rec.games.trading-cards.jyhad

A question of propriety

4 messages from 4 participants · 04 January 1998 – 05 January 1998
original thread on Google Groups

rai...@mich.com

What is the proper course of action when a minion attempts and is unblocked, thus successful, an action that it could not perform. 1) Is the action allowed, since no one caught the error? 2) Is the card played burned ineffectually? 3) Or does that minion untap, returning the card to hand and thus allowing another minion to attempt the action. House rules here normally allow you to take back the card and start over. But what of tournament play. -------------------==== Posted via Deja News ====----------------------- http://www.dejanews.com/ Search, Read, Post to Usenet

PDB6

raille wrote: "What is the proper course of action when a minion attempts and is unblocked, thus successful, an action that it could not perform. 1) Is the action allowed, since no one caught the error? 2) Is the card played burned ineffectually? 3) Or does that minion untap, returning the card to hand and thus allowing another minion to attempt the action." I don't think there are any hard and fast rules that cover people being stupid. It seems likely that in any situation where this occurs, one would say "Oops. Wait. My/your vampire doesn't have superior DOM. I/you can't do that..." and pick it up and start over. If it were a tournament, and it were important, someone might really want you to get punnished for it (like losing the card and leaving the miniln tapped or something), but that would be lame and fairly unlikely. Peter D Bakija PD...@aol.com "I was satisfied with my life before I ate Strawberry Cream Puff." -Shonen Knife

LSJ

rai...@mich.com wrote: > > What is the proper course of action when a minion attempts and is > unblocked, thus successful, an action that it could not perform. > 1) Is the action allowed, since no one caught the error? > 2) Is the card played burned ineffectually? > 3) Or does that minion untap, returning the card to > hand and thus allowing another minion to attempt the action. > > House rules here normally allow you to take back the card and start over. > But what of tournament play. Just as in house play, tournament play doesn't allow for special handling of incorrect play - you just back up and play right, if possible, or continue on if not (i.e., the mistake isn't caught until many turns later). So basically, the answer is "3". If a player repeatedly makes "mistakes", this behavior interpreted as a Declaration of Forfeiture, at the Judge's discretion. -- L. Scott Johnson (vte...@wizards.com) Official VtES Net.Rep for Wizards of the Coast. (*) - Subject to review by Rules Team

Robert Goudie

In article <883922856...@dejanews.com>, rai...@mich.com wrote: > > What is the proper course of action when a minion attempts and is > unblocked, thus successful, an action that it could not perform. > 1) Is the action allowed, since no one caught the error? > 2) Is the card played burned ineffectually? > 3) Or does that minion untap, returning the card to > hand and thus allowing another minion to attempt the action. > > House rules here normally allow you to take back the card and start over. > But what of tournament play. This actually happens rather frequently. As a judge I usually try and undo the situtation. But at times it has been impossible. There are judicial guidelines that can be followed to help a judge determine what to do. Basically you try to determine whether of not the mistake gave the player an advantage, whether or not it was disruptive to the event, and whether or not it was intentional. This then leads you to the appropriate warning. Multiple warnings can result in disqualification. The Judicial guidelines are available at madnessnetwork.hexagon.net under the Judge's resources section. -Robert Goudie [ quoted text not captured ]