So I have been getting an awful lot of mileage out of Sudario
Refraction recently, in the sense that I play one, get it into the ash
heap, and then play another one, putting 2 cards I need and the other
Sudario back on top of my deck, allowing me to infinitely cycle the
Sudarios (well, infinite in that I can keep doing that, not that I can
do it a million times at once or anything). Is there some errata or
something I can't find that removes them from the game when you use
one?
Thanks,
-Peter
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Nope, that's how you use 'em!
Saw a gio shambling deck with a pile of masters (and liquidation) and
about 5 Sudario in the Dutch ECQ final (my pred). Nasty card-control.
[ quoted text not captured ]
I think it's actually a bit better than that. The moment you play a
Sudario, it goes to the ash heap, so I think you can name itself
immediately. To the best of my knowledge, there's no errata of the sort
you're searching for.
Ankur
"Ankur Gupta" <agu...@cs.duke.edu> wrote in message
news:Pine.LNX.4.63.06...@fiordland.cs.duke.edu...
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What the previous poster is doing is fine, AFAIK. But I don't think a
Sudario Refraction can target itself in the ash heap, if that's what
you're suggesting. According to the rulings document,
http://www.white-wolf.com/vtes/index.php?line=rulings, under the
heading 'Actions:', the first paragraph reads, "Between the time the
action card (including ally, equipment, retainer, and political action
cards) is played and the action completely resolved, the action card is
neither in play nor in the ash heap. When the action is resolved, the
card is burned or put in play as appropriate."
Fred
pd...@lightlink.com escreveu:
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Playing Gios, Peter? Share it with us Gio fans. It's always good to see
the necro-love spawning babies, er, I mean decks ;)
Fabio "Sooner" Macedo
Fabio 'Sooner' Macedo wrote:
> Playing Gios, Peter? Share it with us Gio fans. It's always good to see
> the necro-love spawning babies, er, I mean decks ;)
Heh. I think my current deck looks like this:
1x Rafaele (6) NEC
2x Isabel (5) DOM, nec
2x Le Din Tho (5) NEC, dom
2x Gloria (4) DOM, nec
1x Francesca (4) dom, nec
2x Lia (3) dom, nec
1x Rudolpho (3) NEC
1x Cristophero (3) nec
4x Blood Doll
3x Path of Bone
2x Acquired Ventrue Assets
1x Giant's Blood
1x Dis Pater
1x Powerbase: Cape Verde
1x Mob Connections
1x Morgue Hunting Ground
1x Specialization
1x Leonardo, Mortician
18x Shambling Hordes
10x Call the Hungry Dead
8x Spiritual Intervention
6x Spectral Divination
1x Haunt
9x Deflection
8x Conditioning
2x Far Mastery
6x Wake
3x Sudario Refraction
1x Consume the Dead
2x FBI Special Affairs Division
This deck is actually pretty effective, and wins games on a regular
basis. The Hordes are good for blocking Rushes and for degrading
opposing minions in the long run, and I find that the lack of much
Horde Infrastructure (i.e. no Traps, Pulled Fangs, Fake Outs, whatever)
makes the deck run much better than when it had Horde support cards. I
figure a token Mob Connections is solid, and the FBI Special Affairs
event is good for more anti-Rush defense (you Rush, I block with
Hordes, hit you for 4, get killed, and hit you for 2 more), but if I
were playing this in competition, I'd swap out one of them for a The
Unmaskening (which is in another deck right now :-)
Sadly, though, the reality of the reason this deck does well is, well,
'cause it has Dominate. It is basically a 72 card sneak and bleed deck
with 18 Shambling Hordes thrown in. Man. Dominate.
-Peter
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Sudario Refraction is a great card, I just won a 15 players tournament
yesterday with a Shambling Horde - Liquidation deck. I think the
original deck idea belongs to Amiel Feldman andJulien M. I will post
the decklist along with the tournament report soon.
Marc Desaulniers - Fouez
pd...@lightlink.com escreveu:
>The Hordes are good for blocking Rushes and for degrading
> opposing minions in the long run, and I find that the lack of much
> Horde Infrastructure (i.e. no Traps, Pulled Fangs, Fake Outs, whatever)
> makes the deck run much better than when it had Horde support cards.> Sadly, though, the reality of the reason this deck does well is, well,
> 'cause it has Dominate. It is basically a 72 card sneak and bleed deck
> with 18 Shambling Hordes thrown in. Man. Dominate.
> -Peter
Yeah, that's for sure. I'm playing a Samedi Shambling Hordes +
Reanimated Corpses deck that uses the same principle even without
Dominate - a bunch of minions who can bleed for 2 (the Corpses, The
Baron, Reg and pretty often even Jorge de la Muerte since a lot of
people play Sabbat regularly here) and the Hordes do pretty much the
defensive job you're mentioned. I kept the Memories of Mortality in
though.
Of course, it doesn't compare to what dominate weenies can do, but it's
fun nonetheless. The meta in here is full of setup lately, so one can
afford bringing up big Samedis and refilling them with Restoration and
Perfectionist after a Freak Drive. I always got squashed when I played
this abomination of a deck in WebVTES though :P
Fabio "Sooner" Macedo