rec.games.trading-cards.jyhad

Rules Outline and S:CE/Press

2 messages from 2 participants · 01 December 1997 – 02 December 1997
original thread on Google Groups

Brian Wellington

In a tournamnent I was playing in last weekend, several people were using LSJ's rules outline as the official rules. One of the rules seemed very strange and incorrect. Here are the relevant sections of the rules outline: V.D.2.a.i.: Strike: Combat Ends. (8.3) (Go to step F) V.F.: F. Round Ends. (21) [15.1] 1. Apply any end-of-round effects. 2. If the last Press was used to continue Combat, then Combat continues (Go back to step A). Basically, this can be interpreted as saying that after a S:CE has been played, all outstanding presses to continue are used to continue combat. So, Trap and Frenzy, which both have automatic presses to continue, would cancel a S:CE. I have never heard this before, and don't think it's correct, but it seems to follow from the Rules Outline. Perhaps V.F.2. should be reworded as the following to avoid confusion: 2. If the last Press was used to continue Combat, and Combat has not ended, then Combat continues (Go back to step A). If I'm wrong (that is, this alternative is correct, please let me know). Brian

LSJ

Brian Wellington wrote: > > In a tournamnent I was playing in last weekend, several people were > using LSJ's rules outline as the official rules. One of the rules > seemed very strange and incorrect. Here are the relevant sections > of the rules outline: > > V.D.2.a.i.: > Strike: Combat Ends. (8.3) (Go to step F) > > V.F.: > F. Round Ends. (21) [15.1] > 1. Apply any end-of-round effects. > 2. If the last Press was used to continue Combat, then Combat continues > (Go back to step A). > > Basically, this can be interpreted as saying that after a S:CE has > been played, all outstanding presses to continue are used to continue > combat. There are no outstanding presses. Presses are only made during the press step, which happens before V.F. Since no presses have been made, the last one was not a press to continue. > 2. If the last Press was used to continue Combat, and Combat has not ended, > then Combat continues (Go back to step A). Again, knowing that a press will be made (in the case of Trap) is not the same as having that press played. The Trap's press was never used, since the press step was skipped. -- L. Scott Johnson (vte...@wizards.com) Official VtES Net.Rep for Wizards of the Coast. (*) - Subject to review by Rules Team