rec.games.trading-cards.jyhad

Atracting new players and the decks they could/should play

18 messages from 15 participants · 28 September 2002 – 07 October 2002
original thread on Google Groups

Emile Bosman

Today I was helping a fairly new player to the WOD, and while I was helping him with a new deck some questions arose. What kind of deck is best for a newbie? Me myself was thinking about a Lasombra bruise and bleed (toolbox)kind of deck since it has mostly all of the basic principles of the game being. - stealth intercept - bleeding and agressive play - combat - and somewhat politics We eventually decided on a Bruhjah Thrown Sewerlit rush deck (aaargh newbies :P) which seems efective enough to me but only adressed one aspect of the game. Here in Utrecht I've been having huge problems with finding a solid meta game, since a lot of our old players have all but stopped playing the game so I'm trying to get new players. As I imagin I'm not the only player who've faced this problem I am wondering how you solved it though because I wouldn't want the game to die out over here. I have thought of bribing people but it would get kinda expensive. I play at a local gaming wtore so it shouldn't be to dificult but I'm pretty much out of ideas at the moment so if any of you have good ideas please let me know. Emile

Curevei

>What kind of deck is best for a newbie? Me myself was thinking about a >Lasombra bruise and bleed (toolbox)kind of deck since it has mostly >all of the basic principles of the game being. While I've never had to apply this question to V:TES, as a general rule, I'm against beginner decks that do lots of different things. Precons for a couple of other CCGs ended up really bugging me because they only served to confuse players with how diverse they were. They also sucked as decks because they were trying to highlight too many aspects of the games at the cost of doing anything reliably. >- stealth intercept >- bleeding and agressive play >- combat >- and somewhat politics > >We eventually decided on a Bruhjah Thrown Sewerlit rush deck (aaargh >newbies :P) >which seems efective enough to me but only adressed one aspect of the >game. This sounds way bad. Combat is tricky. Cards only useful at a certain range should increase a player's frustration. Then, rush as a strategy gives more experienced players problems which suggests it might not be a good strategy to dump on a newbie. >Here in Utrecht I've been having huge problems with finding a solid >meta game, since a lot of our old players have all but stopped playing >the game so I'm trying to get new players. > >As I imagin I'm not the only player who've faced this problem I am >wondering how you solved it though because I wouldn't want the game to >die out over here. >I have thought of bribing people but it would get kinda expensive. > >I play at a local gaming wtore so it shouldn't be to dificult but I'm >pretty much out of ideas at the moment so if any of you have good >ideas please let me know. A lot of people's first constructed deck is Malk stealth bleed. I don't see any problem starting someone out with a straightforward bleed deck. More complex decks should end up slowing down someone's grasp of the game. Don't just have to worry about unfamiliar game rules playing a more complex deck but what the strategy is, adapting to strategies, and likely more card texts. Then, I'd consider moving on to bruise and bleed and intercept combat. In a low intercept environment, politics could come in sooner rather than later as well. I'm just concerned that a newbie with a vote deck is going to get extremely frustrated if votes are consistently blocked - stealth vote being something I'd want to bring in after a simpler vote deck.

Darky

ebo...@hotmail.com (Emile Bosman) wrote in message news:<cbf416fb.02092...@posting.google.com>... [ quoted text not captured ] I'd say gangrel toolbox, you can build a gangrel deck on just uncs/commons, which like everyone has to spare, with raven familiar, earth meld, various fortitude, wolfs/claws of the dead, rats awakening/guard dogs, cats guidance, dotb, etc. It's easy to play, and it can usually stay on the table for quite some time (better then the shite-deck i played this saturday :P) Bram

jspektr

ebo...@hotmail.com (Emile Bosman) wrote in message news:<cbf416fb.02092...@posting.google.com>... > What kind of deck is best for a newbie? Me myself was thinking about a > Lasombra bruise and bleed (toolbox)kind of deck since it has mostly > all of the basic principles of the game being. I build decks for new players (and let them keep the decks for free). I almost always go with what I call a "shallow toolbox." The deck has a lot of cards that can be played by themselves, without a combo or with only one other card, for various effects. Almost any clan can do this, though I find Gangrel, Nosferatu, and Brujah to be the best candidates. Good examples are equipment, simple stealth, reaction cards like Surprise Influence, and simple strikes like Thrown Gate (the optional maneuver can be confusing, but prevents frustration when their opponent moves to long and you have to tell them they can't do anything). Master cards with simple "tap for X" effects are also good. As long as the toolboxy nature of the deck is fairly straightforward, I don't think a variety of cards is neccessarily confusing. As long as a particular effect can be acheived by only playing one card, the new player should be fine, and won't get frustrated by not being able to play cards because the situation isn't right or they don't have a combo in their hand. JSpektr

evil_poot_cat

ebo...@hotmail.com (Emile Bosman) wrote in message news:<cbf416fb.02092...@posting.google.com>... > What kind of deck is best for a newbie? Me myself was thinking about a > Lasombra bruise and bleed (toolbox)kind of deck since it has mostly > all of the basic principles of the game being. I haven't tried this yet, but I've been meaning to put some sample decks together, to demonstrate mechanics, etc. I'd like to use multiple decks with complementary disciplines, which could be added together to form a larger deck. Also, I think it's better to introduce combat and voting in a second demo game. I'll take your Lasombra deck as an example. Consider a 40-library/8-crypt obt/dom sneak'n'bleed deck and a 40/8 obt/pot/dom rush deck. You would have a similarly constructed deck of another type(aus/dom intercept/bleed, for example). Have the newbie play the sneak'n'bleed deck first, until they get the mechanics, or sweep. :P All combat in the first game resolves as punching for base strength, to make things simple. Use this game to demonstrate the turns and phases, disciplines, actions, blocking, reactions, bleeding, stealth/intercept. Then, let them play the rush deck, and demonstrate combat, torpor, diablerie, burning, etc. Game flow, blood management, Predator/Prey relationship, etc. would be demonstrated in both games.

racer-x

When we are recruiting new players we play starters (FN&SW) for the first few games. The first game is usually with everybody playing with an open hand to show basics. After the players have learned the basic aspects of the game (bleeding, voting, combat ...) we give them decks from our collection (we have 30+ decks lying around). From there on they play with every strategy that is available and often they score VPs because they play differently from what you excpect as a veteran. But the most important thing is : NEVER LET THEM TAKE BACK THINGS BECAUSE THEY ARE WRONG OR STUPID. People only learn through pain ;-) We never had problems with frustrated players. Every lost game created even more motivation to get their revenge ;-) Johannes

vermillian

jsp...@sprynet.com (jspektr) wrote in message news:<196f2577.02092...@posting.google.com>... > ebo...@hotmail.com (Emile Bosman) wrote in message news:<cbf416fb.02092...@posting.google.com>... > > > What kind of deck is best for a newbie? Me myself was thinking about a > > Lasombra bruise and bleed (toolbox)kind of deck since it has mostly > > all of the basic principles of the game being. > > I build decks for new players (and let them keep the decks for free). > I almost always go with what I call a "shallow toolbox." The deck has > a lot of cards that can be played by themselves, without a combo or > with only one other card, for various effects. Almost any clan can do > this, though I find Gangrel, Nosferatu, and Brujah to be the best > candidates. I will second this type of introductory advice. My first few decks made for my girlfriend, who alas, is still confused about complicated aspects of the game (of course, she forgets how to play Munchkin every time we break it out, which is once a week). I created Nosferatu deck for her with a little bit of stealth, some equipment (close ranged stuff, laptops, and some flak jackets), army of rats, undead strength and computer hacks. She fought a toreador deck with just a teenie bit of intercept, very little ending combat, a few votes, 1 .44 magnum, a little bit of bleeding, a few mind numbs and a fast hands or two. After this game (and letting them win. This is important, as it ropes them into wanting to play a second game) I phased in WWEF and Blood Dolls, which all newbies seem to use to put blood ON to their minions... Then I let her complain about her deck. She said she wanted .44 magnums, and she wanted to be able to stop me getting my stuff. So I phased out the close ranged combat & stealth and added the guns and cat's guidance and carrion crows. Then she complained about not being able to get the guns because I would block her, and so I added both stealth and intercept, and then she complained about not having what she needed when she needed it. Then I explained to her the complicated nature of tool boxing problems, and she started to understand a few ways of how this game can be so godamned frustrating sometimes. I'd recommend this type of deck creation over any other. Make the decks while their sitting there, but make them with really simple cards and stick to simple concepts. ~SV

Bobby_Doc

ebo...@hotmail.com (Emile Bosman) wrote in message news:<cbf416fb.02092...@posting.google.com>... > Today I was helping a fairly new player to the WOD, and while I was > helping him with a new deck some questions arose. > > What kind of deck is best for a newbie? Me myself was thinking about a > Lasombra bruise and bleed (toolbox)kind of deck since it has mostly > all of the basic principles of the game being. > > - stealth intercept > - bleeding and agressive play > - combat > - and somewhat politics A beginners deck should be easy to handle and have a high probability to get at least one vp. If a beginner wins, he/she will get more interested. Everybody likes to win. It will be hard to maintain their initial interest if they are crushed the first games. So I would recommend a basic Malk S&B-deck. Spice it up with a few fun cards like Muddled, Flame Thrower, Derange, Lunatic Eruption, ... > We eventually decided on a Bruhjah Thrown Sewerlit rush deck (aaargh > newbies :P) > which seems efective enough to me but only adressed one aspect of the > game. > > Here in Utrecht I've been having huge problems with finding a solid > meta game, since a lot of our old players have all but stopped playing > the game so I'm trying to get new players. > > As I imagin I'm not the only player who've faced this problem I am > wondering how you solved it though because I wouldn't want the game to > die out over here. > I have thought of bribing people but it would get kinda expensive. > > I play at a local gaming wtore so it shouldn't be to dificult but I'm > pretty much out of ideas at the moment so if any of you have good > ideas please let me know. > > Emile Robert

Ped Xing

> > As I imagin I'm not the only player who've faced this problem I am > > wondering how you solved it though because I wouldn't want the game to > > die out over here. > > I have thought of bribing people but it would get kinda expensive. > > > > I play at a local gaming wtore so it shouldn't be to dificult but I'm > > pretty much out of ideas at the moment so if any of you have good > > ideas please let me know. At some point I know that WW was providing demo kits to Princes... anyone know if this is still the case? It sounds like a good way to get some cards to demonstrate play and to give to the new players without breaking your own collection/pocket.

Iain Wilson

I know that a while back WW posted some basic deck ideas for each clan on their web site. Now, coming from a roleplay background I know that a lot of the new players we get here think in "roleplay" terms and thus want to "play a Gangrel deck" or "play a Cam deck". The idea of mixing and matching Sabbat and Cam vamps doesn't occur to them. Therefore, would these decks (I can't remember what they were like) be any good? As far as I remember they're made up of commons and whatnot; I know that most groups have a "commons box" or something such like kicking around. It may be worthwhile to put a few of these together and have them hanging around for the newbies to play with. Iain - Prince of Milton Keynes

Jozxyqk

[ quoted text not captured ] The other problem with coming from a roleplay background is that sometimes you get those players who play "Craaaaaaazy Malkavians" (taking random actions just because their vampires are "insane"), for example. You have to watch out for that. Make sure that they understand that the strategy behind the game transcends roleplaying, while the spirit of the story can still be preserved.

LSJ

[ quoted text not captured ] You can also use the explanation that, even in the RPG, the Malkavians are seldom if ever truly random - there's (almost) always a method to their madness, even if that isn't apparent to those around then (or, sometimes, even to themselves). -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

Wouter Kuyper

> Here in Utrecht I've been having huge problems with finding a solid > meta game, since a lot of our old players have all but stopped playing > the game so I'm trying to get new players. > > As I imagin I'm not the only player who've faced this problem I am > wondering how you solved it though because I wouldn't want the game to > die out over here. > I have thought of bribing people but it would get kinda expensive. > > I play at a local gaming wtore so it shouldn't be to dificult but I'm > pretty much out of ideas at the moment so if any of you have good > ideas please let me know. > > Emile Well, i am still playing, but never present....try another day instead of saturday....maybe thursdays? W

do30red

WW is still providing Demo kits to princes. My experience with Carl and Lisa was exceptional last month in obtaining a kit on rather short notice. I have only praise for the way it was handled...hard to beleive Carl is "worlds away from Atlanta." Both really helped me out. My kit contained ten CE starter decks and they were perfect for my new audience. The decks are quite servicable for demo and game play. I also got play mats/posters, VtM basic books, membership cards, and several of the various promo cards, including the CE Prince of DC. If someone stayed on and played a game, I gave them the deck they used. Everyone got promo cards too, even if they just stopped by and listened to me blather. dan in baltimore ped_...@hotmail.com (Ped Xing) wrote in message news:<51ecf271.02100...@posting.google.com>... [ quoted text not captured ]

Emile Bosman

do3...@yahoo.com (do30red) wrote in message news:<bdd636bc.0210...@posting.google.com>... > WW is still providing Demo kits to princes. > > My experience with Carl and Lisa was exceptional last month in > obtaining a kit on rather short notice. I have only praise for the > way it was handled...hard to beleive Carl is "worlds away from > Atlanta." Both really helped me out. > > My kit contained ten CE starter decks and they were perfect for my new > audience. > The decks are quite servicable for demo and game play. I also got > play mats/posters, VtM basic books, membership cards, and several of > the various promo cards, including the CE Prince of DC. > > If someone stayed on and played a game, I gave them the deck they > used. Everyone got promo cards too, even if they just stopped by and > listened to me blather. > > dan in baltimore > Thanx all for you're reply's i have one question for you Dan, how did you get those starters and who did you have to contact for them. I am not an official prince so I don't have that much influense with WW and since I don't suspect WW will give 10 starters for free to everyone who emails them. It would help me a lot if I had backup decks I always take several decks with me but they're often too complicated to be played by a new player. So could you let me know how you got the starters it would be a great help. Hi Wouter Sorry but Saturday is the set day (although I'm at the Joker from thursday untill saturday) I am thinking about organising a new tournament soon still have to work it out with a location and Tim I'll let you know. Emile "We are an ape with a symbiotic relationship to a mushroom"

do30red

Emile: Go here: http://www.white-wolf.com/vtes/veknPrizeSupport.html and click on the "request form" link and fill out the form. dan in baltimore ebo...@hotmail.com (Emile Bosman) wrote in message news:<cbf416fb.0210...@posting.google.com>... [ quoted text not captured ]

do30red

Oops...read your email too quickly the first time. Become a Prince...then you can request a Demo Box at the WW link. my bad in baltimore ebo...@hotmail.com (Emile Bosman) wrote in message news:<cbf416fb.0210...@posting.google.com>... [ quoted text not captured ]

John Keech

I managed to get a couple of new players interested in the game by giving them a basic and simple weenie presence bleed deck. I have always foudn it simple to play and very effective. It also allopwed me to qualifiy for the European Championships. It's been a bit scuppered by the new Majesty rules, but you could use a lot of staredown instead. The point is, apart from having to explain voting and vote pushing to him, he got an effective and powerful deck that he did quite well with on his first game. Without buying any cards (he just steals/borrows random decks I have around) he can play with a reasonable amount of success any style of deck he picks out -- Posted via Mailgate.ORG Server - http://www.Mailgate.ORG