rec.games.trading-cards.jyhad

Madness Network vs "take action" vs sequencing questions (LSJ)

4 messages from 3 participants · 08 February 2009
original thread on Google Groups

Stone

ok, so after the KoT errata on Madness Network, there is no longer any "end of minion phase actions" thingy. We also know that "take an action" means "go beyond the step of Direct Intervention", i.e. a minion whose action card is DI'ed hasn't taken any action. In the set-up : A -> B (has a Malk) -> C (has a Malk). Madness Network is in play. It's A's turn. During his minion phase, A passes. B gets the first chance to act via MN, being the first player with a Malk, going clockwise from A. 1/ B's Malk plays a Parity Shift. Someone plays Direct Intervention, so B's Malk didn't "take" any action. Who now has priority to attempt an action? I guess it's still B, since B didn't take any action yet. 2/ B's Malk plays an action card, is blocked and cancels it with Red Herring. The action reached resolution so is "taken" for sure, therefore A gets back the priority to take an action. Correct ? thanks Stone Name: Madness Network [Jyhad:R, VTES:R, CE:R, KoT:R] Cardtype: Master Clan: Malkavian Unique master. Put this card in play. Untapped Malkavians can take actions in any Methuselah's minion phase (follow normal sequencing rules). Any minion can burn this card as an action that any untapped Malkavian (in addition to the normally eligible blockers) can attempt to block. Artist: Leif Jones; Anson Maddoc Name: Red Herring [FN:C2/PR] Cardtype: Action Modifier Cost: 1 blood Discipline: Chimerstry [chi] Only usable when this acting vampire is blocked. Untap the acting vampire, do not tap the blocking minion, and cancel the current action and combat. Take the card played to perform the action (if any) back into your hand. Your vampires cannot attempt the same action again this turn. Discard down to your hand size. [CHI] As above, but tap the blocking minion. Artist: Michael Gaydos

LSJ

Stone wrote: > ok, so after the KoT errata on Madness Network, there is no longer any "end > of minion phase actions" thingy. We also know that "take an action" means > "go beyond the step of Direct Intervention", i.e. a minion whose action card > is DI'ed hasn't taken any action. > > In the set-up : A -> B (has a Malk) -> C (has a Malk). Madness Network is in > play. It's A's turn. During his minion phase, A passes. B gets the first > chance to act via MN, being the first player with a Malk, going clockwise > from A. > > 1/ B's Malk plays a Parity Shift. Someone plays Direct Intervention, so B's > Malk didn't "take" any action. > Who now has priority to attempt an action? I guess it's still B, since B > didn't take any action yet. A. Sequencing always starts with A. > 2/ B's Malk plays an action card, is blocked and cancels it with Red > Herring. The action reached resolution so is "taken" for sure, therefore A > gets back the priority to take an action. Correct ? Yes. [ quoted text not captured ]

henrik

On Feb 8, 3:14 pm, LSJ <vtes...@white-wolf.com> wrote: > > In the set-up : A -> B (has a Malk) -> C (has a Malk). Madness Network is in > > play. It's A's turn. During his minion phase, A passes. B gets the first > > chance to act via MN, being the first player with a Malk, going clockwise > > from A. > > > 1/ B's Malk plays a Parity Shift. Someone plays Direct Intervention, so B's > > Malk didn't "take" any action. > > Who now has priority to attempt an action? I guess it's still B, since B > > didn't take any action yet. > > A. > Sequencing always starts with A. Would the same apply for Enkil Cog? I assume so, but wanted to check since it feels like it could get a bit weird when added to the earlier ruling about Enkil Cog and Direct Intervention (Cog is still tapped and the vampire may still take an action). Leaving the Enkil Cog tapped and then wait for A to finish xer actions, and then B may attempt an action. It's no gamebreaking problem, but a bit weird to have the Enkil Cog effect linger around like that imo. Old ruling: http://groups.google.com/group/rec.games.trading-cards.jyhad/browse_frm/thread/30d989bb5d8053c2/6a32d6d73f75893e

LSJ

[ quoted text not captured ] I guess not. With the Cog tapped and pending, the Cog'ed minion still has the impulse to declare an action (or let the Cog fizzle, at which point the impulse would again go back to A).