my local group had a tiny dispute today (ending in a coin toss) over the
following situation:
Roman was in combat with Sabine. At close range, Sabine stole two blood
from Roman, and Roman punched Sabine for one. Now, come strike resolution
time, Roman decides to play Wolf Claws. However, Sabine's ToV would reduce
Roman to zero blood. The Gangrel's Methuselah insisted that the blood was
not actually stolen until Roman had the opportunity to play Wolf Claws
(and hence, lose a blood point), whereas the Tremere's Methuselah felt
very strongly that Roman was at zero blood before he had the opportunity
to claw Sabine. We appeal to the rule mongerers for clarification. If it
makes any difference, Roman was the acting minion.
thanks.
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-> (yor...@cybercom.net)
Wolf Claws is played before strike resolution (but can be played after both
strikes are announced). The steal blood would therefore not resolve until
after Claws had been paid for.
Playing Claws after strike resolution is pointless, since it wouldn't retro
the damage already resolved to aggravated.
In article <yorick-2706...@dial1-8.cybercom.net>,
Yorick Sterne <yor...@cybercom.net> wrote:
>Roman was in combat with Sabine. At close range, Sabine stole two blood
>from Roman, and Roman punched Sabine for one. Now, come strike resolution
>time, Roman decides to play Wolf Claws. However, Sabine's ToV would reduce
>Roman to zero blood. The Gangrel's Methuselah insisted that the blood was
>not actually stolen until Roman had the opportunity to play Wolf Claws
>(and hence, lose a blood point), whereas the Tremere's Methuselah felt
>very strongly that Roman was at zero blood before he had the opportunity
>to claw Sabine. We appeal to the rule mongerers for clarification. If it
>makes any difference, Roman was the acting minion.
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L. Scott Johnson (lsc...@crl.com) | The opinions expressed are mine
Graphics Specialist and Jyhad Rulemonger | and subject to card text
Wolf Claws is played before strike resolution (but can be played after both
strikes are announced). The steal blood would therefore not resolve until
after Claws had been paid for.
Playing Claws after strike resolution is pointless, since it wouldn't retro
the damage already resolved to aggravated.
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[ quoted text not captured ]