rec.games.trading-cards.jyhad

[LSJ] Additional strike timing

5 messages from 4 participants · 08 February 2002 – 09 February 2002
original thread on Google Groups

Dan Harting

If I have, say, Jacko, a Quickness, and a Nimble Feet; which is the proper sequence? Resolve initial strikes <Both combatants still ready> Play an additional strike effect (not the Nimble Feet) Declare and resolve that strike <Both combatants still ready> Play another additional strike effect (still not the Nimble Feet) Declare and resolve that strike <Both combatants still ready> Play final additional strike effect (the Nimble Feet) Declare and resolve that strike -- or -- Resolve initial strikes <Both combatants still ready> Play all three additional strike effects Declare and resolve all remaining strikes ?

Reyda

"Dan Harting" <dhar...@san.rr.com> wrote in message news:366bfade.02020...@posting.google.com... > If I have, say, Jacko, a Quickness, and a Nimble Feet; which is the proper sequence? > > > Resolve initial strikes > <Both combatants still ready> > Play an additional strike effect (not the Nimble Feet) > Declare and resolve that strike > <Both combatants still ready> > Play another additional strike effect (still not the Nimble Feet) > Declare and resolve that strike > <Both combatants still ready> > Play final additional strike effect (the Nimble Feet) > Declare and resolve that strike the above is correct, but note however that you can play any of the additional strikes card or effect in any order =) I'll suggest that you play Jacko's built in, then nimble feet, and then the quickness to minimize the use of your cards (if odds are you are going to torporize your opponent without using all the cards). If you badly want to cycle, well, Quickness, then Jacko's special, then use the press from nimble feet should be good =) reyda

LSJ

[ quoted text not captured ] Correct. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to revised rulebook, rulings, errata, and tournament rules: http://www.white-wolf.com/vtes/

Brian

So wait, let's say I want to Declare my regular strike, resolve Play Quickness Play Nimble Feet Declare my second strike, resolve Declare my third strike, resolve Use the Jacko ability Declare my fourth strike, resolve Can I do it that way too?

LSJ

[ quoted text not captured ] No. You play additional-strike-gaining effects when you don't have any strikes remaining. [ quoted text not captured ]