IAN CLAREBROOKE#
Hello. 6.1.5. says the minon can not at the turn it comes into play. I am
not shure if I am splitting hairs but I taping a card can not be blocked and
is not an "action" per the game. Can a Courier come into play and use it's
tap ablity? If not can you use the ablity to look at the top card of the
deck?
Name: Courier
Cardtype: Ally
Clan: Nosferatu antitribu
Cost: 2 blood
-{Mortal}- with 1 life. 0 strength, 1 bleed.
Courier gets -1 intercept when attempting to block a vampire. When a minion
you control successfully bleeds, you may look at the top card of the library
of the Methuselah being bled, and you may tap the Courier to discard that
card.
6.1.5. Recruit Ally (+1 stealth)
Allies are action cards that become minions in their own right, capable of
acting and blocking independently of the minion that recruits them. The
recruit ally action has a default +1 stealth.
To recruit an ally from your hand, play the card and tap the acting minion.
If the action is successful, the ally is placed in your uncontrolled region,
even though it is controlled, to indicate that it cannot act this turn (and
the cost, if any, is paid). If the action is unsuccessful, the card is
burned (see Resolve the Action, sec. 6.2.3). Only one ally card can be
recruited per action. Note that allies brought into play by other means are
able to act on the same turn, by default.
At the end of the turn, any allies that were placed in your uncontrolled
region (to indicate that they cannot act) are moved to your ready region.
When an ally is brought into play (by any means), he receives blood counters
from the blood bank to represent his life (listed on the ally's card). When
an ally loses his last life counter, he is burned. If recruiting the ally
requires a Discipline and the ally is put into play by some means other than
recruiting, use the normal version of the ally, if it is different than the
superior.