OldFan#
Hey Scott,
Just curious if it is possible for Hunger Moon and Foul Blood to
interact in such a way that a vamp with 1 blood on it goes to torpor?
Hunger Moon (Event)
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Transient.
Whenever a vampire successully hunts, move 1 blood from that vampire
to this card. Burn this card when it has five counters.
Foul Blood (Reaction/qui-QUI)
Cost: 1 blood
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Only usable when a vampire successfully hunts.
(qui) The acting vampire gains 1 less blood and takes 1 unpreventable
damage. Tap this reacting vampire.
(QUI) As above, but do not tap this reacting vampire.
My thought: A vamp with 1 blood declares a hunt action. No one
declares a block, thereby making the hunt "Successful". At this
point, Player B can ask Player A to move 1 blood (already on the vamp)
from Vamp A to Hunger Moon, and then plays Foul Blood, causing the
hunt to generate 1 less blood and inflict 1 damage, sending Vamp A to
torpor.
Or is this totally wrong? Can Player A, when Foul Blood is played:
1.) Hunt and move 1 blood on to Vamp A
2.) Move the just-gained blood to Hunger Moon
3.) claim that "the 1 less blood" provision doesn't work because the
blood is already gone (similar to a "burn 1 blood provision upon a
vampire with 0 blood on it)
4.) Take 1 damage, removing the blood counter it already had, leaving
it at 0 blood, but NOT in torpor.
Just confused how these 2 cards should interact.
Thanks!
-Asif Chaudhry