rec.games.trading-cards.jyhad

Question about Charming Lobby

5 messages from 4 participants · 20 August 1995 – 27 August 1995
original thread on Google Groups

Terry Wright

What was the final decision on how this card is played? Last I heard, it reqired 3 actions on the users part, but could you also give a step by step example of how it works? -- Terry Wright | "Diplomacy is the art of letting Tww...@cs.usask.ca | someone else have your way." Saskatoon, Saskatchewan | - Danielle Vare Canada

James C. Clover

tww...@cs.usask.ca (Terry Wright) writes: > What was the final decision on how this card is played? >Last I heard, it reqired 3 actions on the users part, but >could you also give a step by step example of how it works? Vampire #1: Plays Charming Lobby Vampire #2: Calls a vote (possibly with 2 bonus votes) Vampire #3: Calls a second vote (which passes automatically) Wait... what's that I hear in the distance? Charming Lobby... something... CHARMING LOBBY SUCKS?!? How can you say such a thing? It's well worth tapping three vampires to pull off a maneuver that has a slim chance of succeeding! If you want a vote to pass automatically, it's called Cryptic Rider. So what if it costs a blood? It's infinitely easier to pull off, since you only have to tap two vampires, and the Rider is used AFTER the first vote, so (assuming nay votes a a bigger threat than intercept) you can call some seemingly innocuous vote before you call one that they will all regret. With CL, however, everyone will know that they are in for something nasty in the second vote, so they will vote down the first. I have never put Charming Lobby in my deck, and I don't plan to. You want 'em? -- Simeon ---------------------------- simeo...@bbs.fullcoll.edu

L. Scott Johnson

tww...@cs.usask.ca (Terry Wright) writes: > What was the final decision on how this card is played? >Last I heard, it reqired 3 actions on the users part, but >could you also give a step by step example of how it works? --- Subject: Revised Jyhad FAQ: 4/18/95 version Date: 18 Apr 1995 23:01:44 GMT Charming Lobby: 1) This card requires three vampires to be effective: one to play Charming Lobby, another to call the first vote, and the third to call the second vote. 2) The vote must be succesfully called for it to pass. --- So, for example: I tap Anson to take the Charming Lobby action. He is unblocked. (Action resolves - no effect yet) I tap Anneke to call a vote (say, Kine Resources Contested). Since Anson's Lobby was taken at Superior Presence, I (the Methuselah, not Anneke nor Anson) have two extra votes to cast during this referendum. The political action is unblocked, and I cast all my votes for it: 2 (Anson) + 3 (Anneke) + 1 (PA) + 2 (Lobby) = 8. It eventually passes. I then tap Aggripina to call a final vote (Nosferatu Justicar, say). It is unblocked, and aggripina names herself the new Justicar of the Nosferatu. --- That's an example of how it works when everything works in your favor. The Design team has not said (even though I've asked) what happens when: 1. All of your initial Political Actions are blocked (since Lobby says "(you) call a vote..." does the effect transfer to the next Methuselah? Does it hang around until your next turn? Does it fizzle? 2. All of your secondary Political Actions are blocked (since Lobby does *not* restrict the automatic success to your own votes - like Cryptic Rider does). How long does the effect last now? One initial answer from the Design Team to a general Lobby question included the idea that the second vote had to be called on the same turn - the DT had confused the Lobby with the Rider - Situation Normal :-). 3. The DT's current answer restricts the votes called to Political Actions, even though the Lobby text makes no such restriction. Bloodhunt votes should be able to take the place of either the initial or the secondary votes - not being restricted to only Political Actions (i.e., votes called by your vampires). Since WotC has once again abondoned this group, I expect no new clarification on any of these points. (nor the other five or so unanswered queries from myself and others). Welcome to the cold, lonely world of Jyhad :-). -- L. Scott Johnson (sjoh...@math.sc.edu) | These opinions are mine and http://www.math.sc.edu/~sjohnson | are subject to card text. Graphics Specialist and Jyhad Rulemonger. |

guest

jcl...@netcom.com (James C. Clover) wrote: >If you want a vote to pass automatically, it's called Cryptic Rider. So >what if it costs a blood? It's infinitely easier to pull off, since you >only have to tap two vampires, and the Rider is used AFTER the first >vote, so (assuming nay votes a a bigger threat than intercept) you can >call some seemingly innocuous vote before you call one that they will all >regret. With Cryptic Rider... First vote is succesful, means next vote passes automaticlly.. then you use a second vamp to call another vote= . the question is if this vampire is blocked.. does the cryptic rider still stand (your next vot passes automaticlly) or is it now = cancelled ?? andrew

James C. Clover

guest <sys...@physchem.kth.se> writes: >With Cryptic Rider... First vote is succesful, means next vote passes automaticlly.. then you use a second vamp to call another vote= >. the question is if this vampire is blocked.. does the cryptic rider still stand (your next vot passes automaticlly) or is it now = >cancelled ?? It's pretty clear to me that if you are blocked in your attempt to call a vote, then you didn't call a vote. Therefore, you could play Cryptic Rider, get blocked on the next several votes you call, and still get automatic passage on the one that finally does get through. Makes the card a little more impressive, don't you think? -- Simeon ---------------------------- simeo...@bbs.fullcoll.edu