Hiya!
I have a companion who suggests that psyche counters Form of mist and/ or
Majesty. What do you folks think? His arguement is that combat starts
again, as if for the first time, so combat ends, then continues. Make sense?
later
'Nis
In article <1995Jun7.1...@ac.dal.ca>,
[ quoted text not captured ]
It certainly "counters" Majesty - Majesty simply ends combat, then Pshyche
starts a new combat.
Form of Mist continues the action, but Pshyche effectively re-blocks the
action:
DTR 5/30/95:
6) "What happens if I play superior Form of Mist to end combat,
but the blocking minion plays Psyche?"
Psyche forces a new combat, and the effects of Form of Mist
are lost.
--
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L. Scott Johnson (lsc...@crl.com) | The opinions expressed are mine
Graphics Specialist and Jyhad Rulemonger | and subject to card text
Dennis Jeffery Murphy <ti...@is.dal.ca> wrote:
>I have a companion who suggests that psyche counters Form of mist and/ or
>Majesty. What do you folks think? His arguement is that combat starts
>again, as if for the first time, so combat ends, then continues. Make sense?
Psyche and Fast Reaction will interrupt Form of Mist's effect, causing
a new combat instead of the action continuing. Both cards can be used
at the end of any combat described on the card, including ones ended by
Combat Ends cards such as Majesty.
Tom Wylie rec.games.trading-cards.* Network Representative for
aa...@cats.ucsc.edu Wizards of the Coast, Inc.