In article <39BCF098...@white-wolf.com>,
LSJ <vte...@white-wolf.com> wrote:
> hamd...@my-deja.com wrote:
> > 1) Is the following combo legitimate...
> > Do an action...
> > Get intercepted...
> > Dawn Op it.
> > Play Drawing out the Beast.
> > Prevent any damage coming the other way (e.g. skin of Steel)
> > Amaranth.
>
> Yes.
>
> > 2) Imagine the above combo, but in this case the other Vamp plays
> > S:CE, can you still amaranth the other Vamp after dealing the DotB
> > damage?
>
> Yes.
Yes?? NO.
You can't play combat cards after a S:CE resolves per this:
"Combat effects cannot be used after combat ends, so cannot be used
after a strike to end combat has resolved (or after other effects that
end combat, like Elysium: the Arboretum). [RTR 19980928]"
Other than Psyche!, you cannot play combat cards, and Amaranth is a
combat card.
See the full text of the RTR as it was released here:
"Strike: Combat Ends followed by combat cards.
Combat cards cannot be played after combat.
REVERSAL: This includes after a Srike: Combat Ends resolves.
(So you cannot play Pulled Fangs, Disarm, Amaranth, etc. after
a strike: end combat).
Note: superior Psyche! is played at the end of combat (so,
technically, after combat) by card text, so can still be used after
a strike: end combat.
Note 2: effects which are to occur at the end of a round/combat
will still occur if the round/combat is ended by strike: combat
ends (like superior Drawing out the Beast's damage and inferior
Undead Persistence's torpor)."
Carpe Noctem.
Lasombra
http://members.tripod.com/~Lasombra
[ quoted text not captured ]