rec.games.trading-cards.jyhad

Advanced Vampires Need Help Understanding

9 messages from 8 participants · 13 June 2003 – 14 June 2003
original thread on Google Groups

BSynnott

Played our 1st game with the Anarchs PC Decks. What is the advantage of having a 2nd Jeremy MacNeil card?. Wouldn't 2 seperate vampires be better that 1 combined one. Must be doing something wrong. Thanks, Bob

Gomi no Sensei

In article <20030613001018...@mb-m07.aol.com>, [ quoted text not captured ] JeremyMacNeil# is both an Anarch and a Baron, something neither Jeremy MacNeil nor Jeremy MacNeil^ are on their on. Merging them gives you a nicely action-efficient instabaron in exchange for the 4 transfers and 1 pool it costs to merge him. gomi -- Individually, I love you all with affection unspeakable; but, collectively, I look upon you with a disgust that amounts to absolute detestation. - Gilbert and Sullivan, 'Pirates of Penzance'

Derek Ray

In message <bcbjpn$btd$1...@panix3.panix.com>, go...@panix.com (Gomi no Sensei) mumbled something about: >JeremyMacNeil# is both an Anarch and a Baron, something neither Jeremy >MacNeil nor Jeremy MacNeil^ are on their on. Merging them gives you a >nicely action-efficient instabaron in exchange for the 4 transfers and 1 >pool it costs to merge him. ... ok, i can't resist. Does this mean that a deck which does nothing but turn vampires into Anarchs, calls Fee Stakes, and then gets all its votes blocked or failed because it didn't put enough vote push in is just masturbaroning? -- "There's no gray. There's just white that's got grubby." -- T.P.

Timlagor

[ quoted text not captured ] You have got the merging rules right? NB the advancement (merging the two once you already have one out) takes 4 transfers and 1 pool -just like you were bringing a new one from your crypt to your uncontrolled region (you don't transfer onto the uncontrolled one and don't keep any counters on it once you merge), Why worth it -the Vampire gains all the abilities (card text) of the base, all the abilities of the advanced, AND the merged ability at the bottom of the advanced card (in this case Anarch Baron). A second Vampire might well be better -but for 1 pool? Of course you don't have to use them ;-) (you can still used the base or advanced on its own)

salem

On 13 Jun 2003 00:26:31 -0400, go...@panix.com (Gomi no Sensei) scrawled: >In article <20030613001018...@mb-m07.aol.com>, >BSynnott <bsyn...@aol.com> wrote: >>Played our 1st game with the Anarchs PC Decks. What is the advantage of having >>a 2nd Jeremy MacNeil card?. Wouldn't 2 seperate vampires be better that 1 >>combined one. Must be doing something wrong. > >JeremyMacNeil# is both an Anarch and a Baron, something neither Jeremy >MacNeil nor Jeremy MacNeil^ are on their on. Merging them gives you a >nicely action-efficient instabaron in exchange for the 4 transfers and 1 >pool it costs to merge him. ...and, to answer what the origional poster might have been asking: Jeremy MacNeil will contest Jeremy MacNeil. It doesn't matter if either of the copies are advanced or not. You're much better off merging him than bringing out both (base and advanced) copies of him. ;) Or, the 'merging' only costs 1 pool, as stated above, which is less than you'd spend on most non-contested 2nd vampires who weren't Jeremy MacNeil. and i still say [[] is better for 'merged' than # is. :P salem domain:canberra http://www.geocities.com/salem_christ.geo/vtes.htm

rai...@mich.com

On Fri, 13 Jun 2003 01:43:01 -0400, Derek Ray <lor...@yahoo.com> wrote: >In message <bcbjpn$btd$1...@panix3.panix.com>, >go...@panix.com (Gomi no Sensei) mumbled something about: > >>JeremyMacNeil# is both an Anarch and a Baron, something neither Jeremy >>MacNeil nor Jeremy MacNeil^ are on their on. Merging them gives you a >>nicely action-efficient instabaron in exchange for the 4 transfers and 1 >>pool it costs to merge him. > >... ok, i can't resist. > >Does this mean that a deck which does nothing but turn vampires into >Anarchs, calls Fee Stakes, and then gets all its votes blocked or failed >because it didn't put enough vote push in is just masturbaroning? Fee stakes is an action, as such there is no vote calling, you just become a Baron and get 2 votes. and I'd think that with 6 Fee Stakes, you should have vote lock once most of them are in play. R

Timlagor

[ quoted text not captured ] Don't you mean *if* most of them are in play? Can you a) keep the barons alive? b) keep the fee stakes on them? c) call a vote? d) spot a joke? ;-)

Peter D Bakija

Gomi no Sensei wrote: > JeremyMacNeil# is both an Anarch and a Baron, something neither Jeremy > MacNeil nor Jeremy MacNeil^ are on their on. Merging them gives you a > nicely action-efficient instabaron in exchange for the 4 transfers and 1 > pool it costs to merge him. Speaking of which...if I merge an advanced vampire onto a tapped vampire, does the merged vampire stay tapped? Peter D Bakija PD...@bigplanet.com http://www.myplanet.net/pdb6 "My health is failing me, so I flip on the television, and watch sad movies and look for sad, sick people like me." -Tegan and Sara

LSJ

Peter D Bakija wrote: > Speaking of which...if I merge an advanced vampire onto a tapped vampire, > does the merged vampire stay tapped? "If I merge a tapped vampire, will he untap?" He stays tapped. See also: if you play a Master: Discipline card on a tapped vampire, that vampire stays tapped. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/