rec.games.trading-cards.jyhad

Rewording suggestion

14 messages from 4 participants · 20 November 2002 – 22 November 2002
original thread on Google Groups

Sten During

I'd like Decapitate to be reworded to "when the opposing vampire should go to torpor" instead of "when the opposing vampire is going to torpor". Arguments: A vampire going to torpor is not ready, so combat may already have ended and Decapitate could be illegal to play. Explaining to a player that the Decapitated vampire will not cause the controller to lose one pool to Tension in the Ranks will take some time. Sten During

LSJ

Sten During wrote: > > I'd like Decapitate to be reworded to "when the opposing vampire should > go to torpor" instead of "when the opposing vampire is going to torpor". Those two mean the same thing. No effective change. > Arguments: > > A vampire going to torpor is not ready, so combat may already have ended > and Decapitate could be illegal to play. No. Decapitate can be played when the opposing vampire is going to torpor. > Explaining to a player that the Decapitated vampire will not cause the > controller to lose one pool to Tension in the Ranks will take some time. Explaining anything that isn't true will likely take time. :-) The controller of a Decapitated minion loses a pool to Tension in the Ranks. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

Sten During

LSJ wrote: > Sten During wrote: > >>I'd like Decapitate to be reworded to "when the opposing vampire should >>go to torpor" instead of "when the opposing vampire is going to torpor". > > > Those two mean the same thing. No effective change. > > >>Arguments: >> >>A vampire going to torpor is not ready, so combat may already have ended >>and Decapitate could be illegal to play. > > > No. Decapitate can be played when the opposing vampire is going to torpor. > > >>Explaining to a player that the Decapitated vampire will not cause the >>controller to lose one pool to Tension in the Ranks will take some time. > > > Explaining anything that isn't true will likely take time. :-) > > The controller of a Decapitated minion loses a pool to Tension in the Ranks. > ??? Er, you made it rather clear in another discussion (WW forum) that the wording on Minor Boon made it clear that the vampire saved was no longer ready at the time when Minor Boon could legally be played. Wording of those two cards are not only similar but identical. Sten During

LSJ

Sten During wrote: > Er, you made it rather clear in another discussion (WW forum) that the > wording on Minor Boon made it clear that the vampire saved was no longer > ready at the time when Minor Boon could legally be played. > > Wording of those two cards are not only similar but identical. OK. Depaitate is a combat card. Minor Boon is played after combat ends. [ quoted text not captured ]

Sten During

LSJ wrote: > Sten During wrote: > >>Er, you made it rather clear in another discussion (WW forum) that the >>wording on Minor Boon made it clear that the vampire saved was no longer >>ready at the time when Minor Boon could legally be played. >> >>Wording of those two cards are not only similar but identical. > > > OK. > Depaitate is a combat card. > Minor Boon is played after combat ends. > I understand what you're saying. I definitely don't understand why it is so. Decapitate is a combat-card, so has to be played in combat, at a time defined by cardtext. Minor Boon is a Master out of Turn, and has to be played at a time defined by cardtext. Cardtext happens to be identical and there is nothing whatsoever in the rules stating that they should be handled differently. Combatcards have to be played in combat unless explicitly being legal to play outside of combat (Psyche for example). Master out of Turns may be played only once per turn when it is not your turn, unless worded differently. They are not by definition disallowed to be played in combat, which Rötschreck is a good example of. When an event is triggered by something only defined by wording on cards without support from the rules that said cardtext should be handled differently dependent of cardtype then I fail to understand why there is a difference between the timing of two cards. I'm not saying that I don't understand your ruling - it's crystal clear. I say that I totally fail to understand why. Sten During

LSJ

Sten During wrote: > Decapitate is a combat-card, so has to be played in combat, at a time > defined by cardtext. > > Minor Boon is a Master out of Turn, and has to be played at a time > defined by cardtext. > [...] > I'm not saying that I don't understand your ruling - it's crystal clear. > I say that I totally fail to understand why. For the same reason that Psyche! trumps Hidden Lurker (it's a combat card). [ quoted text not captured ]

Snapcase

Sten During <ya...@netg.se> wrote in message news:<3DDBAA49...@netg.se>... > Explaining to a player that the Decapitated vampire will not cause the > controller to lose one pool to Tension in the Ranks will take some time. Tension in the Ranks Unique Master Put this card in play. Whenever a ready minion is *burned or sent to torpor*, the controller of the minion burns a pool. Any Methuselah can burn this card by discarding 2 master cards as a master phase action. According to card text, why wouldn't they lose 1 pool for a vamp that's decapitated? -Snapcase

Sten During

LSJ wrote: > Sten During wrote: > >>Decapitate is a combat-card, so has to be played in combat, at a time >>defined by cardtext. >> >>Minor Boon is a Master out of Turn, and has to be played at a time >>defined by cardtext. >>[...] >>I'm not saying that I don't understand your ruling - it's crystal clear. >>I say that I totally fail to understand why. > > > For the same reason that Psyche! trumps Hidden Lurker (it's a combat > card). > Ok, better, but still not good enough for me to understand fully. Basically: "is going to torpor" has a timing window. Unless we want to introduce asyncronous timing windows, something that earlier rulings in general have tried to avoid, "is going to torpor" should either occur before "combat ends" or after "combat ends". Amaranth being worded "should go to torpor" has a timing window that is easier to see that it is before "combat ends" as the vampire that "should go to torpor" from a timing point of view is not yet "going to torpor". A vampire "going to torpor" is either ready or not. (I happen to prefer not ready, ie after combat). Your comparision with Psyche! and Hidden Lurker is still a comparision with two cards that both are clearly played after "combat ends", so there is no timing conflict (or rather no room for an asyncronous handling of an event). Your ruling for Decapitate versus Minor Boon put "is going to torpor" on both sides of the rather important indivisible event "combat ends". I'm not suggesting that Minor Boon should be playable in combat, nor do I suggest that Decapitate should be illegal to play, or even have to be played after combat. I just prefer that "is going to torpor" gets a clearly defined timing window - after "combat ends". So, "should go to torpor" occurs before "combat ends" which occur before "is going to torpor", at least as the basis for my original suggestion. Sten During

Raille

Sten During wrote: > Amaranth being worded "should go to torpor" has a timing window that is > easier to see that it is before "combat ends" as the vampire that > "should go to torpor" from a timing point of view is not yet "going to > torpor". > > A vampire "going to torpor" is either ready or not. (I happen to prefer > not ready, ie after combat). > > Your comparision with Psyche! and Hidden Lurker is still a comparision > with two cards that both are clearly played after "combat ends", so > there is no timing conflict (or rather no room for an asyncronous > handling of an event). > > Your ruling for Decapitate versus Minor Boon put "is going to torpor" > on both sides of the rather important indivisible event "combat ends". > > I'm not suggesting that Minor Boon should be playable in combat, nor do > I suggest that Decapitate should be illegal to play, or even have to be > played after combat. I just prefer that "is going to torpor" gets a > clearly defined timing window - after "combat ends". > > So, "should go to torpor" occurs before "combat ends" which occur before > "is going to torpor", at least as the basis for my original suggestion. Well I had an interesting unfolding of cards all of which, being combat cards preempt things like a Minor boon. Take this scenario. Vampire A sends to torpor Vampire B, plays amaranth. Vamp B plays Ashes to Ashes and is now going to torpor, But Wait! Vampire B plays Undead Persistance and the combat continues. At what point could you play the Minor Boon. The first time the minor starts on its way to torpor or later after the Combat is Finished, Since, the Vampire B is on its way to torpor the moment the Undead Persistance was played. Raille

Sten During

[ quoted text not captured ] Not taking actual ruling into consideration, just continuing on my own track: Minor Boon could be played after Ashes to Ashes is played - which makes playing of the other cards illegal. (My suggestion implies that Undead Persistence must be played at a time before it's legal to play Minor Boon). That is - Undead Persistence should be playable immediately before Vamp B is actually on its way to torpor at which time Vamp B is still ready and combat has not yet ended. Minor Boon could also be played after three rounds have passed with no cards played (ie after combat ends). Again, this is not based on actual ruling but on how I see the sequence of events. Sten During

Raille

[ quoted text not captured ] Well I would say that after A2A is played, your 'still in combat' on your way to torpor, which allows the Undead Persistance. Minor Boon is not playable till after combat ends. That is if i got my rules right. > Minor Boon could also be played after three rounds have passed with no > cards played (ie after combat ends). Yup > Again, this is not based on actual ruling but on how I see the sequence > of events. > > Sten During Ditto Raille

LSJ

Raille wrote: > Sten During wrote: > > Raille wrote: > >> Take this scenario. > >> > >> Vampire A sends to torpor Vampire B, plays amaranth. Vamp B plays > >> Ashes to Ashes and is now going to torpor, But Wait! Vampire B plays > >> Undead Persistance and the combat continues. > >> > >> At what point could you play the Minor Boon. The first time the minor > >> starts on its way to torpor or later after the Combat is Finished, > >> Since, the Vampire B is on its way to torpor the moment the Undead > >> Persistance was played. > > > > Not taking actual ruling into consideration, just continuing on my own > > track: > > > > Minor Boon could be played after Ashes to Ashes is played - which makes > > playing of the other cards illegal. (My suggestion implies that Undead > > Persistence must be played at a time before it's legal to play Minor > > Boon). That is - Undead Persistence should be playable immediately > > before Vamp B is actually on its way to torpor at which time Vamp B is > > still ready and combat has not yet ended. > > Well I would say that after [Ashes to Ashes] is played, [you're] 'still in combat' on > your way to torpor, which allows the Undead Persistance. Minor Boon is > not playable till after combat ends. > > That is if i got my rules right. Correct. First part: "Ashes Amaranth author:LSJ" on Google. Second part: "Minor Boon after combat author:LSJ" > > Minor Boon could also be played after three rounds have passed with no > > cards played (ie after combat ends). > > Yup Correct again. [ quoted text not captured ]

Sten During

Raille wrote: <SNIP> >> Not taking actual ruling into consideration, just continuing on my own >> track: >> >> Minor Boon could be played after Ashes to Ashes is played - which makes >> playing of the other cards illegal. (My suggestion implies that Undead >> Persistence must be played at a time before it's legal to play Minor >> Boon). That is - Undead Persistence should be playable immediately >> before Vamp B is actually on its way to torpor at which time Vamp B is >> still ready and combat has not yet ended. > > > Well I would say that after A2A is played, your 'still in combat' on > your way to torpor, which allows the Undead Persistance. Minor Boon is > not playable till after combat ends. Yep, but not for the reason stated (remember I'm still following a specific track) A vampire being on its way to torpor has already been ruled to be not ready. To me that is "is going to torpor" occurs after "should go to torpor" similar to "the policeman stopped her when she should take a recording" refers to a woman being stopped just before actually clicking the taperecorder, whereas "the policeman stops her when she is taking a recording" refers to a woman being stopped while in the process of actually recording. When you play Ashes to Ashes you enter the timeframe where you are about to go to torpor, matching the demands for Undead Persistence and making it legal to play before anyone is allowed to play Minor Boon. When you're actually going to torpor you should no longer be ready, ie combat should have ended at that time. This would also have the (pointless) consequence that a vampire taking 26 points of aggravated damage will cause its controller to lose one pool because the vampire is torporized but not beccause the vampire is burned in combat as combat has already ended and the vampire is no longer ready at the time when the vampire fails to burn enough blood to stay alive. Sten During

Sten During

[ quoted text not captured ] They will, and it's obviously designer intent that the vampire should be burned in the middle of combat. I'm only ranting about a timingissue caused by card-text "is going to torpor". I want that to happen either before combat ends or after combat ends, and not, as it is today, to happen before or after combat ends dependent on what card is played. Sten During