rec.games.trading-cards.jyhad

LSJ combat question

4 messages from 3 participants · 08 February 2000
original thread on Google Groups

John (Droz) Ferretti

Is this combat right? > Camille has two blood and five rush counters. > > close range. If your only strike is 1 hand damage this is combat. > > > round Camille Emerson Bridges > 0 2/5 8/8 > Camille plays trap > 1 1/5 7/8 > 2 0/5 6/8 > 3 0/5 5/8 > Camille plays Undead Persistence at Inferior. trap makes the combat go > for three more rounds > > 4 0/5 4/8 > 5 0/5 3/8 > 6 0/5 2/8 > > Camille plays Undead Persistence at Superior. trap makes the combat go > for three more rounds > > 7 0/5 1/8 > 8 0/5 0/8 > Camille spends 4 rush counters to play body of sun at Superior, burning > Emerson Bridges and sending her to torpor. > > > Camille has zero blood and 3 rush counters.

Derek Ray

On Tue, 8 Feb 2000 10:55:13 -0800, "John (Droz) Ferretti" <pit...@olypen.com> wrote: >Is this combat right? see below. *partly snipped* >> 4 0/5 4/8 >> 5 0/5 3/8 >> 6 0/5 2/8 >> >> Camille plays Undead Persistence at Superior. trap makes the combat go >> for three more rounds >> >> 7 0/5 1/8 >> 8 0/5 0/8 >> Camille spends 4 rush counters to play body of sun at Superior, burning >> Emerson Bridges and sending her to torpor. >> >> Camille has zero blood and 3 rush counters. Camille would only have 1 rush counter, since she cannot gain more rush counters than her capacity, which is 5. She gains 14 rush counters over the course of the entire combat though (1 point of damage, +1 per round for superior FOR, EXCEPT for round 6), most of which fall off, since she's actually taking damage, but the UP is preventing her from actually going to torpor. -- Derek Deafness never kept composers from hearing the music. It only stopped them hearing the distractions.

LSJ

"John (Droz) Ferretti" wrote: > Is this combat right? > > > Camille has two blood and five rush counters. Rush counters are on Masochism, not on Camille. > > close range. If your only strike is 1 hand damage this is combat. > > > > round Camille Emerson Bridges > > 0 2/5 8/8 > > Camille plays trap > > 1 1/5 7/8 > > 2 0/5 6/8 > > 3 0/5 5/8 > > Camille plays Undead Persistence at Inferior. trap makes the combat > go > > for three more rounds > > > > 4 0/5 4/8 > > 5 0/5 3/8 > > 6 0/5 2/8 > > > > Camille plays Undead Persistence at Superior. trap makes the combat go > > for three more rounds > > > > 7 0/5 1/8 > > 8 0/5 0/8 > > Camille spends 4 rush counters to play body of sun at Superior, burning > > Emerson Bridges and sending her to torpor. Correct. (Well, the Body of Sun doesn't send her to torpor - she just goes to torpor now that combat has ended). > > Camille has zero blood and 3 rush counters. Assuming the Masochism was played at superior, yes. -- LSJ (vte...@wizards.com) V:TES Net.Rep for Wizards of the Coast. Links to revised rulebook, rulings, errata, and tournament rules: http://www.wizards.com/VTES/rules.asp

LSJ

Derek Ray wrote: > On Tue, 8 Feb 2000 10:55:13 -0800, "John (Droz) Ferretti" > <pit...@olypen.com> wrote: > >>[Camille with Masochism with 5 counters] > >> Camille spends 4 rush counters to play body of sun at Superior, burning > >> Emerson Bridges and sending her to torpor. > >> > >> Camille has zero blood and 3 rush counters. > > Camille would only have 1 rush counter, since she cannot gain more > rush counters than her capacity, which is 5. She gains 14 rush > counters over the course of the entire combat though (1 point of > damage, +1 per round for superior FOR, EXCEPT for round 6), most of > which fall off, since she's actually taking damage, but the UP is > preventing her from actually going to torpor. On the last round, Camille burns four rush counters to play Body of Sun. Masochism now has just 1 rush counter. During strike resolution, Camille takes one damage, so Masochism gets another counter. At superior, the Masochism gets yet another counter at the end of the round. [ quoted text not captured ]