Someone performs an action. I WWEF and block the action. Block is
successful, and I play a superior Aura Reading.
Do I now have 8 or 9 cards in my hand?
John Baker
"I'd love to see inside your mind, to tear it all apart."
Boingo, "Insanity"
>Do I now have 8 or 9 cards in my hand?
8. Basically, a card that you don't replace until a specified time just
reduce your hand size by 1 (and you don't replace the card, so you don't
have to discard, like Raptor). So, 7 -1 + 2 = 8.
Now I have a question. If I score a Lucky Blow while in Infernal Pursuit,
do I replace a card or not? (Sounds like another Reverend Blackwood....)
---
Liam Burke
"Only a Malkavian would attack Cthulhu with laughing gas..."
-overheard
JlB1925 wrote:
>
> >Do I now have 8 or 9 cards in my hand?
> 8. Basically, a card that you don't replace until a specified time just
> reduce your hand size by 1 (and you don't replace the card, so you don't
> have to discard, like Raptor). So, 7 -1 + 2 = 8.
This is basically correct. In case anyone is wondering what the question
was, it is presented below:
Someone performs an action. I WWEF and block the action. Block is
successful, and I play a superior Aura Reading.
Do I now have 8 or 9 cards in my hand?
The answer doesn't really depend on having WwEF reduce one's hand size,
although that is a useful way of understanding the situation.
Aura reading says that your hand size is 9. But when your hand size
was 7 you had only 6 cards in your hand. So, obviously, having a hand
size of 9 will leave you with 8 cards in your hand (and one, the WwEF,
still waiting to be replaced).
> Now I have a question. If I score a Lucky Blow while in Infernal Pursuit,
> do I replace a card or not? (Sounds like another Reverend Blackwood....)
Infernal Pursuit only makes you draw an additional card "each time you
replace a card". Since Lucky Blow is not replaced until after combat,
Infernal Pursuit's condition is not met, so it does nothing.
--
L. Scott Johnson (vte...@regency.wizards.com)
Official VtES Net.Rep for Wizards of the Coast.
(*) - Subject to review by Rules Team
"L. Scott Johnson" <vte...@regency.wizards.com> wrote:
>JlB1925 wrote:>>
>> >Do I now have 8 or 9 cards in my hand?
>> 8. Basically, a card that you don't replace until a specified time just
>> reduce your hand size by 1 (and you don't replace the card, so you don't
>> have to discard, like Raptor). So, 7 -1 + 2 = 8.>This is basically correct. In case anyone is wondering what the question
>was, it is presented below:> Someone performs an action. I WWEF and block the action. Block is
> successful, and I play a superior Aura Reading.
> Do I now have 8 or 9 cards in my hand?>The answer doesn't really depend on having WwEF reduce one's hand size,
>although that is a useful way of understanding the situation.
>Aura reading says that your hand size is 9. But when your hand size
>was 7 you had only 6 cards in your hand. So, obviously, having a hand
>size of 9 will leave you with 8 cards in your hand (and one, the WwEF,
>still waiting to be replaced).
L. Scott, I've a follow-up question,
In what order would the redraw of the Wake and the reduction of hand
size at the end of combat occur? Several options...
A. Wake is replaced, and two cards are discarded, returning hand size
to seven.
B. A card is discarded, returning hand size to seven, with no further
drawing or discarding.
C. A card is discarded, then the Wake is replaced, then another card
is discarded.
>> remainder of post snipped
Regards,
R. David Zopf
guenh...@mindspring.com
"This argument reeks of Kant, or whiskey, or both...."
Richard D. Zopf wrote:
> > Someone performs an action. I WWEF and block the action. Block is
> > successful, and I play a superior Aura Reading.
> > Do I now have 8 or 9 cards in my hand?> In what order would the redraw of the Wake and the reduction of hand> size at the end of combat occur? Several options...
>
> A. Wake is replaced, and two cards are discarded, returning hand size
> to seven.
This is an option. Or:
D. two cards are discarded and then Wake is replaced.
Which of these occurs is up to the reacting Methuselah - since she
can order these "simultaneous" effects as she wishes.
[ quoted text not captured ]
>> Now I have a question. If I score a Lucky Blow while in Infernal Pursuit,
>> do I replace a card or not? (Sounds like another Reverend Blackwood....)>
>Infernal Pursuit only makes you draw an additional card "each time you
>replace a card". Since Lucky Blow is not replaced until after combat,
>Infernal Pursuit's condition is not met, so it does nothing.
>>--
>L. Scott Johnson (vte...@regency.wizards.com)
>Official VtES Net.Rep for Wizards of the Coast.
>(*) - Subject to review by Rules Team
Which brings me another question about Infernal Pursuit. Do I draw an
additional card when I replace the Infernal Pursuit? Since a played card is
intantantly replaced, does the card text have the time (instantaneous, I
think) to affect the replacement of the same card. It should if we consider
"Do not replace" cards.
Philippe Richer, aka Bleu
legrand wrote:
> >Infernal Pursuit only makes you draw an additional card "each time you
> >replace a card". Since Lucky Blow is not replaced until after combat,
> >Infernal Pursuit's condition is not met, so it does nothing.
>> Which brings me another question about Infernal Pursuit. Do I draw an
> additional card when I replace the Infernal Pursuit? Since a played card is
> intantantly replaced, does the card text have the time (instantaneous, I
> think) to affect the replacement of the same card. It should if we consider
> "Do not replace" cards.
All cards whose replacement occurs "immediately" are replaced as they
are played, before they take effect (only Deal with the Devil has
errata to the contrary).
So, you only draw one card to replace Infernal Pursuit.
The "Do Not Replace" cards are not related.
[ quoted text not captured ]