via DBR before Canine Hordes' does it).