rec.games.trading-cards.jyhad

Rules Team Rulings: 11/10/95

7 messages from 3 participants · 12 November 1995 – 17 November 1995
original thread on Google Groups

Thomas R Wylie

GENERAL RULINGS A couple of these rulings mention Non-Camarilla vampires, which will not appear until the release of Dark Sovereigns. All vampires of the clans from the basic game, and Caitiff, are considered Camarilla vampires. 1) Damage prevention cards may only be played during a Check Damage step of combat (sometimes referred to as "strike resolution"). However, permanents that prevent damage and lasting effects (such as Flesh of Marble) can be applied outside of this step. While you can't play Skin of Rock to prevent the damage from Pulled Fangs, the damage could be prevented if you had superior Flesh of Marble in effect, or an unused Flak Jacket. 2) Action modifiers generally modify the action, so they carry over through the use of Mask of a Thousand Faces. This is true even of modifiers that apply to the "acting minion," since Mask of a Thousand Faces changes the current definition of that term. Inherent modifiers, such as an inherent +1 stealth or the +1 bleed from a Laptop, do not carry over through the Mask. Effects like Backways apply to the current acting minion, not the "generic" acting minion, so they do not carry over. REVERSALS 1) Mask of a Thousand Faces cannot be used to take over an action that could only be performed by the acting minion. For example, it cannot take over Thadius Zho's special ability or Angus' special ability. It can still be used to take over an action that can be performed in general, but the Masking minion couldn't have performed normally (e.g., taking over a Thaumaturgy action when you don't have Thaumaturgy). ERRATA TO CARDS AND RULES 1) Brujah Frenzy should read "choose a ready untapped minion". If the only untapped minions available are vampires in torpor, Brujah Frenzy cannot be played. 2) Non-Camarilla vampires cannot be princes, although they can become primogen members. If a Non-Camarilla vampire begins with votes and later gains a title, she loses the votes she started with, just as if the vampire had lost a title. 3) Non-Camarilla vampires cannot call Praxis Seizures. They cannot call Justicar Retribution or Command of the Harpies, or call a vote to burn Elysium: the Arboretum. In addition, Non-Camarilla vampires cannot be chosen as an Archon or Camarilla Exemplary. 4) There are three more changes to the V:TES rulebook. Note that only the second change to the rulebook is a change to the rules; the others are basically clarifications. Section 6.3.2, Rules of Thumb for Blocking Rule of Thumb #1 implies that if an action is blocked, the costs for any action modifiers used during the action are not paid. This is not correct; only the cost of the action card is waived, as mentioned earlier in the section. Section 7, Tallying the Votes A Methuselah taking a political action gains a free vote only if a political action card was used. For example, taking a political action to attempt to burn the Anarch Revolt would not give you a free vote. Section 19, Leave Torpor Any minion may block a "leave torpor" action, including allies, but only vampires may commit diablerie as a result. CARD RULINGS 1) Major Boon may only be played on a successful bleed. It allows any player to play cards that modify the bleed (as previously stated in errata), but it does not allow general action modifiers or reactions to be used. Note that "modifying" a bleed means raising or lowering the amount of pool that will be burned, so Bonding and Telepathic Counter are allowed by Major Boon, but Deflection is not. 2) Scorn of Adonis causes each Methuselah voting against the acting vampire to burn 1 pool, even if that player voted before Scorn of Adonis was played. However, each Scorn of Adonis can only cause a given player to burn 1 pool. 3) Brujah Frenzy can only be played if you can choose a ready untapped minion as the victim of the frenzy. However, it may be played whether or not it is possible for the Brujah to initiate combat with the second minion. (This may or may not be a reversal depending on how an entry in the June 22nd rulings is interpreted). For example, if a Brujah is attempting to leave torpor, it is possible to "block" that action with Brujah Frenzy, even though the Brujah cannot enter combat. 4) Voter Captivation is played after the results of the vote are assessed. If you are ousted as a result of the vote, you will not have time to play Voter Captivation. Tom Wylie rec.games.trading-cards.* Network Representative for aa...@cats.ucsc.edu Wizards of the Coast, Inc.

matt...@utdallas.edu

Thomas R Wylie (aa...@cats.ucsc.edu) wrote: > REVERSALS > 1) Mask of a Thousand Faces cannot be used to take over an action that > could only be performed by the acting minion. For example, it cannot take > over Thadius Zho's special ability or Angus' special ability. It can still > be used to take over an action that can be performed in general, but the > Masking minion couldn't have performed normally (e.g., taking over a > Thaumaturgy action when you don't have Thaumaturgy). I'm sure this has been answered somewhere, but could someone enlighten me as to weather it's possible to bleed, play [threat/bond/condition], then play [maskof1000faces] and [threat/bond/condition] again? I think it's not, since it's still the same action, but I'd like a semi-official answer on this. -ben -- Ben Matthews General Studies The University of Texas at Dallas (214) 883-2354

L. Scott Johnson

matt...@utdallas.edu writes: >Thomas R Wylie (aa...@cats.ucsc.edu) wrote: >> REVERSALS >> 1) Mask of a Thousand Faces cannot be used to take over an action that >> could only be performed by the acting minion. For example, it cannot take >> over Thadius Zho's special ability or Angus' special ability. It can still >> be used to take over an action that can be performed in general, but the >> Masking minion couldn't have performed normally (e.g., taking over a >> Thaumaturgy action when you don't have Thaumaturgy). >I'm sure this has been answered somewhere, but could someone enlighten me >as to weather it's possible to bleed, play [threat/bond/condition], then >play [maskof1000faces] and [threat/bond/condition] again? I think it's >not, since it's still the same action, but I'd like a semi-official >answer on this. You cannot play more than one of [threat/bond/condition] per action (card text on [threat/bond/condition]). A minion can only play one of a given type action modifier per action [7.2.2] However, WotC has ruled that the card text on [threat/bond/condition] means that only one type of card from the set can be played - that any number of that type may be played (as long as you have different acting minion play them). V1 bleeds. V1 plays conditioning, for +3 bleed. V2 play Mask1K. V2 may not play threats nor bonding, since the conditioning that V1 played is still in effect, but V2 *may* play a conditioning of his own. V2 plays conditioning (+6 bleed) ... Vn plays Mask1K Vn play conditioning (+3n bleed). <ouch!> ---- Munchkinism at its best. Most people recognize that the text on [threat/bond/condition] limits only one of any of those cards per total action, not simply of type of those cards, in as great a number as desired. But official is official. -- L. Scott Johnson (sjoh...@math.sc.edu) | These opinions are mine and http://www.math.sc.edu/~sjohnson | are subject to card text. Graphics Specialist and V:tES Rulemonger. |

L. Scott Johnson

Thomas R Wylie (aa...@cats.ucsc.edu) wrote: >ERRATA TO CARDS AND RULES >1) Brujah Frenzy should read "choose a ready untapped minion". If the only >untapped minions available are vampires in torpor, Brujah Frenzy cannot be >played. > >CARD RULINGS >3) Brujah Frenzy can only be played if you can choose a ready untapped >minion as the victim of the frenzy. However, it may be played whether or >not it is possible for the Brujah to initiate combat with the second >minion. (This may or may not be a reversal depending on how an entry in >the June 22nd rulings is interpreted). For example, if a Brujah is >attempting to leave torpor, it is possible to "block" that action with >Brujah Frenzy, even though the Brujah cannot enter combat. This is also a (rather significant) reversal to all of the other "Can BF be used to send the acting Brujah into combat with a tapped minion" questions. Subject: NEW: Rulings summary for Jyhad Date: 9 Nov 1994 13:11:24 -0800 Brujah Frenzy: As with any other "attack a minion" card, the Brujah affected may attack a tapped minion. --- Subject: Revised Jyhad FAQ: 4/18/95 version Q: Brujah Frenzy: Can you have the Brujah attack someone who is already tapped (like a directed attack) or not? A: You can have the Brujah attack a tapped minion. Is this an oversight or a real reversal? [ quoted text not captured ]

L. Scott Johnson

aa...@cats.ucsc.edu (Thomas R Wylie) writes: >Actually, the new versions of Bonding and so forth flatly prohibit you >from playing any kind of bleed enhancers, not just enhancers from that >trio of effects. So no, you would not be able to play Threats, take over >with Mask of 1000 Faces, and play Threats again. 1. Yay! (and thanks!) 2. Are you errata'ing the old (Jyhad) cards, reversing the ruling on the old Jyhad cards, or letting the old Jyhad cards be governed by "play them as the latest cards are written, if you have access to such information"? [ quoted text not captured ]

Thomas R Wylie

Actually, the new versions of Bonding and so forth flatly prohibit you from playing any kind of bleed enhancers, not just enhancers from that trio of effects. So no, you would not be able to play Threats, take over with Mask of 1000 Faces, and play Threats again. [ quoted text not captured ]

Thomas R Wylie

L. Scott Johnson <sjoh...@math.scarolina.edu> wrote: >>ERRATA TO CARDS AND RULES >>1) Brujah Frenzy should read "choose a ready untapped minion". If the only >>untapped minions available are vampires in torpor, Brujah Frenzy cannot be >>played. >> >>CARD RULINGS >>3) Brujah Frenzy can only be played if you can choose a ready untapped >>minion as the victim of the frenzy. However, it may be played whether or >>not it is possible for the Brujah to initiate combat with the second >>minion. (This may or may not be a reversal depending on how an entry in >>the June 22nd rulings is interpreted). For example, if a Brujah is >>attempting to leave torpor, it is possible to "block" that action with >>Brujah Frenzy, even though the Brujah cannot enter combat. > > >This is also a (rather significant) reversal to all of the other "Can BF be >used to send the acting Brujah into combat with a tapped minion" questions. > > >Is this an oversight or a real reversal? It's errata which leads to a reversal of sorts (as most errata does). [ quoted text not captured ]