In the 2004 Judge Penalty Guidelines there is:
---
151. Unsportsmanlike Conduct - Minor
Definition:
Minor Unsportsmanlike Conduct is defined as behavior
that may be disruptive to a person at the tournament,
but has no significant impact on the operation of
the tournament in any way.
Example:
(A) A player uses inappropriate language.
(B) A player loudly demands to a judge that her
opponent receive a penalty.
Philosophy:
Different levels of Unsportsmanlike conduct should be
penalized accordingly. The head judge is always the
final authority on what constitutes Unsportsmanlike
conduct and is free to interpret the guidelines as
he or she sees fit for the appropriate situation.
Penalty:
Warning.
---
Question: What, in practice, constitutes "inappropriate
language"?
I'm asking because I seem to have a problem with
grasping the thin line the designers thought was
apporopriate between the game and reality. Therefor
what I think is inappropriate (e.g. harsh cussing,
offensive personal remarks, etc.) could just be a
legitimate part of acting on a role.
In fact, it makes me wonder whether "inappropriate"
in the sense of "inappropriate to an age-old
methuselah" (the role we are supposedly playing in
this card game) is not basically using non-archaic
vocabulary or pronounciation.
Or is the distinction between during-the-game
tabletalk (where everything is allowed) and
between-the-games smalltalk (where the players are
out of their roles, and therefor are subject to the
rules of having to restrain themselves in terms of
getting personal)?
The point seems to be being disruptive to the person
- but I'm not sure what to determine that upon. Is
the decisive element whether the offended player is
personally disrupted by something? Or is it whether
the judge would be, in the player's place, offended
by the offense? Or is it in accordance with some
specific social/moral codes?
--
Bye,
Daneel
"Daneel" <dan...@eposta.hu> wrote in message
news:opsy3whr...@news.chello.hu...
> Question: What, in practice, constitutes "inappropriate
> language"?
When someone says, "There should be card limits in this
game." in response to be being Rotschrecked the sixth time.
Fred
Daneel wrote:
> Question: What, in practice, constitutes "inappropriate
> language"?
Whatever is not appropriate.
> I'm asking because I seem to have a problem with
> grasping the thin line the designers thought was
> apporopriate between the game and reality. Therefor
> what I think is inappropriate (e.g. harsh cussing,
> offensive personal remarks, etc.) could just be a
> legitimate part of acting on a role.
Could be. If everyone is in agreement that it is
a legitimate part of the role, then it is.
If not, then you get a judge to determine who's
right.
--
That is my story, be it bitter or be it sweet.
Keep a little and let a little come back to me.
LSJ (vtesr...@TRAPwhite-wolf.com) V:TES Net.Rep (remove spam trap to reply)
http://www.white-wolf.com/vtes/
Daneel wrote:
> In the 2004 Judge Penalty Guidelines there is:> Question: What, in practice, constitutes "inappropriate
> language"?
In practice, it is up to the judge.
> I'm asking because I seem to have a problem with
> grasping the thin line the designers thought was
> apporopriate between the game and reality.
I guess so.
> The point seems to be being disruptive to the person
> - but I'm not sure what to determine that upon.
No.
> Is the decisive element whether the offended player is
> personally disrupted by something?
No.
> Or is it whether
> the judge would be, in the player's place, offended
> by the offense?
No.
> Or is it in accordance with some
> specific social/moral codes?
No.
The judge determines what is or isn't appropriate.
-Robert
On 23 Oct 2005 09:51:42 -0700, Robert Goudie <rob...@vtesinla.org> wrote:
> Daneel wrote:>> The point seems to be being disruptive to the person
>> - but I'm not sure what to determine that upon.>
> No.
Minor Unsportsmanlike Conduct is defined as behavior
that may be disruptive to a person at the tournament,
but has no significant impact on the operation of
the tournament in any way.
Please read the rules being asked about before replying.
--
Bye,
Daneel
On Sun, 23 Oct 2005 16:51:06 GMT, LSJ <vtesr...@TRAPwhite-wolf.com>
wrote:
> Daneel wrote:>> Question: What, in practice, constitutes "inappropriate
>> language"?>
> Whatever is not appropriate.
Based on what?
What guidelines should a judge use when determining
whether something is appropriate?
>> I'm asking because I seem to have a problem with
>> grasping the thin line the designers thought was
>> apporopriate between the game and reality. Therefor
>> what I think is inappropriate (e.g. harsh cussing,
>> offensive personal remarks, etc.) could just be a
>> legitimate part of acting on a role.>
> Could be. If everyone is in agreement that it is
> a legitimate part of the role, then it is.
>
> If not, then you get a judge to determine who's
> right.
Based on what?
What guidelines should a judge use when determining
whether something is appropriate?
--
Bye,
Daneel
Daneel wrote:
> Question: What, in practice, constitutes "inappropriate
> language"?
I'm pretty sure that rule exists to give the judge the ability to warn/eject
someone for consistiently yelling "Fuck you fucko! Fuckity fucky fucko!" in
a store filled with children. Or of one of the players is being verbally
abusive to other players.
>Therefor what I think is inappropriate (e.g. harsh cussing, offensive personal
> remarks, etc.) could just be a legitimate part of acting on a role.
Umm, I think you are thinking way too hard.
The rule on "inappropriate language" is liscence for the judge to jude that
someone's language is inappropriate and penalize them accordingly.
Inappropriate language might be screaming "fuck" in a store filled with 10
year olds. It might be verbally abusing your opponents. I don't think
whether or not it is "part of a role" is relevant at all.
Peter D Bakija
pd...@lightlink.com
http://www.lightlink.com/pdb6
"So in conclusion, our business plan is to sell hot,
easily spilled liquids to naked people."
-Brittni Meil
Daneel wrote:
> Based on what?
Based on what the judge thinks is anappropriate.
> What guidelines should a judge use when determining
> whether something is appropriate?
His own judgement. That is why he is a judge.
> Based on what?
Based on what the judge thinks is anappropriate.
> What guidelines should a judge use when determining
> whether something is appropriate?
His own judgement. That is why he is a judge.
[ quoted text not captured ]
Peter D Bakija wrote:
> Daneel wrote:>>Based on what?>
> Based on what the judge thinks is anappropriate.
>>>What guidelines should a judge use when determining
>>whether something is appropriate?>
> His own judgement. That is why he is a judge.
>>>Based on what?>
> Based on what the judge thinks is anappropriate.
>>>What guidelines should a judge use when determining
>>whether something is appropriate?>
> His own judgement. That is why he is a judge.
Correct.
This sort of scheme is sometimes called "community
standards", if that term helps. If not, then, just
use the term "judgment".
[ quoted text not captured ]
[ quoted text not captured ]
I read it. Thanks.
The general definition talking about behavior that "may be disruptive
to a person at the tournament" is not the same as "being disruptive to
a person". The judge doesn't have to prove or even find evidence that
it disrupted a person at the event. The judge only needs to decide
whether or not the behavior in general may be disruptive in nature.
For instance, I was once warned for language even though the judge
hadn't polled all of the players and audience to find out if any one of
them found my language disruptive.
-Robert
Robert Goudie wrote:
> For instance, I was once warned for language even though the judge
> hadn't polled all of the players and audience to find out if any one of
> them found my language disruptive.
For awhile, I had a pretty good streak going of being verbally warned
once for language in every single tournament I was in. I think it
finally ended after one DragonCon after it was brought up, I said "Wait,
I haven't had my warning yet", and yelled over to the judge, "Hey,
Scott! Fuck!"
I was promptly issued a blank stare and a warning. I said "Thanks!" and
continued playing. I was unable to get warned under anything but more
appropriate circumstances after explaining it later. =)
--
Derek
insert clever quotation here
LSJ wrote:
> This sort of scheme is sometimes called "community
> standards", if that term helps. If not, then, just
> use the term "judgment".
Alternately, you can use Rule #1: Don't Be A Dick.
You can't find Rule #1 in the book anywhere, but you can find a lot of
rules that are very elaborate paraphrases of Rule #1. It is sometimes
astonishing which particular rule ends up applying when a judge is
seeking an excuse to enforce Rule #1 on a player.
Not surprisingly, often the rule is "Inappropriate Language."
[ quoted text not captured ]
On Sun, 23 Oct 2005 18:17:17 GMT, LSJ <vtesr...@TRAPwhite-wolf.com>
wrote:
> Correct.
>
> This sort of scheme is sometimes called "community
> standards", if that term helps. If not, then, just
> use the term "judgment".
I thought that according to the official viewpoint,
playing the role of Methuselah in VTES overruled the
standard "community standards" as long as no physical
harm was done to another player. Hence the question.
I see a contradiction here, and that is why I am
looking for guidelines - preferably guidelines that
can be uniformly applied to all instances of normal
social ethics conflicting with VTES. I'm trying to
grasp the exact conditions which can determine
whether such a violation is an integral part of VTES
and as such can be expected when one sits down to play,
or whether it is beyond the scope of the game and can
therefor be expected to be subject to the rules of
normal social conduct.
But I guess, the bottomline is that no such guidelines
exist / can be given - which basically makes judging
this violation an ultimately subjective task.
--
Bye,
Daneel
Daneel wrote:
> I thought that according to the official viewpoint,
> playing the role of Methuselah in VTES overruled the
> standard "community standards" as long as no physical
> harm was done to another player.
What are you talking about? I can't for the life of me see how "I'm
roleplaying" could be a viable defense of "I'm being an abusive dick".
If someone is being an abusive dick, I don't care whether or not he is
"roleplaying". As a judge, I'll advise him to stop being an abusive
dick. As a player, I'll advise him to stop being an abusive dick, and
when logic fails, I'll appeal to the judge to make him stop being an
abusive dick.
> I'm trying to
> grasp the exact conditions which can determine
> whether such a violation is an integral part of VTES
> and as such can be expected when one sits down to play,
> or whether it is beyond the scope of the game and can
> therefor be expected to be subject to the rules of
> normal social conduct.
The exact conditions are easy to grasp--if someone is being an abusive
dick? They are violating the rules. If someone is making other players
uncomfortable via their use of language, they are violating the rules.
> But I guess, the bottomline is that no such guidelines
> exist / can be given - which basically makes judging
> this violation an ultimately subjective task.
A lot of judging is ultimately a subjective task. That is why we have
judges.
-Peter
Daneel wrote:
[snip]
>
> Or is the distinction between during-the-game
> tabletalk (where everything is allowed) and
I should point out that on tournament, at the table, not everything is
allowed, you can try to "force" a player to make mistakes by talking
abusively to him, that's fair I think, but if you cross the line all of
us have drawn in our subconscient, then you're being disruptive. I
think is up to the judge to see if that line was crossed, tough job,
IMHO.
[snip]
Luis Santos
Daneel wrote:
> I thought that according to the official viewpoint,
> playing the role of Methuselah in VTES overruled the
> standard "community standards" as long as no physical
> harm was done to another player. Hence the question.
Daneel, i am always wondering why you have so much problems
understanding what a game is. First of all: it is not reality. So if
you are in role and treat the other player in role, all things are ok.
If Orpheus, as sometimes playing his True Brujah, announces: We will go
back in time, so the flood can wash your bones away, by bleeding me for
6. That is obviously not inappropriate language, because he addresses
me as a Methuselah.
If someone adresses me "skinhead" because i have no hair, he wants to
insult me. - inappropriate language.
[ quoted text not captured ]
I think this is completely dependent of playgroup standards. In some
it might be considered offensive if you call someone who just burned
your third vamp a f*%&*$§ a%&*)$(§ w"§$%&"$, here in Vienna this is
taken as a compliment.
my 2cents
Chris.QJ
If you are hairless but you are using a Blood Brother deck it can be
appropriate language...
We have 2-3 hairless (or shaved) players and we will address them in
many "inappropriate" ways... but only for play.
The words are important but also the mood in which they are said.
For example: making some reference to the "night job" of the mother of
someone that block a +6/+7 stealth hunt action doesn't sound
inappropriate in my group...
(to clarify the exclamation: "son of a B#@$%, you got me again...")
Best deranges,
RavATwoFaces
[ quoted text not captured ]
What is appropriate in private, with your group of acquintances, and
what is appropriate _in a public tournament_ are two different things,
and only the second is relevant to a discussion of how to adjudicate a
_tournament_.
> Question: What, in practice, constitutes "inappropriate
> language"?
>
verbal abuse, excessive loudness, distracting talk with persons not at the
table in question, talk by persons not at the table in question...
-Gregory Stuart Pettigrew
(Tournament Rule is quoted below.)
[ quoted text not captured ]
rdco...@gmail.com wrote:
> What is appropriate in private, with your group of acquintances, and
> what is appropriate _in a public tournament_ are two different things,
> and only the second is relevant to a discussion of how to adjudicate a
> _tournament_.
And to add on, it also depends on who is being adressed. It might be
perfectly acceptible in your playgroup to verbally abuse your friends in
casual play, but if I sit down to play and someone starts verbally abusing
me, even if it is in theoretical "fun", I'll ask them to stop, as it is
annoying, especially from someone I don't know. If they don't stop, I'll ask
the judge to make them stop.
We have a local player who has a tendancy, in casual play, to make endless
cracks about yer mom (ya know--Sackett). Which is fine when we are playing
casually with friends. As a judge, I do my very darndest to reign in that
behavior when we have people from other play groups in tournaments, if for
no other reason that I don't want Sackett getting punched in the face.
[ quoted text not captured ]
Hello Daneel,
>>> Question: What, in practice, constitutes "inappropriate
>>> language"?>>
>> Whatever is not appropriate.>> What guidelines should a judge use when determining
> whether something is appropriate?
Though I personally think this topic is pretty straightforward, if you
have questions about it, I recommend the use of a case study. Describe
a *specific* example, and then experienced judges will share how they
would deal with the situation.
If you ask about the general case, the answer from LSJ will almost
always be "the judge uses his judgement," which is absolutely correct,
helpful in some ways, and useless in other ways.
If you ask about a *specific case* of judgement, then LSJ probably
won't answer, but you'll still get useful feedback from experienced
judges who will share their opinions.
I continue to believe that case studies are one of the most effective
ways to teach judges, and to create a consistency of judgement among
judges (which I think should be a goal.)
Ira
ira...@gmail.com wrote:
> I continue to believe that case studies are one of the most effective
> ways to teach judges, and to create a consistency of judgement among
> judges (which I think should be a goal.)
Ira, why i can understand your argument, to have a very consistent
field of VTES tournaments, i still think it is wrong.
If all judges would judge the same (purely hypothetical), they could
not see, what other judges are doing different and maybe better. And
players had no choice what judge they would prefer.
It is simple darwinism. More diversity makes for better judging.
Frank
x5m...@gmx.de wrote:
> ira...@gmail.com wrote:
>
> > I continue to believe that case studies are one of the most effective
> > ways to teach judges, and to create a consistency of judgement among
> > judges (which I think should be a goal.)
>
> Ira, why i can understand your argument, to have a very consistent
> field of VTES tournaments, i still think it is wrong.
>
> If all judges would judge the same (purely hypothetical), they could
> not see, what other judges are doing different and maybe better. And
> players had no choice what judge they would prefer.
>
Shouldn't players get the same rulings from judges whereever they play?
If judges weren't bound to some standard rulings, the whole tournament
traveller thing could get shaky, since you couldn't know what to
expect. Allowing pet judges with pet rulings is tantamount to
introducing house rules to sanctioned tournaments, which is a bad
thing. If a judge wants to organize a tournament by his own rules, it
should be unsanctioned, and it should state which specific rules are
changed for that tournament. In order to do that, you need a consistent
catalog of rulings and rules, so you can state which ones aren't in
effect for that event.
> It is simple darwinism. More diversity makes for better judging.
>
But not on the tournament floor, where it just leads to confusion. If a
judge is unhappy with a ruling and can make a clear statement why he
feels that way he can always appeal to the rule team and LSJ. If he has
a point, he will be considered. The same applies to players: if a judge
consistently ignores consensus, a player should be able to complain
about that based on reference to which ruling that judge chooses to
ignore.
To give Godwin's law a nudge: If you merge legislative and jurisdictive
bodies, you will create a bad, bad environment for open tournaments.
Oliver
Olive...@gmail.com wrote:
> Shouldn't players get the same rulings from judges whereever they play?
About societal expectations (i.e., community standards)? Only insafar
as "same ruling" means "apply current/appropriate societal expectations
as they are".
> If judges weren't bound to some standard rulings, the whole tournament
> traveller thing could get shaky, since you couldn't know what to
> expect.
The solution is to make the effort to make things clear and have things
that you perceive as possibly ambiguous made clear to you (both when
visiting and when receiving visitors), until everyone present
understands what community standards they have developed (the community
made up of the players present, that is).
> Allowing pet judges with pet rulings is tantamount to
> introducing house rules to sanctioned tournaments, which is a bad
> thing. If a judge wants to organize a tournament by his own rules, it
> should be unsanctioned, and it should state which specific rules are
> changed for that tournament. In order to do that, you need a consistent
> catalog of rulings and rules, so you can state which ones aren't in
> effect for that event.
We're not talking about house rules or pet rulings.
An exhaustive catalog of situational judgments would simply lead to
lawyerism -- it would be too unwieldy to be used in the noble sense you
imagine and would instead just be used as fodder for the players who
wish to twist this-or-that judgment (often out of context) to gain an
inappropriate advantage.
> The same applies to players: if a judge
> consistently ignores consensus, a player should be able to complain
> about that based on reference to which ruling that judge chooses to
> ignore.
That's not necessary.
If a judge consistenty performs poorly, players can and should report
that to the V:EKN (contacting either myself or Robert Goudie or Stewart
Wieck or Oscar Garza directly, as they like).
LSJ wrote:
> Olive...@gmail.com wrote:
> > Shouldn't players get the same rulings from judges whereever they play?
>
> About societal expectations (i.e., community standards)? Only insafar
> as "same ruling" means "apply current/appropriate societal expectations
> as they are".
Ooops, didn't read the subject line. In Frank's statement he was
supposing a body of hive-minded judges which consistently made the same
judgements. Since that wouldn't make sense when it came to community
standards (unless the communities were from the same hive mind, in
which case judges, and propably games too would be nonexistant), i took
it to be more general as a statement.
> > If judges weren't bound to some standard rulings, the whole tournament
> > traveller thing could get shaky, since you couldn't know what to
> > expect.
>
> The solution is to make the effort to make things clear and have things
> that you perceive as possibly ambiguous made clear to you (both when
> visiting and when receiving visitors), until everyone present
> understands what community standards they have developed (the community
> made up of the players present, that is).
>
> > Allowing pet judges with pet rulings is tantamount to
> > introducing house rules to sanctioned tournaments, which is a bad
> > thing. If a judge wants to organize a tournament by his own rules, it
> > should be unsanctioned, and it should state which specific rules are
> > changed for that tournament. In order to do that, you need a consistent
> > catalog of rulings and rules, so you can state which ones aren't in
> > effect for that event.
>
> We're not talking about house rules or pet rulings.
>
That was what i (mis-) understood from Frank's post.
> An exhaustive catalog of situational judgments would simply lead to
> lawyerism -- it would be too unwieldy to be used in the noble sense you
> imagine and would instead just be used as fodder for the players who
> wish to twist this-or-that judgment (often out of context) to gain an
> inappropriate advantage.
Of course. Which is why i wrote consistent catalog, and not exhaustive.
A consistent catalog, along with a consistent system of inference
should allow
for consistent rulings without covering every conceivable combination
of effects. Hopefully. ;)
Peter D Bakija wrote:
> We have a local player who has a tendancy, in casual play, to make endless
> cracks about yer mom (ya know--Sackett). Which is fine when we are playing
> casually with friends. As a judge, I do my very darndest to reign in that
> behavior when we have people from other play groups in tournaments, if for
> no other reason that I don't want Sackett getting punched in the face.
Or Sackett's mom.
[ quoted text not captured ]
On 26 Oct 2005 06:54:20 -0700, <pd...@lightlink.com> wrote:
> I just spit out some coffee.
Anyway, what's the point of coffee? Tastes bad, is
unhealthy, and is gruesome to behold. ;)
--
Bye,
Daneel
[ quoted text not captured ]
The point is that along with a great deal of beer, coffee can enable one
to play vtes for a solid week without stopping (much) for food, sleep or
other "necessities." I've done it twice and I highly recommend it.
Matt Morgan
P.S. Coffee tastes great. If you don't believe me, drink two cups of it
every morning for 15 years.
Matthew T. Morgan wrote:
> P.S. Coffee tastes great. If you don't believe me, drink two cups of it
> every morning for 15 years.
Who doesn't like coffee? Ya know who didn't like coffee? I'll tell you
who didn't like coffee. Hitler. Hitler didn't like coffee.
-Peter
"Daneel" <dan...@eposta.hu> wrote in message
news:opsy9uoj...@news.chello.hu...
[ quoted text not captured ]
Right. Between this, and you makin' with the Wacky-talk re: the VTES
deal-maker/breaker bit, I now suspect you are actaully a clinically insane
resident in one of the world's finer mental institiutions ;-)
http://www.sciencenews.org/articles/20010804/food.asphttp://www.physorg.com/news6067.html
DaveZ
Java Weaver
<pd...@lightlink.com> wrote in message
news:1130442622....@f14g2000cwb.googlegroups.com...
[ quoted text not captured ]
No. But Hitler really enjoyed a good needle full of Methamphetimines several
times a day.
Mind you, I'm not saying straight out that Hitler was responsible for the
lack of Engling Furies in this game. It's just an inference you could pick
up.
Fred
In message <1130442622....@f14g2000cwb.googlegroups.com>,
pd...@lightlink.com writes:
>Who doesn't like coffee? Ya know who didn't like coffee? I'll tell you
>who didn't like coffee. Hitler. Hitler didn't like coffee.
I like everything about coffee - the smell, the look, making it for
other people - except... I don't like the taste.
I can cope with a milk-heavy coffee when I *really* have to.
--
James Coupe
PGP Key: 0x5D623D5D YOU ARE IN ERROR.
EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING.
13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.
"Matthew T. Morgan" <far...@io.com> wrote in message
news:2005102715...@fnord.io.com...
> On Thu, 27 Oct 2005, David Zopf wrote:
>>> http://www.sciencenews.org/articles/20010804/food.asp
>>
>> http://www.physorg.com/news6067.html>
> Today is the greatest day of my life.
>
Glad to bring The Happy to your attention.
> Matt Morgan
>
> (unfortunately now in need of an actual vice)
What? VTES doesn't count anymore, either? :-)
DZ
AW
James Coupe wrote:
> In message <1130442622....@f14g2000cwb.googlegroups.com>,
> pd...@lightlink.com writes:
> >Who doesn't like coffee? Ya know who didn't like coffee? I'll tell you
> >who didn't like coffee. Hitler. Hitler didn't like coffee.
>
> I like everything about coffee - the smell, the look, making it for
> other people - except... I don't like the taste.
>
> I can cope with a milk-heavy coffee when I *really* have to.
>
I think this means that James might be Hitler.
Even odds on who you'd be hunted by more - descendents of his victims,
or those who think you're responsible for the rarity of Engling Fury.
Why stop at inappropriate language? What about inappropriate behavior?
Excessive flatulence for example? Is it the volume, the stink, or the
volume that most disrupt the game, if at all?
I'd like to denote now that this is just a point of curiosity, just to
see what everyone thinks.
-BEAR
[ quoted text not captured ]
I know your true name, foul beast! Back I say! Back into the bowels of the
Earth. Do not tempt me, BEAR, for I shall command you by your name. . . .
(to be continued)
Ankur Gupta
Prince of West Lafayette
On Thu, 27 Oct 2005 21:19:11 +0100, James Coupe <ja...@zephyr.org.uk>
scrawled:
>In message <1130442622....@f14g2000cwb.googlegroups.com>,
>pd...@lightlink.com writes:>>Who doesn't like coffee? Ya know who didn't like coffee? I'll tell you
>>who didn't like coffee. Hitler. Hitler didn't like coffee.>
>I like everything about coffee - the smell, the look, making it for
>other people - except... I don't like the taste.
you know, my girlfriend was saying the exact same thing about
something else entirely just the other day...
salem
http://www.users.tpg.com.au/adsltqna/VtES/index.htm
(replace "hotmail" with "yahoo" to email)
On 27 Oct 2005 19:56:05 -0700, "BearofMilwaukee"
<profb...@hotmail.com> scrawled:
[ quoted text not captured ]
I actually gave a guy a warning for unsportsmanlike conduct in a
tournemant for farting. It wasn't the first time he'd farted, and
...well.... he _aimed it_ at another player. Amusing as all hell, but
there was no way I could condone it as sportsmanlike.
[ quoted text not captured ]
In message <jtp3m11uap6di1ot9...@4ax.com>, salem
<salem_ch...@hotmail.com> writes:
>On Thu, 27 Oct 2005 21:19:11 +0100, James Coupe <ja...@zephyr.org.uk>
>scrawled:>>I like everything about coffee - the smell, the look, making it for
>>other people - except... I don't like the taste.>
>you know, my girlfriend was saying the exact same thing about
>something else entirely just the other day...
Have the two of us ever been pictured in the same place at the same
time?
[ quoted text not captured ]
On Fri, 28 Oct 2005 21:44:14 +0100, James Coupe <ja...@zephyr.org.uk>
scrawled:
>In message <jtp3m11uap6di1ot9...@4ax.com>, salem
><salem_ch...@hotmail.com> writes:>>On Thu, 27 Oct 2005 21:19:11 +0100, James Coupe <ja...@zephyr.org.uk>
>>scrawled:>>>I like everything about coffee - the smell, the look, making it for
>>>other people - except... I don't like the taste.>>
>>you know, my girlfriend was saying the exact same thing about
>>something else entirely just the other day...>
>Have the two of us ever been pictured in the same place at the same
>time?
not to my knowledge......or have we? ooooEEEoooo.....
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