> Is there a misprint on the Wolf Claws card and the claws of the dead card??
> According to the card if you have protean and use Wolf claws you get a press only
> not the aggrivated damage, because the press is in bold print, shouldn't you get both?
> The same goes for claws of the dead except it is a manuever. What's up with that??
I don't see any problem with these cards. Basically, a vamp with
superior protean has a choice of using the standard or superior version
of the text. I.E. it may be more useful to press and have another round
of combat, or maneuver to avoid damage, than aggravate your damage
for the current round.
The cards don't work in the way you're suggesting - check the rule 7.1
and the comment on disciplines.
***Guy***
Guy Keen (G...@hceltd.demon.co.uk) wrote:
: > Is there a misprint on the Wolf Claws card and the claws of the dead card??
[ quoted text not captured ]
: ***Guy***
O.K - so when do you play the normal version??
- As a strike??
-Before range determination??
- With damage resultion (no!!!)
Alex
> O.K - so when do you play the normal version??
> - As a strike??
> -Before range determination??
> - With damage resultion (no!!!)
I believe the wording on the card is that any hand damage dealt for the
remainder of the round will be aggravated. In our group this means that
it is played just before the strike card of the minion wishing to claw.
If it were played during strike resolution there would be no effect
because there would be no hand damage to apply it to. (The strike has
already landed) Claws of the dead is not a strike card, so it cannot be
played as a strike.
This is how my group plays, and it seems balanced to us. I am not sure
how other groups deal with it.
stephen
aki...@metz.une.edu.au (Darkness) wrote:
> O.K - so when do you play the normal version??
>
> - As a strike??
> -Before range determination??
> - With damage resultion (no!!!)
Peace Alex,
Officially, you may play Claws of the Dead/Wolf Claws right before your
target takes damaga (during damage resolution). I know of several people
who play them as part of their hand strike, but that is optional.
Nil carborundum illigitimi,
James R. McClure Jr.
The OS/2 Apostle
<insert disclaimer here>
hi...@mail.utexas.edu (Stephen Beaulieu) writes:
>> O.K - so when do you play the normal version??
>> - As a strike??
>> -Before range determination??
>> - With damage resultion (no!!!)>I believe the wording on the card is that any hand damage dealt for the>remainder of the round will be aggravated. In our group this means that
>it is played just before the strike card of the minion wishing to claw.
>If it were played during strike resolution there would be no effect
>because there would be no hand damage to apply it to. (The strike has
>already landed) Claws of the dead is not a strike card, so it cannot be
>played as a strike.
Officially, you can play it at damage resolution.
Sure, the strike card has been played, but that is just the declaration
of the strike. The strike has its effect when it resolves, (unlike Majesty),
so you can play Claw's up to that point (after the opposition has played
a strike that is not a dodge or an end combat, preferably).
Well, you can use these cards at any point *up to* the strike resolution
step. This can include playing them between the blocker's strike declaration,
and the beginning of strike resolution, so it can look like it's being played
during resolution, but this is not what's actually going on. For example,
you cannot wait to find out whether the minion is going to prevent any
of the damage, and then decide to make it aggravated or not.
Tom Wylie rec.games.trading-cards.* Network Representative for
aa...@cats.ucsc.edu Wizards of the Coast, Inc.