rec.games.trading-cards.jyhad

Multi-Oust Question

11 messages from 7 participants · 04 June 2005 – 08 June 2005
original thread on Google Groups

The Kaiser

This came up about three weeks ago, and while I was given an answer to the question "What the hell happens now?" at the time, I have since been given another answer. Additionally, the rulebook is a little vague on the point, so here's the situation: I call Ancilla Empowerment. My prey is at one pool with two minions. My grandprey is at three pool with three minions. My great-grandprey is at five pool with five minions. The vote goes to referendum and subsequently passes. Three people are ousted. How many victory points and pool do I get? Many thanks in advance. TTFn

Frederick Scott

"The Kaiser" <alei...@stny.rr.com> wrote in message news:1117855134.8...@g49g2000cwa.googlegroups.com... [ quoted text not captured ] One victory point and six pool - unless there are only four players in the game when this happens, in which case you get two victory points and pool count would cease to be relevant. Your prey would get one victory point but be ousted herself before she could take advantage of the pool gain. Your grandprey would be in a similar situation. Fred

The Lasombra

On 3 Jun 2005 20:18:55 -0700, "The Kaiser" <alei...@stny.rr.com> wrote: [ quoted text not captured ] 1 vp and 6 pool, unless that leaves you as the only Methuselah in the game, for which you would receive a second vp. Your prey gets 1 vp and your grand prey gets 1 vp. http://www.white-wolf.com/vtes/rulebook/ 9. Ending the Game 9.1. Victory Points When a Methuselah runs out of pool counters, she is ousted from the game. If you are ousted, all the cards you control are burned. Any of your opponents’ cards you control are placed in their respective owners’ ash heaps (see Important Terms in the Game, sec. 1.1). Any of your cards controlled by other Methuselahs remain in play as normal (see The Golden Rule of Card Ownership, sec. 1.3). The game continues until only one Methuselah is left. You get a victory point whenever the Methuselah who is your prey is ousted (no matter how or by whom your prey was ousted). You receive an additional victory point if you are the last player left. At the end of the game, the winner is the player with the most victory points, even if she has been ousted. Along with a victory point, you gain six pool from the blood bank when your prey is ousted. EXCEPTION: If a player is ousted at the same time that her prey is ousted, the player gets the victory point but does not gain 6 pool. Carpe noctem. Lasombra http://www.TheLasombra.com Your best online source for information about V:TES. Now also featuring individual card sales and sales of booster and starter box displays.

The Kaiser

Ah, now I see. I read the relevant portion of the rules, but in my typical self absorbed manner, I was like "Whatever...that doesn't apply because *I* wasn't ousted at the same time as my prey." But now as I look a little closer, I see it does have a some relevance after all. Incidentally, I think I liked the 18 pool and 3 VP that I got when it happened better =). Oh well. Thanks again! TTFn

Fabio "Sooner"

On 3 Jun 2005 20:18:55 -0700, "The Kaiser" <alei...@stny.rr.com> wrote: >I call Ancilla Empowerment. My prey is at one pool with two minions. >My grandprey is at three pool with three minions. My great-grandprey >is at five pool with five minions. The vote goes to referendum and >subsequently passes. Three people are ousted. How many victory points >and pool do I get? >Many thanks in advance. >TTFn Adding fuel to the fire. We already know that in multi-oust situations, a Methuselah who ousts more than one "subsequent prey" at once does NOT get extra VPs for that. He just gets 1 Vp for ousting his prey and 6 pool (leaving final VP for last man standing aside). But I'm not sure about the timing of this situation that a player asked me... Player A -> Player B -> Player C Player B has 1 pool. C has 5. Player A bleeds for 5 at stealth. B bounces it to C. C announces he can't block, reduce, bounce or whatever and is taking the bleed. Player A plays a Spying Mission to "save" C. If player B uses DI to cancel that Spying Mission, what happens? - B pays for the Direct Intervention and is ousted before the bleed for 5 resolves, or - B pays for the Direct Intervention and is ousted at the same time as C - the bleed was already successful when Spying Mission was played, so C was already "being ousted" when Spying Mission + DI were played best, Fabio "Sooner" Macedo V:TES National Coordinator for Brazil Giovanni Newsletter Editor ----------------------------------------------------- V for Vendetta on the big screen! http://vforvendetta.warnerbros.com/

Frederick Scott

"Fabio "Sooner"" <fabio_...@NOSPAMyahoo.com.br> wrote in message news:np79a1198srt559te...@4ax.com... > Adding fuel to the fire. We already know that in multi-oust > situations, a Methuselah who ousts more than one "subsequent prey" at > once does NOT get extra VPs for that. He just gets 1 Vp for ousting > his prey and 6 pool (leaving final VP for last man standing aside). > > But I'm not sure about the timing of this situation that a player > asked me... > > Player A -> Player B -> Player C > Player B has 1 pool. C has 5. > Player A bleeds for 5 at stealth. B bounces it to C. C announces he > can't block, reduce, bounce or whatever and is taking the bleed. > Player A plays a Spying Mission to "save" C. > > If player B uses DI to cancel that Spying Mission, what happens? > > - B pays for the Direct Intervention and is ousted before the bleed > for 5 resolves, or > > - B pays for the Direct Intervention and is ousted at the same time as > C - the bleed was already successful when Spying Mission was played, > so C was already "being ousted" when Spying Mission + DI were played My guess: the former. B must pay for the Direct Intervention immediately if C doesn't Sudden Reverse it (who cares why). But then the resolution of the action goes on. If there were another way to save C at this point with a different action modifier, A could then play it, possibly evoking a DI from C (again, no matter why). C could play Extremis Boon. Other things could happen. Point is, life goes on for at least a short space of time between when B must pay for the DI attempt and when C is actually ousted. Again, just my guess. Once in a while, I'm actually right about rules questions. Fred

Fabio "Sooner"

[ quoted text not captured ] Let me be the first to say you're right, Fred :-) One of the local Princes e-mailed the question to LSJ before I've posted this question in here, and he already received the answer. It's like that: if other action modifier who did the same as Spying Mission existed, A would have the chance to play it, so B is ousted before C. [ quoted text not captured ]

firstco...@aol.com

> >> If player B uses DI to cancel that Spying Mission, what happens? I think B is ousted and all his cards are burned (including DI) as soon as he has 0 pool, meaning Spying Mission would still take effect (as it was not cancelled). If I remember correctly, that is. Which I might not. LSJ? -- Brian

LSJ

Fabio "Sooner" wrote: > On Mon, 6 Jun 2005 12:45:39 -0700, "Frederick Scott" >>"Fabio "Sooner"" <fabio_...@NOSPAMyahoo.com.br> wrote in message [ quoted text not captured ] Correct. -- LSJ (vtesr...@TRAPwhite-wolf.com) V:TES Net.Rep (remove spam trap to reply) Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

Clément

[ quoted text not captured ] I wouldn't think so, as DI is not put into play. I guess it resolves immediately when player B pays for it, so Spying Mission is actually cancelled. Then B is ousted and C would be too, right after B. That brings out another question, which I think I know the answer to, but would like to be sure. Does the fact that A played SM (requires a bleed that would be successful) means that C is actually taking the bleed after SM is cancelled? I mean, the window for C to play Deflection or the like is over now, right? Regards, Luiz Mello

LSJ

Clément wrote: > That brings out another question, which I think I know the answer to, > but would like to be sure. Does the fact that A played SM (requires a > bleed that would be successful) means that C is actually taking the > bleed after SM is cancelled? I mean, the window for C to play > Deflection or the like is over now, right? Yes. [ quoted text not captured ]