rec.games.trading-cards.jyhad

Inverary, Scotland

4 messages from 4 participants · 08 December 1995 – 15 December 1995
original thread on Google Groups

Eric Tullis

One guy in our group last night played Inverary, Scotland on one of his minions, and had a question about the blood used to increase the minion's bleed. He asserted that the blood that got moved to the location from the minion was still part of the minion's blood, and could still be used to heal minion damage, and so forth. I argued that once the blood is on the location, it is no longer part of the minion, who can then hunt (or whatever) and fill back up. He countered with the argument that it was out-of-control for a card to allow a minion to simply pay blood to gain increased permanent bleed if that minion could just gain the blood back by conventional means. I had to agree that it sounds a bit out-of-control, but I can still see no way to interpret the card text to allow blood to "flow freely" between a minion and Inverary. We both seek a net.consensus on this. Thanks in advance! Eric

Chad Lubrecht

[ quoted text not captured ] I don't have the card, so I don't know the exact card text, but it seems the blood should go on the master, and be replacable. Unless of course the card says otherwise. There are other cards that allow increased permanant bleed without a permamant disadvantage, (Laptop, Mr. Winthrop or J.S. Simmons (I don't remember which is which) I know the laptop requires a pool, but that can be replaced too) actually I can't think of any card which puts a permanant disadvantage on a vampire to gain a bonus. This is all, of course, just my interpretations, and is therefore questionable especially because I haven't seen the card in question. Anyway I hope this was helpful, and maybe someone else can provide a more solid opinion.

Owen Reynolds

aa...@cats.ucsc.edu (Thomas R Wylie) writes: >Once a vampire has spent blood on Inverary (or any other equipment-location), >the blood is no longer on the vampire, so cannot be spent by it again, >used to heal damage, and so on. There's an even more obvious problem with Invernay. It says the vampire with it may move 1 blood to it, as a minion phase action. That means it takes an action, right? Apparantly an undirected, 0-stealth action? Is this card only for very strange bruise and bleed decks?

Thomas R Wylie

Owen Reynolds <reyn...@cs.iastate.edu> wrote: > There's an even more obvious problem with Invernay. It says the vampire >with it may move 1 blood to it, as a minion phase action. > That means it takes an action, right? > Apparantly an undirected, 0-stealth action? Yes, and yes. > Is this card only for very strange bruise and bleed decks? It's for decks that rely on bleed permanents such as Laptops, yes. Bigger effect, but takes more time and energy to build up. Tom Wylie rec.games.trading-cards.* Network Representative for aa...@cats.ucsc.edu Wizards of the Coast, Inc.