rec.games.trading-cards.jyhad

LSJ : Damage from Pulled Fangs and aggravated damage ?

6 messages from 4 participants · 16 September 2002
original thread on Google Groups

Magnus

In case that Wynn enters combat with minion X , which has 5 blood on him, and hit愀 him for 3 aggravated hand damage and 3 damage from retainers *and* plays Pulled Fangs on the minion after inflicting the damage, is the minion considered burned ( 3 aggravated + 3 normal + 1 normal ), or is he already on the way to torpor/ in torpor, and can愒 be affected anymore with the Pulled Fangs ? Magnus

reyda

[ quoted text not captured ] he's on its way to torpor (wounded) , and has zero blood on him. Assuming he cannot prevent anything, the damage from pulled fangs burns him =)

LSJ

[ quoted text not captured ] Normal damage won't burn a vampire. 3 agg + 3 retainer (non-agg) damage sends him to torpor, empty. Then the Pulled Fangs is played and does one more (non-agg) damage (which he cannot heal, so he's yet again on his way to torpor). He ends up in torpor, empty (with the Pulled Fangs card). -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

Petri Wessman

On Mon, 16 Sep 2002 07:58:22 -0400, LSJ <vte...@white-wolf.com> said: LSJ> reyda wrote: >> >> Magnus wrote: >> > In case that Wynn enters combat with minion X , which has 5 blood on >> > him, and hit愀 him for 3 aggravated hand damage and 3 damage from >> > retainers *and* plays Pulled Fangs on the minion after inflicting >> > the damage, is the minion considered burned ( 3 aggravated + 3 >> > normal + 1 normal ), or is he already on the way to torpor/ in >> > torpor, and can愒 be affected anymore with the Pulled Fangs ? >> > >> > Magnus >> >> he's on its way to torpor (wounded) , and has zero blood on him. Assuming he >> cannot prevent anything, the damage from pulled fangs burns him =) LSJ> Normal damage won't burn a vampire. LSJ> 3 agg + 3 retainer (non-agg) damage sends him to torpor, empty. LSJ> Then the Pulled Fangs is played and does one more (non-agg) damage LSJ> (which he cannot heal, so he's yet again on his way to torpor). LSJ> He ends up in torpor, empty (with the Pulled Fangs card). Aggro damage is still by far the most confusing part of this game. So just to make sure, the fact that PF deals the damage at the end of combat prevents the burn, right? So the sequence goes like this: 1) Minion X getting 3 aggravated (hand strike) and 3 normal (environmental) 2) The normal damage is applied first. This leaves X at 2 blood. 3) The aggravated damage is then applied. The first point causes X to become wounded (going to torpor), the remaining 2 points cause blood to be burned. Result: X is at 0 blood, going to torpor. 4) The damage from PF is applied at the end of the combat round. The one additional normal damage has no effect, since X is already going to torpor and has 0 blood. //Petri

LSJ

Petri Wessman wrote: > > On Mon, 16 Sep 2002 07:58:22 -0400, LSJ <vte...@white-wolf.com> said: > > LSJ> reyda wrote: > >> > >> Magnus wrote: > >> > In case that Wynn enters combat with minion X , which has 5 blood on > >> > him, and hit愀 him for 3 aggravated hand damage and 3 damage from > >> > retainers *and* plays Pulled Fangs on the minion after inflicting > >> > the damage, is the minion considered burned ( 3 aggravated + 3 > >> > normal + 1 normal ), or is he already on the way to torpor/ in > >> > torpor, and can愒 be affected anymore with the Pulled Fangs ? > >> > > >> > Magnus > >> > >> he's on its way to torpor (wounded) , and has zero blood on him. Assuming he > >> cannot prevent anything, the damage from pulled fangs burns him =) > > LSJ> Normal damage won't burn a vampire. > > LSJ> 3 agg + 3 retainer (non-agg) damage sends him to torpor, empty. > LSJ> Then the Pulled Fangs is played and does one more (non-agg) damage > LSJ> (which he cannot heal, so he's yet again on his way to torpor). > > LSJ> He ends up in torpor, empty (with the Pulled Fangs card). > > Aggro damage is still by far the most confusing part of this game. ... to some. > So just to make sure, the fact that PF deals the damage at the end of > combat prevents the burn, right? So the sequence goes like this: Right. > 1) Minion X getting 3 aggravated (hand strike) and 3 normal > (environmental) > 2) The normal damage is applied first. This leaves X at 2 blood. > 3) The aggravated damage is then applied. The first point causes X to > become wounded (going to torpor), the remaining 2 points cause > blood to be burned. Result: X is at 0 blood, going to torpor. Right. > 4) The damage from PF is applied at the end of the combat round. The > one additional normal damage has no effect, since X is already > going to torpor and has 0 blood. Right. See above (the "Then Pulled Fangs is played" part). [ quoted text not captured ]

reyda

LSJ wrote: > reyda wrote: >> >> Magnus wrote: >>> In case that Wynn enters combat with minion X , which has 5 blood >>> on him, and hit愀 him for 3 aggravated hand damage and 3 damage >>> from retainers *and* plays Pulled Fangs on the minion after >>> inflicting the damage, is the minion considered burned ( 3 >>> aggravated + 3 normal + 1 normal ), or is he already on the way >>> to torpor/ in torpor, and can愒 be affected anymore with the >>> Pulled Fangs ? >>> >>> Magnus >> >> he's on its way to torpor (wounded) , and has zero blood on him. >> Assuming he cannot prevent anything, the damage from pulled fangs >> burns him =) > > Normal damage won't burn a vampire. Yup , sorry for misleading other players (^.^;) the damage from pulled fangs is not aggravated... my mistake