rec.games.trading-cards.jyhad

Q: The Spawning Pool

3 messages from 3 participants · 11 January 2000
original thread on Google Groups

Kimmo Lindman

Card text says: "If a minion you control successfully blocks a bleed against you and a second round of combat begins, tap this card to inflict 1 damage to the acting minion for each blood on the Spawning Pool. This damage cannot be prevented." When does this damage occur? Before range is determined or during strike resolution? More importantly, does the Spawning Pool inflict damage to the opposing minion if he plays S:CE on the second round of combat? Any help appreciated! Kimmo

James Coupe

In article <85f5df$c3k$1...@ousrvr3.oulu.fi>, Kimmo Lindman <klin...@paju.oulu.fi> writes >When does this damage occur? Before range is determined or during strike >resolution? When the card is tapped. >More importantly, does the Spawning Pool inflict damage to the opposing >minion if he plays S:CE on the second round of combat? The damage is done when the card is tapped. When strikes are chosen etc. it is far too late for S:CE to do anything about it. -- James Coupe (Prince of Mercia, England) Vampire: Elder Kindred Network http://madnessnetwork.hexagon.net http://www.obeah.demon.co.uk

LSJ

James Coupe wrote: > > In article <85f5df$c3k$1...@ousrvr3.oulu.fi>, Kimmo Lindman > <klin...@paju.oulu.fi> writes > >When does this damage occur? Before range is determined or during strike > >resolution? > > When the card is tapped. > > >More importantly, does the Spawning Pool inflict damage to the opposing > >minion if he plays S:CE on the second round of combat? > > The damage is done when the card is tapped. When strikes are chosen > etc. it is far too late for S:CE to do anything about it. Correct. -- LSJ (vte...@wizards.com) V:TES Net.Rep for Wizards of the Coast. Links to revised rulebook, rulings, errata, and tournament rules: http://www.wizards.com/VTES/rules.asp