According to the recent rules team ruling, if I have it right, you can
dump cards that give + stealth after a successful action. And also, you
may now use 2nd tradition to block an unstealth action. If all that's
true, can I now use an auspex card for intercept I don't need to get it's
superior effect when combat results?
-"Erik"
[ quoted text not captured ]
So long as the reacting vampire is not attempting to block at the
time the card is played, yes. (He can attempt to block immediately
after playing the card, of course).
--
L. Scott Johnson (vte...@regency.wizards.com)
Official VtES Net.Rep for Wizards of the Coast.
(*) - Subject to review by Rules Team
"L. Scott Johnson" <vte...@regency.wizards.com> writes:
>So long as the reacting vampire is not attempting to block at the
>time the card is played, yes. (He can attempt to block immediately
>after playing the card, of course).
This ruling is going to make the game much more complex than it already
is. And trying to keep the game from becoming too complex is one reason
we here for not making certain rulings.
How will it become more complex? Let's run through what will become the
now typical anti-S/B strategy.
Before, you could just decline to block and watch the S/B deck choke on
stealth cards. Here's how it will go now:
S/B: I bleed you.
Victim: Ok, I'm not attempting to block right now.
S/B: Ok, +1 stealth since I can burn it.
Victim: Ok, now I'm trying to block with [ insert vampire ].
But I have no intercept so I can't actually block. In any case,
you can't play anymore stealth cards.
S/B: Doh! I guess I can throw on this Conditioning at least.
This is just plain rediculous and adds unnecessary time to a game that
already requires a long time to play. LSJ, if you have the power to without
fear of punishment, tell the RT to pull their heads out of their butts on
this one.
Mike
mboh...@uiuc.edu
michael charles bohlmann wrote:
>
> "L. Scott Johnson" <vte...@regency.wizards.com> writes:
>
> >So long as the reacting vampire is not attempting to block at the
> >time the card is played, yes. (He can attempt to block immediately
> >after playing the card, of course).> Before, you could just decline to block and watch the S/B deck choke on> stealth cards. Here's how it will go now:
>
> S/B: I bleed you.
> Victim: Ok, I'm not attempting to block right now.
> S/B: Ok, +1 stealth since I can burn it.
> Victim: Ok, now I'm trying to block with [ insert vampire ].
> But I have no intercept so I can't actually block. In any case,
> you can't play anymore stealth cards.
> S/B: Doh! I guess I can throw on this Conditioning at least.
actually, according to some info i got.....those last two entries should
read:
Victim: Ok, now i'm trying to block with [vampire]. But i have no
intercept so i can't actually block. Therefore the block attempt fails,
and is over. since i'm not trying to block anymore, feel free to play as
much stealth as you want.
S/B: Ok, thanks. Faceless Night, +1, cloak the gathering, twice, from
different vampires....ahhh..now i draw that conditioning.....*blip* oh,
you're ousted? damn....at least i have got a clear hand to work with to
oust my next prey....
salem christ....
Karl Innes wrote:
>What ... ruling was this and by who?!!!!?
Newsgroups: rec.games.trading-cards.jyhad
Subject: Rules Team Rulings - 04/25/97
Date: Fri, 25 Apr 1997 07:27:07 -0700
Message-ID: <3360BF...@regency.wizards.com>
RULINGS FROM THE RULES TEAM
===========================
* The rule about adding stealth/intercept only applies when attempting
to block. It does not apply at other times. In particular, it does
not restrict adding steath with Form of Mist during combat resulting
from a successful (unblocked) action like Bum's Rush.
[ quoted text not captured ]