Fred Scott#
Heaven's Gate
Combat
Obeah/Necromancy
1 blood
Only usable by a ready untapped minion not involved in
combat. [nec] Prevent 1 damage to an ally in combat.
[obe] Only usable when an ally is burned in combat.
Move that ally to his or her controller's uncontrolled
region (controlled, but not ready) instead. Put 1 life
on the ally from the blood bank if he or she has no
life. [OBE] As [obe] above, but add up to 2 life to
ally, not to exceed his or her starting amount.
Reading your answer to Pat in November, I gather that a
burned Renegade Garou would not be returned to three
life using a superior Heaven's Gate after it had lost
its last life. However, it's not clear what would
happen if a Garou had been reduced to one life and then
was burned using, say, an Entombment. If so, how many
life would the Heaven's Gate _add_ to the Garou's
one remaining life:
A) Zero life because the condition of losing its last
life in the inferior version was not met and the
superior version also requires this condition to
invoke the clause which adds life to the ally.
B) One life in order to bring it "up to" two life
instead of bringing it up to one life as in the
inferior version.
C) Two life, bringing it up to a total of three
life, because the condition of losing its last life
was not intended to matter in the superior version
and the only limitation to adding life is the ally's
starting life level.
?
(Guessing (A) but too timid to be sure.)
Fred