rec.games.trading-cards.jyhad

More assortment of questions...

3 messages from 3 participants · 22 February 1998 – 23 February 1998
original thread on Google Groups

Scott Halvorson

Four questions this time: 1) The Escaped Mental Patient card says "He or she can strike for +1 aggravated hand damage." Does "he or she" mean the Mental Patient, or (presumably not) the minion it is in combat with? 2) How exactly does Political Seizure work? If I am using it to contest a location, do I gain control of it, even if I am the one who yields? I haven't seen the card; this is what the card list summary from Wizards' web site says. 3) Our group plays with the rule that if a vampire has no blood on it, it *must* hunt, and if it can't for some reason, it is sent to torpor. For example, my untapped vampire with one blood has suddenly been the victim of a Cryptic Mission (it has no blood now), and then Mind Numbed so it taps and cannot untap on my next turn. It is now my turn. Since it has no blood on it, it must hunt, but since it can't because it is tapped, we would say that it goes to torpor. However, I read from a recent thread that a vampire that must do an action but is forbidden from doing it simply does nothing instead. Which is right? 4) When the War Ghoul is brought into play, its controller must burn an ally or retainer. Can the War Ghoul be played even if the controller has no allies or retainers to burn?

LSJ

Scott Halvorson wrote: > > Four questions this time: > > 1) The Escaped Mental Patient card says "He or she can strike for +1 > aggravated hand damage." Does "he or she" mean the Mental Patient, or > (presumably not) the minion it is in combat with? It refers to the Mental Patient. > 2) How exactly does Political Seizure work? If I am using it to > contest a location, do I gain control of it, even if I am the one who > yields? I haven't seen the card; this is what the card list summary > from Wizards' web site says. No. You only get control of it when the last copy is yielded. If you yield the contest before that time, then the last copy never gets yielded and it remains with it's controller as usual. (Note that the Political Seizure is not a copy of the card, so can't be the "last copy" - it merely contests the card in question). > 3) Our group plays with the rule that if a vampire has no blood on it, > it *must* hunt, and if it can't for some reason, it is sent to torpor. > For example, my untapped vampire with one blood has suddenly been the > victim of a Cryptic Mission (it has no blood now), and then Mind Numbed > so it taps and cannot untap on my next turn. It is now my turn. Since > it has no blood on it, it must hunt, but since it can't because it is > tapped, we would say that it goes to torpor. However, I read from a > recent thread that a vampire that must do an action but is forbidden > from doing it simply does nothing instead. Which is right? A tapped vampire should be imune from either of these rules, since it is tapped. The official rule on hunting is: Any time during your minion phase that one of your ready vampires is untapped, empty, and not prevented from hunting, he must hunt. Additionally, empty ready vampires cannot take any action except "hunt". Additionally, vampires at capacity cannot hunt. Whenever a vampire (or other minion) must take an action and is also prevented from taking that action, then it is stuck and cannot take any action. > 4) When the War Ghoul is brought into play, its controller must burn an > ally or retainer. Can the War Ghoul be played even if the controller > has no allies or retainers to burn? Sure. Once in play, it's controller will have at least one ally to burn - the War Ghoul itself. So, in the absense of any other ally or retainer, the controller is forced to burn the War Ghoul. -- L. Scott Johnson (vte...@wizards.com) Official VtES Net.Rep for Wizards of the Coast. (*) - Subject to review by Rules Team

James Coupe

In article <34F0F5...@cptc.wisc.edu>, Scott Halvorson <halv...@cptc.wisc.edu> writes >Four questions this time: > >1) The Escaped Mental Patient card says "He or she can strike for +1 >aggravated hand damage." Does "he or she" mean the Mental Patient, or >(presumably not) the minion it is in combat with? > Yes, it means the Patient. Well, I think so anyway. >2) How exactly does Political Seizure work? If I am using it to >contest a location, do I gain control of it, even if I am the one who >yields? I haven't seen the card; this is what the card list summary >from Wizards' web site says. > Nope. Your copy of Political Seizure which will be yeilded is not the last copy of the location - it's the last copy of Political Seizure. And once it's yeilded, it doesn't count anyway. >3) Our group plays with the rule that if a vampire has no blood on it, >it *must* hunt, and if it can't for some reason, it is sent to torpor. >For example, my untapped vampire with one blood has suddenly been the >victim of a Cryptic Mission (it has no blood now), and then Mind Numbed >so it taps and cannot untap on my next turn. It is now my turn. Since >it has no blood on it, it must hunt, but since it can't because it is >tapped, we would say that it goes to torpor. However, I read from a >recent thread that a vampire that must do an action but is forbidden >from doing it simply does nothing instead. Which is right? > A vampire who has 0 blood but cannot hunt suffers no detrimental effects - unless something liked Pulled Fangs say so. >4) When the War Ghoul is brought into play, its controller must burn an >ally or retainer. Can the War Ghoul be played even if the controller >has no allies or retainers to burn? When War Ghoul is brought into play, it's controller does control an ally or retainer - the War Ghoul. You have to burn the War Ghoul. -- James Coupe (change "nospam" to "obeah" to reply by e-mail) You were my strength when I was weak. You were my voice when I couldn't speak. You were my eyes when I couldn't see. You saw the best there was in me. Lifted me up when I couldn't reach. You gave me faith because you believed. I'm everything I am because you loved me.