Jesper Bøje wrote:
> Then why why why, do we have two different terms that cover the same thing??
> Why dosent Wake, Bums rush etc. "Reduce you hand size by on, for the remind
> of the combat" seems to me that its pretty odd that it dosent then. Maybe
> somnething LSJ and other should think about in the future :o)
'Cause some of them only last a varying, but short period of time, some last
forever.
Wake costs you a hand slot till the begining of your next turn ('cause Wake
is balanced that way). Raptor costs you a hand slot till the end of combat
('cause that is what Raptor does). That Ventrue guy whose name I can't
remember makes you lose a hand slot till he isn't ready any more. They all
do the same thing in some sense (make you lose a hand slot) but for a
different amount of time.
If you use a Wake (-1 hand size till your next untap) and get in combat with
an opponent with 2 Raptors (-2 hand size till end of combat) while that
Ventrue guy is ready (-1 hand size till he is no longer ready), and are
targeted by an Aggressive Tactics (-1 hand size) but you have an Elder
Library (+1 hand size), you'll have a hand size of 3 till the end of combat.
Peter D Bakija
PD...@bigplanet.com
http://www.myplanet.net/pdb6
"I need a doctor, kinda, sorta. What's wrong with me?
He said there's a skid mark on my aorta and there's no remedy."
-The Donnas