Reading all these threads shows me how that we all have great ideas for
decks but a lot of them require rare cards and sometimes in great
numbers.
Anyone have a good common card deck out there?
It would be interesting to have a tourney where everyone has a certain
amount of points, maybe 100 (maybe 90). And each card is worth their
rarity. Commons = 1, Uncommons = 2, and Rares = 3.
So you could put in some uncommons/rares but then probably be under 90
cards (not neceessarily a bad thing).
Or have a rule where you have to have 90 cards but give more points
(120?).
Adam
Adam wrote:
>Anyone have a good common card deck out there?
12x random G1 Malkavians in the 3-8 cap range
6x Blood Doll
4x Minion Tap
2x Sudden Reversal
2x Dominate
2x Obfuscate
1x Asylum Hunting Ground
1x The Barrens
12x Govern the Unaligned
12x Conditioning
8x Lost in Crowds
8x Swallowed by the Night
6x Spying Mission
6x Gemini's Mirror
8x Wake with Evening's Freshness
8x Deflection
4x .38 Special
I bet this deck will do just fine. I think, maybe, the Suddens and the
Hunting ground are uncommon, the rest common.
Heck. I just won a tournament the other night with a deck that had a
total of 5 rares in it, and 2 of those were Praxis Seizures, which are
more common than a lot of uncommons.
Rare cards don't win this game.
-Peter
Pochtli Twister will still fit this formula, and would be quite the
opposite of what you are aiming at....
Regards,
Patrick
Columbus, OH
PS. And yes, as noted below in the thred, S&B requires close to no
rares and is likely the strongest archetype around.
A friend of mine runs an Omaya-based deck with only one rare card (a
single copy of Talons of the Dead). It does fine too. Rare cards
really are not that important in Jyhad; they're mostly there to spice
things up.
Cthulukitty
[ quoted text not captured ]
How about assigning points as C=1, U=3, R=7, to be fair to the
distribution within the set?
If you assume a 90-card deck and the 90 cards are distributed in the 1/3/7
rarity scheme, you have to allow more than 90 points, or else a deck with
any non-commons would have to be less than 90 cards.
So for a deck with 7/11ths of the cards being commons, 3/11ths of the
cards being uncommons, and 1/11th of the cards being rares, what is the
correct number of points to assign someone in constructing their deck?
> Adam
Kevin M., Prince of Henderson, NV (USA)
"Know your enemy, and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment... Complacency... Catastrophe!" -- Joseph Chevalier
CthuluKitty wrote:
> Rare cards
> really are not that important in Jyhad; they're mostly there to spice
> things up.
Pretty much. I mean, yeah, there are some decks that use a lot of a given
Rare, but usually, these decks aren't really any better than decks made out
of mostly commons. There are some exceptions, sure, but still, most of the
cards that make you win games (bleed modifiers, stealth, votes, bleed
bounce, S:CE cards, Blood Dolls, Wakes) are commons. Combat decks tend to
need a lot of hard to get uncommons (Psyche, Torn Signpost, Immortal
Grapple, Taste), so they are harder to build than a lot of other decks, but
really, this is a game that is pretty much *not* dominated by Rare cards.
Peter D Bakija
pd...@lightlink.com
http://www.lightlink.com/pdb6
"How does this end?"
"In fire."
Emperor Turhan and Kosh
> Anyone have a good common card deck out there?
>> Adam
Here's a quickly put together toolbox deck buit pretty much entirely
out of commons and reasonably easy-to-find vampires. It's at 85 cards,
because you could improve the deck further with even a very few
uncommons like Taste of Vitaes or Hunting Grounds or whatever else is
handy.
Crypt:
Joaquin Murietta (9, Toreador) - AUS CEL obf pre qui
Greta Kircher (7, !Toreador) - AUS CEL obf PRE
Suzanne Kadim (7, Toreador) - aus CEL dom obf PRE
Lucina (7, Toreador) - AUS cel PRE pro
Sigrid Bekker (6, Toreador) - AUS cel pot pre
Antoinette (6, Toreador) - AUS cel obf PRE - Primogen
Ian Wallingford (6, !Toreador) - aus CEL PRE
Cristos Mantigo (5, !Toreador) - aus cel dom obf pre
Barth (5, Toreador) - aus cel PRE
Michael Luther (4, Toreador) - aus pre
Yvette (3, Toreador) - aus cel
Isabel de Leon (3, Toreador) - AUS
Library (85)
Masters (18):
4x Blood Doll
4x Life in the City
2x Minion Tap
1x Secret Horde
1x Barrens
1x Elder Library
1x Auspex
1x Celerity
1x Presence
2x Obfuscate
Minion Cards: (63)
4x Concealed Weapon
2x Disguised Weapon
4x .44 Magnum
2x Saturday Night Special
2x Laptop Computer
2x Flak Jacket
4x Blur
2x Acrobatics
2x Sideslip
2x Flash
2x Quicken Sight
6x Forced Awakening
3x Telepathic Counter
3x Telepathic Misdirection
3x Precognition
3x Enhanced Senses
3x Enchant Kindred
2x Legal Manipulations
6x Aire of Elation
2x Majesty
2x Flurry of Action
2x Lost in Crowds
2x Masque of Judas
2x Swallowed by the Night
-John Flournoy
[ quoted text not captured ]
Thanks for the math problem Kevin. Math is fun. Well, easy math is fun.
Hrmm, 90/11 is kinda hard, so lets switch it to a 88 card deck. Then a
deck of 88 cards following the rarity scheme in packs should be 56
commons, 24 uncommons, and 8 rares. Giving you a total points of
(56*1)+(24*3)+(8*7) = 184. Then the two extra cards to bring your deck
from 88 to 90 should be commons, adding two more points to your total
giving you 186 points to work with.
But if your deck was less than 90 cards, you would have more points to
spend per card. That kind of defeats the purpose of the proposed "rule"
or limitation. 186 is pretty close to 180, which would give you 2
points per card. So maybe the "rule" should be you get to spend 2
points per card in your deck.
But how should the crypt be handled cost/point-wise? Should there be
any limit there?
I wonder how many decks already fall under the 2 points per card rule.
I would think my liberal use of Govern the Unaligned keeps a lot my
decks low in cost. Then again, my Samedi deck that used 8 or 10 copies
of Ashes to Ashes (which didn't make it a good deck by any means) might
have been quiet expensive. I forget how many other rares and uncommons
were in it.
But all these rules move you further and further away from No Card
Limit, which is one of the best parts of this game. I think I'm done
rambling now. Time to get back to work.
Later,
~Rehlow
On 25 Jan 2005 07:48:47 -0800, adam....@ngc.com wrote:
>Reading all these threads shows me how that we all have great ideas for
>decks but a lot of them require rare cards and sometimes in great
>numbers.>Anyone have a good common card deck out there?
I have 2 that have won tournaments.
http://www.thelasombra.com/decks/twd.htm#2k3warpartycschttp://www.thelasombra.com/decks/twd.htm#la4
Carpe noctem.
Lasombra
http://www.TheLasombra.com
Your best online source for information about V:TES.
Now also featuring individual card sales and sales
of booster and starter box displays.
On 25 Jan 2005 09:13:02 -0800, pd...@lightlink.com scrawled:
>Adam wrote:>>Anyone have a good common card deck out there?>
>12x random G1 Malkavians in the 3-8 cap range
>
>6x Blood Doll
>4x Minion Tap
>2x Sudden Reversal
uncommon
>2x Dominate
>2x Obfuscate
>1x Asylum Hunting Ground
uncommon
>1x The Barrens
>
>12x Govern the Unaligned
>12x Conditioning
>8x Lost in Crowds
>8x Swallowed by the Night
>6x Spying Mission
uncommon
>6x Gemini's Mirror
>8x Wake with Evening's Freshness
>8x Deflection
>4x .38 Special
that's not even a card!
>I bet this deck will do just fine. I think, maybe, the Suddens and the
>Hunting ground are uncommon, the rest common.
nearly.....
>Heck. I just won a tournament the other night with a deck that had a
>total of 5 rares in it, and 2 of those were Praxis Seizures, which are
>more common than a lot of uncommons.
>Rare cards don't win this game.
and while i pick at your deck, i agree with your comments. :)
salem
domain:canberra http://www.geocities.com/salem_christ.geo/vtes.htm
(replace "hotmail" with "yahoo" to email)
salem wrote:
> and while i pick at your deck, i agree with your comments. :)
I don't think Spying Missions are uncommon anymore. Or at least they are
incredibly common in starter decks.
Leaving the 2 Suddens and the Hunting Ground as the uncommons I mentioned in
the post (well, and the imaginary cards that stand in for commons with the
appropriate name...:-)
[ quoted text not captured ]
"Peter D Bakija" <pd...@lightlink.com> wrote in message
news:BE1C5AEE.1CD45%pd...@lightlink.com...
> salem wrote:
>>> and while i pick at your deck, i agree with your comments. :)>
> I don't think Spying Missions are uncommon anymore. Or at least they are
> incredibly common in starter decks.
This is why "commons only" as a concept is a bit murky. Not all releases
have exactly three rarity levels.
I suppose if you only talk about boosters, there's probably some level
of commonality that can be defined as "common" if you're not too it-picky
about it. (For instance, in some expansions there are "common 1" and
"common 2" rarity levels living along side each other in the common slots.
I assume you'd include both as "commons" for these purposes.) But what
you do with cards in precons are anybody's guess.
FYI, Spying Mission appears only in Jyhad (as uncommon), VtES (as
uncommon), and Camarilla Edition. In Camarilla Edition, it only exists
in the Malkavian precon (X 5) and the Nosferatu precon (X 3). It was
not printed in boosters.
> Leaving the 2 Suddens and the Hunting Ground as the uncommons I
> mentioned in the post (well, and the imaginary cards that stand in
> for commons with the appropriate name...:-)
I'm pretty sure the .38 Special is a super, hyper, mondo rare! :-) You
do have your choice of Saturday Night Special, .44 Magnum, Deer Rifle,
Sawed-Off Shotgun, Combat Shotgun, Zip Gun, and I'm betting a few other
things I haven't recalled. No Mark Vs.
Fred
Frederick Scott wrote:
> This is why "commons only" as a concept is a bit murky. Not all releases
> have exactly three rarity levels.
And most vampires aren't common, as well.
So "all-common" decks are difficult to build :-).
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to V:TES news, rules, cards, utilities, and tournament calendar:
http://www.white-wolf.com/vtes/
"LSJ" <vte...@white-wolf.com> wrote in message news:dSDJd.25717$8u5....@bgtnsc04-news.ops.worldnet.att.net...
> Frederick Scott wrote:>> This is why "commons only" as a concept is a bit murky. Not all releases
>> have exactly three rarity levels.>
> And most vampires aren't common, as well.
> So "all-common" decks are difficult to build :-).
Oh, I'm sure Peter's notation, "12x random G1 Malkavians in the
3-8 cap range", meant some combination of Evangeline, Darrel Boyce,
Omaya, Wren, Talley, Dolphin Black, Idalia, Kite, Ox, Shannon Price,
Mercy, Miller Delmardigan, Caliban, and Peter Blaine. Those are the
usual guys who wind up with .38 Specials, you know.
Fred