st...@atl.mindspring.com (Stuart J. Pieloch) writes:
>OK now here's the question.
>What about Foreshadowing Destruction.
>If I'm bleeding someone with 4 pool
>and add the Superior FD after he declines to block. that makes it a
>bleed of 4 which he then deflects to his prey with 20 pool.
>Is it still a bleed of 4 or is the FD at superior nullified because
>the meth being bled no longer has less than 10 pool.
If it were treated the same as minion-based modifiers, or if the
card-text requirement is treated as part of the "modification" of
the action (not just a restriction on when you can use the effect
to modify the action), then what you say is close to what would
actually happen:
It is effectively nullified (it's still in effect, but doesn't boost the
bleed since the requirement on card text is not being met).
If the bleed were subsequently bounced to some poor sap who had less
than 10 pool, the FD would again boost the bleed amount (having had
its card-text requirement met).
(It doesn't actually "fizzle" - it simply fails to boost the bleed.
"fizzling" would imply that it would no longer modify the bleed, even
if the bleed was re-bounced to a valid target.)
But, *if* it is treated as the other action modifiers (that is, modifying
the action directly rather than the minion), *and* the card-text
requirement was interpretted as a restriction on when you can modify
the action (rather than part of the mofication itself),
*then* it would function exactly as a +3 bleed (like conditioning)
which could only be played if the /current/ target had less than 10 pool.
Once the +3 was added to the bleed, however, it would stick to the bleed
no matter where it ended up.
Anyone care for a ruling?
(I know I would!)
--
L. Scott Johnson (sjoh...@math.sc.edu) | * <-- Tribble
http://www.math.sc.edu/cgi-bin/sjohnson/home | o <-- Jean-Luc Tribble
[ quoted text not captured ]