Corrupt Construction, Ally, 1 pool, Vicissitude, C , [Third]
Ghoul with 1 life. 0 strength, 0 bleed. [vic] When the Construction
enters play, you may remove from the game any number of ally, retainer,
or vampire cards from your ash heap or hand. The Construction gains one
life for each card removed in that way. The Construction gets +1
strength for each life counter it has. During your untap phase, the
Construction burns 1 life. [VIC] As above, and the Construction has an
additional life.
Do I have to announce how many allies, retainers, vampire cards I want
to burn when I announce the action, or can I just start removing them
and then add an extra one if I replace another retainer/ally when
discarding one from my hand?
[ quoted text not captured ]
Thanks Greg. Is that official ruling from some similar cases that I can
read about? I am sure the people I play with will want a guarantee when
I play the deck that I have in the works now.. :)
niko...@hotmail.com wrote:
> Gregory Stuart Pettigrew wrote:>> niko...@hotmail.com wrote:>>> Corrupt Construction, Ally, 1 pool, Vicissitude, C , [Third]
>>> Ghoul with 1 life. 0 strength, 0 bleed. [vic] When the Construction
>>> enters play, you may remove from the game any number of ally, retainer,
>>> or vampire cards from your ash heap or hand. The Construction gains one
>>> life for each card removed in that way. The Construction gets +1
>>> strength for each life counter it has. During your untap phase, the
>>> Construction burns 1 life. [VIC] As above, and the Construction has an
>>> additional life.
>>>
>>>
>>> Do I have to announce how many allies, retainers, vampire cards I want
>>> to burn when I announce the action, or can I just start removing them
>>> and then add an extra one if I replace another retainer/ally when
>>> discarding one from my hand?>> No and Yes.
>>>> Thanks Greg. Is that official ruling from some similar cases that I can
> read about? I am sure the people I play with will want a guarantee when
> I play the deck that I have in the works now.. :)
It is officially correct.
The effect is "when the Construction enters play, you may..."
"LSJ" <vte...@white-wolf.com> wrote in message
news:mWQYg.16961$6S3....@newssvr25.news.prodigy.net...
[ quoted text not captured ]
Regarding the second part of the question, on whether you can 'add an extra
one if I replace another retainer/ally when discarding one from my hand' -
the answer is yes? That would be different from how Angelica, the
Canonicus's master-discarding ability works, wouldn't it? If it is, why the
difference?
Josh
well-embalmed
[ quoted text not captured ]
Ah. Right.
You can use the ones drawn to replace the Construction and any
pre-action-resolution cards played (stealth, &c.) But not ones drawn to replace
other ones removed from your hand.