rec.games.trading-cards.jyhad

[LSJ]what exactly beats rotschreck?

4 messages from 4 participants · 16 September 2003
original thread on Google Groups

Geoff

We know psyche and TT does. What about hidden lurker? Coordinate attacks? FAst reaction (vs. OOT malk decks)? Anything else I'm missing. G

Tal...@nodamspamhotmail.com

[ quoted text not captured ] And just to be clear, are the effects from both minions strikes now resolved if the rot is interupted? Or do you ignore those strikes and carry on with the new round of combat? What about additional strikes in the current round? G

salem

On Mon, 15 Sep 2003 23:59:21 GMT, Tal...@nodamspamhotmail.com scrawled: >On 15 Sep 2003 16:37:27 -0700, talo...@yahoo.ca (Geoff) wrote: > >>We know psyche and TT does. What about hidden lurker? Coordinate >>attacks? FAst reaction (vs. OOT malk decks)? Anything else I'm >>missing. Status Perfectus. >>G > >And just to be clear, are the effects from both minions strikes now >resolved if the rot is interupted? No. Rotshrek ends combat. the 'interrupty' card doesn't cancel all of rotschrek, it just cancels all the bits after the bit where it says to end combat. You then carry on from wherever your interrupty card says you do. eg: psyche: new combat, TT: new round, etc. > Or do you ignore those strikes and >carry on with the new round of combat? What about additional strikes >in the current round? the 'current' round is over as soon as rotschrek is played (although apparently other meths might be able to interrupt it at the point it is played to tap a card cycling card to try and get a sudden for the rotschrek). salem domain:canberra http://www.geocities.com/salem_christ.geo/vtes.htm

LSJ

salem wrote: > On Mon, 15 Sep 2003 23:59:21 GMT, Tal...@nodamspamhotmail.com > scrawled: > > >>On 15 Sep 2003 16:37:27 -0700, talo...@yahoo.ca (Geoff) wrote: >> >> >>>We know psyche and TT does. What about hidden lurker? Coordinate >>>attacks? FAst reaction (vs. OOT malk decks)? Anything else I'm >>>missing. >> > > Status Perfectus. Sudden Reversal. Anything that cancels the effect of R. as it is played or that continues combat or starts a new combat. >>And just to be clear, are the effects from both minions strikes now >>resolved if the rot is interupted? > > No. Rotshrek ends combat. the 'interrupty' card doesn't cancel all of > rotschrek, it just cancels all the bits after the bit where it says to > end combat. You then carry on from wherever your interrupty card says > you do. > eg: psyche: new combat, TT: new round, etc. Right. If you start a new combat when R. ends the first one, R. has still ended the first one. If you cancel R. with Sudden Reversal, though, then R. doesn't end combat - you complete the combat as normal. >> Or do you ignore those strikes and >>carry on with the new round of combat? What about additional strikes >>in the current round? > > the 'current' round is over as soon as rotschrek is played (although > apparently other meths might be able to interrupt it at the point it > is played to tap a card cycling card to try and get a sudden for the > rotschrek). Correct. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/