rec.games.trading-cards.jyhad

Undead Persistence question

6 messages from 6 participants · 18 June 1997 – 25 June 1997
original thread on Google Groups

Bernard M. Bresnahan

Undead Persistence - for (using at minor) Prevent this vampire from going into torpor. This vampire gets an optional press. When combat ends, or if 3 rounds of combat pass with no cards played, this vampire is sent into torpor. I use the card because my vampire is being sent to Torpor with 0 blood while in combat. Questions are: In the next round of combat, if my Vampire takes unpreventable damage (non-ag) does it go to torpor? In the next round of combat, if my Vampire takes a point of Aggravated damage, is it burned immediately? Or does combat still continue? I think I already know the answers, but would like clarification. Thanks, -- Bernie

LSJ (VtES Rep)

Bernard M. Bresnahan wrote: > > Undead Persistence - for (using at minor) > > Prevent this vampire from going into torpor. This vampire gets an > optional press. When combat ends, or if 3 rounds of combat pass with no > cards played, this vampire is sent into torpor. > > I use the card because my vampire is being sent to Torpor with 0 blood > while in combat. > > Questions are: > > In the next round of combat, if my Vampire takes unpreventable damage > (non-ag) does it go to torpor? No. Card text on Undead Persistence prevents the vampire from going to torpor until three rounds have passed with no cards played or until combat ends (whichever comes first). > In the next round of combat, if my Vampire takes a point of Aggravated > damage, is it burned immediately? Or does combat still continue? He is burned. Undead Persistence only staves off going to torpor, not burning. -- L. Scott Johnson (vte...@regency.wizards.com) Official VtES Net.Rep for Wizards of the Coast. (*) - Subject to review by Rules Team

Nathan Harada

> LSJ (VtES Rep) wrote: > > Bernard M. Bresnahan wrote: > > Undead Persistence - for (using at minor) > > Prevent this vampire from going into torpor. This vampire gets an > > optional press. When combat ends, or if 3 rounds of combat pass > > with no cards played, this vampire is sent into torpor. > > Questions are: > > In the next round of combat, if my Vampire takes unpreventable > > damage (non-ag) does it go to torpor? > No. Card text on Undead Persistence prevents the vampire from going > to torpor until three rounds have passed with no cards played or > until combat ends (whichever comes first). Ah. I had a weenie Fortitude combat deck which relied on dominate and Comp. Hacking to bleed and Traps and Undead Persistences to remain in combat long after my vampires should have been torpored with no return. Unfortunately, the deck was huge and there weren't enough little guys with Fortitude to go around. It was fun while it lasted, though. I think I managed to take out Arika with Lazar Dobrescu and a Bang Nakh. -Nathan Harada But maybe that was the Ravnos deck.

Taric Lawrence Mirza

Nathan Harada wrote: > Ah. I had a weenie Fortitude combat deck which relied on > dominate and Comp. Hacking to bleed and Traps and Undead > Persistences to remain in combat long after my vampires should > have been torpored with no return. > Unfortunately, the deck was huge and there weren't enough > little guys with Fortitude to go around. It was fun while it > lasted, though. I think I managed to take out Arika with Lazar > Dobrescu and a Bang Nakh. Just make sure you have enough regular damage prevention cards such as Skin of Rock to prevent aggravated damage. Otherwise commonly used cards such as Claws of the Dead and Burning Wrath will easily burn your vampires. I often use decks similair to yours in that there are many small vampires with fortitude. Sometimes I put in a few medium-sized Ventrue with Dominate: then you can use Deflection and Govern the Unaligned for bleed defence and bringing out some vampires faster. - Taric ========== Prisma ============ === www.crownet.com/prisma === A free online graphical mud. ============================== Alpha test in 3-5 months.

XCD Chance

In article <33AC38...@sprintmail.com>, Taric Lawrence Mirza <ta...@sprintmail.com> writes: > >> Ah. I had a weenie Fortitude combat deck which relied on >> dominate and Comp. Hacking to bleed and Traps and Undead >> Persistences to remain in combat long after my vampires should >> have been torpored with no return. >> Unfortunately, the deck was huge and there weren't enough >> little guys with Fortitude to go around. It was fun while it >> lasted, though. I think I managed to take out Arika with Lazar >> Dobrescu and a Bang Nakh. > >Just make sure you have enough regular damage prevention cards >such as Skin of Rock to prevent aggravated damage. Otherwise >commonly used cards such as Claws of the Dead and Burning Wrath >will easily burn your vampires. > >I often use decks similair to yours in that there are many >small vampires with fortitude. Sometimes I put in a few >medium-sized Ventrue with Dominate: then you can use >Deflection and Govern the Unaligned for bleed defence and >bringing out some vampires faster. > > Another good Fortitude idea is Dawn Operation to make it aggravated, Skin of Steel to prevent the damage, and then Amaranth to waste them. Sure, you lose a few vamps in the process, but your opponent loses bigger vamps. In games with larger number of players it doesn't last to long Chance "If you think you can, you're right. If you think you can't, you're right!" -- Henry Ford

Quicksilver

Bernard M. Bresnahan wrote: > > Undead Persistence - for (using at minor) > > Prevent this vampire from going into torpor. This vampire gets an > optional press. When combat ends, or if 3 rounds of combat pass with no > cards played, this vampire is sent into torpor. > > I use the card because my vampire is being sent to Torpor with 0 blood > while in combat. > > Questions are: > > In the next round of combat, if my Vampire takes unpreventable damage > (non-ag) does it go to torpor? > No. The damage will not send your vampire to topor until combat is over. > In the next round of combat, if my Vampire takes a point of Aggravated > damage, is it burned immediately? Or does combat still continue? > UP does not protect against burning. [ quoted text not captured ]