legb...@my-deja.com#
i just lost a tense duel using my !Malky happy families deck against
Marianne's !Bru Happy Families deck, in which a key play was a Blood
Brother Ambush followed by Burning Wrath, quite a nice combo since it
saves at least two blood [one for the cost, and one or more for any
damage you would otherwise have taken]. This got me wondering whether you
could play a superior Compel the Spirit to put the Blood Brothers back in
play. Of course i understand that they would burn again at the end of any
combat they got into, but in the meantime you have quite a nice fighty
ally which could be an aspect of a bash 'n' bleed !Bru/Giovanni or
[marginally] Setite [with ol' wotsername, Dedefra, the Setite that has
nec, plus maybe the Bane Mummy] deck. i think it OUGHT to work, based on
the Magic mantra that any card that is two things [in this case an action
modifier AND an ally] is both at once unless it says otherwise [this idea
wouldn't work on Death Pact, for example, because the text says it's an
Action Card that BECOMES a retainer, so when it goes into the ash heap
it's just an action card]. Does it work? i really hope so. i think this
would be a dam' funny new combat idea.
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