rec.games.trading-cards.jyhad

LSJ: after-the-fact sequencing

6 messages from 4 participants · 30 August 2001
original thread on Google Groups

Talo...@hotmail.com

Regarding sequencing...if you attempt to bleed for more than 3 and your prey plays an archon investigation, can you play a change of target to cancel the bleed and thus avoid the AI? T

Halcyan 2

>Regarding sequencing...if you attempt to bleed for more than 3 and >your prey plays an archon investigation, can you play a change of >target to cancel the bleed and thus avoid the AI? Nope. Unlike "that other game," there is no concept of "fast effects." Cards take effect immediately. As soon as the Archon Investigation is played, it resolves and burns the vamp (unless it was SR'ed of course). Note that you can't Change of Target unless the action was blocked. Assuming that you bled for 3 and more and the action is blocked, you have the first chance as the acting minion to play any cards. But once the Archon Investigation is played, the vamp is burned. Halcyan 2

LSJ

Halcyan 2 wrote: > > >Regarding sequencing...if you attempt to bleed for more than 3 and > >your prey plays an archon investigation, can you play a change of > >target to cancel the bleed and thus avoid the AI? > > Nope. Unlike "that other game," there is no concept of "fast effects." Cards > take effect immediately. > > As soon as the Archon Investigation is played, it resolves and burns the vamp > (unless it was SR'ed of course). Correct. > Note that you can't Change of Target unless the action was blocked. Assuming > that you bled for 3 and more and the action is blocked, you have the first > chance as the acting minion to play any cards. But once the Archon > Investigation is played, the vamp is burned. Correct. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to revised rulebook, rulings, errata, and tournament rules: http://www.white-wolf.com/vtes/

The Fanboy

> Nope. Unlike "that other game," there is no concept of "fast effects." Cards > take effect immediately. Warning: Semantic point ahead. Not entirely true. If there were no fast effects, then no card could be canceled by an effect (as it would resolve immediately, leaving no room for DI, Sudden, Contingency, etc). What you should have said is there is no concept of a "stack." If an effect is not canceled, it resolves immediately. OOT cards are really the only "fast effects" in the game, as generally the only thing that can supercede them is another OOT master. Fanboy

LSJ

[ quoted text not captured ] Note that being an "OOT Master" has no bearing here - except that all of the cards that cancel other cards happen to be OOT Masters. Being an OOT Master doesn't make a card's effect an "interrupt". All it takes is the ability to cancel a card as that card is played - such an ability (OOT Master or not) is inherently an "interrupt" ability. [ quoted text not captured ]

Halcyan 2

>> What you should have said is there is no concept of a "stack." If an >> effect is not canceled, it resolves immediately. OOT cards are really >> the only "fast effects" in the game, as generally the only thing that >> can supercede them is another OOT master. > >Note that being an "OOT Master" has no bearing here - except that all of >the cards that cancel other cards happen to be OOT Masters. > Don't forget Watenda, The Jones, and Pseudo-Blindness! =) Halcyan 2