rec.games.trading-cards.jyhad

Trap

4 messages from 4 participants · 12 February 1997 – 17 February 1997
original thread on Google Groups

Danny Heijl

Hi all... Little question for you: the combat card "Trap" (don't remember what set) says something about "three rounds with no cards played" how should you interpret that? You can't play any cards during 3 rounds? Answers via e-mail please, to: David...@rug.ac.be Danny...@cevi.be http://www.cevi.be/pp/danny/dhe.htm AT WORK : | HOME : --------------------------------- Danny Heijl | CEVI VZW | Danny Heijl Bisdomplein 3 | Winterstraat 4 9000 Gent | 9000 Gent Belgium | Belgium ---------------------------------

Michael Kelly

[ quoted text not captured ] It means that there is an automatic press to continue combat each round until 3 rounds have passed with no cards being played. Of course by that time combat is usually over for one reason or another. Someday I'd like to use this card with Undead Persistance and a damage prevention card thrown in every few rounds. Unless they burn you you can take out a very large vampire with inferior fortitude.

David J. McCarty

Michael Kelly <ke...@lmsc.lockheed.com> wrote: >Danny Heijl wrote: >> >> Hi all... >> >> Little question for you: >> >> the combat card "Trap" (don't remember what set) says something about >> "three rounds with no cards played" >> how should you interpret that? You can't play any cards during 3 rounds? >> >> Answers via e-mail please, to: David...@rug.ac.be >> >> Danny...@cevi.be http://www.cevi.be/pp/danny/dhe.htm >> >> AT WORK : | HOME : >> --------------------------------- >> Danny Heijl | >> CEVI VZW | Danny Heijl >> Bisdomplein 3 | Winterstraat 4 >> 9000 Gent | 9000 Gent >> Belgium | Belgium >> --------------------------------- > >It means that there is an automatic press to continue combat each >round until 3 rounds have passed with no cards being played. Of >course by that time combat is usually over for one reason or >another. Do the three rounds need to be continuous? The card states until 3 rounds of combat pass, but does not define the continual aspect. > >Someday I'd like to use this card with Undead Persistance >and a damage prevention card thrown in every few rounds. Unless >they burn you you can take out a very large vampire with inferior >fortitude. If the 3 rounds are not continuous, then the above stratigy is ineffectual.

L. Scott Johnson

"David J. McCarty" <rai...@mich.com@mail.mich.com> writes: >Michael Kelly <ke...@lmsc.lockheed.com> wrote: >>Danny Heijl wrote: >>> the combat card "Trap" (don't remember what set) says something about >>> "three rounds with no cards played" >>> how should you interpret that? You can't play any cards during 3 rounds? >>> >>It means that there is an automatic press to continue combat each >>round until 3 rounds have passed with no cards being played. Of >>course by that time combat is usually over for one reason or >>another. >Do the three rounds need to be continuous? The card states until 3 >rounds of combat pass, but does not define the continual aspect. Yes. The continual is ruled as being implicit. -- L. Scott Johnson (sjoh...@math.sc.edu) | He who laughs last http://www.math.sc.edu/cgi-bin/sjohnson/home | thinks slowest Graphics Specialist and V:tES Rulemonger. |