Hi everybody,
First question: does taste of vitae work at long range? I was under the
impression that a card explicitly has to say that it is ranged, or else
it only works at close range. Am I right?
Second: I've just deflected a bleed action and my predator goes to my
prey to find himself blocked by one of my prey's minions. Combat starts,
my predator plays form of mist. The action continues, but who is he
bleeding, does the deflection still work?
Third: How do sword of justice and immortal grapple combine? Does the
minion with the sword get an extra strike?
thanks again, janwillem.
wijsman <jw.wi...@planet.nl> wrote:
> First question: does taste of vitae work at long range? I was under the
No, it doesn't.
> Second: I've just deflected a bleed action and my predator goes to my
> prey to find himself blocked by one of my prey's minions. Combat starts,
> my predator plays form of mist. The action continues, but who is he
> bleeding, does the deflection still work?
Yes, the target of the bleed does not change. He's still bleeding your
prey.
> Third: How do sword of justice and immortal grapple combine? Does the
> minion with the sword get an extra strike?
I'd say that yes.
--
--
for more info msaari
finger msa...@cc.jyu.fi @jyu.fi
223 "was ist ist / was nicht ist ist möglich" -e.n.
In article <81lofm$l...@tukki.cc.jyu.fi>,
Mikko Saari <msa...@tukki.cc.jyu.fi> wrote:
> wijsman <jw.wi...@planet.nl> wrote:
> > First question: does taste of vitae work at long range? I was under
the
>
> No, it doesn't.
I think that work to long range because the text don't say nothing
respect the ranges.
> > Second: I've just deflected a bleed action and my predator goes to
> >my
> > prey to find himself blocked by one of my prey's minions. Combat
> >starts,
> > my predator plays form of mist. The action continues, but who is he
> > bleeding, does the deflection still work?
>
> Yes, the target of the bleed does not change. He's still bleeding your
> prey.
>
> > Third: How do sword of justice and immortal grapple combine? Does
> >the
> > minion with the sword get an extra strike?
>
> I'd say that yes.
Yes because the card I.G. says that only hand damage can play in this
round and the Sword affect to the hand damage with a +1 hand damage as
bonus,thus, the minion get the extra strike. ;)
Corruptor
Sent via Deja.com http://www.deja.com/
Before you buy.
On 26 Nov 1999, Mikko Saari wrote:
> wijsman <jw.wi...@planet.nl> wrote:
> > First question: does taste of vitae work at long range? I was under the
>
> No, it doesn't.
>
Yes, it does. Card text states nothing to the contrary, nor do any of the
rulings, as far as I can see.
I would be perfectly happy to see Taste of Vitae played after a long range
gun shot, for example.
> > Third: How do sword of justice and immortal grapple combine? Does the
> > minion with the sword get an extra strike?
>
> I'd say that yes.
It does get the extra strike. The extra strike comes from merely holding
the weapon, not from striking with it, so Immortal Grapple cannot negate
the additional strike it provides.
--
James Coupe
On Fri, 26 Nov 1999 10:58:12 +0100, wijsman <jw.wi...@planet.nl>
wrote:
>Hi everybody,>
>First question: does taste of vitae work at long range? I was under the>impression that a card explicitly has to say that it is ranged, or else
>it only works at close range. Am I right?
This ruling is for strike cards. (Entombment, Coma, etc., which do
not specify range.) Taste isn't a strike card and doesn't specify any
range that it "only" works at, so you can Taste of Vitae at long
range. You have to pretty much picture Kain (from Legacy of Kain)
casting Blood Shower to make it work, but still. :)
-- Derek
PEACE, n. In international affairs, a period of cheating
between two periods of fighting.
wijsman wrote:
>
> Hi everybody,
>
> First question: does taste of vitae work at long range? I was under the
> impression that a card explicitly has to say that it is ranged, or else
> it only works at close range. Am I right?
ToV works at any range, since it doesn't restrict the range at which it
can be used (and since it isn't a strike). Compare Pulled Fangs.
The rules restrict strike cards to close range (unless the card says
"ranged" or the strike does 'R' damage). [6.4.3.2] Non-strike combat
cards are not restricted.
> Second: I've just deflected a bleed action and my predator goes to my
> prey to find himself blocked by one of my prey's minions. Combat starts,
> my predator plays form of mist. The action continues, but who is he
> bleeding, does the deflection still work?
Yes. All Action Modifiers and Reaction cards are still in effect.
> Third: How do sword of justice and immortal grapple combine? Does the
> minion with the sword get an extra strike?
Yes. Grapple just prevents the minion from using the weapon as his strike.
He is free to use his weapons (and other equipment) for non-strike effects.
--
LSJ (vte...@wizards.com) V:TES Net.Rep for Wizards of the Coast.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.wizards.com/VTES/rules.asp
corr...@my-deja.com wrote in message <81mr91$s5r$1...@nnrp1.deja.com>...
>Yes because the card I.G. says that only hand damage can play in this
>round and the Sword affect to the hand damage with a +1 hand damage as
>bonus,thus, the minion get the extra strike. ;)
>
Minor correction. The damage bonus is only if you strike with the Sword (a
melee weapon), and is thus not allowed under an IG. The additional strike
counts as any other additional strike source (like Blur), and is thus
allowed...
Regards,
R. David Zopf
Atom Weaver
V:EKN Prince of Charlotte, NC
On Mon, 29 Nov 1999, LSJ wrote:
> wijsman wrote:
> >
> > First question: does taste of vitae work at long range? I was under the
> > impression that a card explicitly has to say that it is ranged, or else
> > it only works at close range. Am I right?
>
> ToV works at any range, since it doesn't restrict the range at which
> it can be used (and since it isn't a strike). Compare Pulled Fangs.
> The rules restrict strike cards to close range (unless the card says
> "ranged" or the strike does 'R' damage). [6.4.3.2] Non-strike combat
> cards are not restricted.
Out of curiousity, in light of this, why was it ruled that Blood to Water
can only be used at close range?
-davey!
[ quoted text not captured ]
"This is actually errata to the card, not a ruling; obviously it works at
range as printed. Sorry for the confusion." [TOM 14-JUL-1996]
http://www.deja.com/getdoc.xp?AN=168268537[ quoted text not captured ]
In article <384417DF...@wizards.com>,
LSJ <vte...@wizards.com> wrote:
> "davey! sprocket" wrote:
> > On Mon, 29 Nov 1999, LSJ wrote:
> > > wijsman wrote:
> > > > First question: does taste of vitae work at long range? I was
under the
> > > > impression that a card explicitly has to say that it is ranged,
or else
> > > > it only works at close range. Am I right?
> > >
> > > ToV works at any range, since it doesn't restrict the range at
which
> > > it can be used (and since it isn't a strike). Compare Pulled
Fangs.
> > > The rules restrict strike cards to close range (unless the card
says
> > > "ranged" or the strike does 'R' damage). [6.4.3.2] Non-strike
combat
> > > cards are not restricted.
> >
> > Out of curiousity, in light of this, why was it ruled that Blood to
Water
> > can only be used at close range?
>
> "This is actually errata to the card, not a ruling; obviously it
works at
> range as printed. Sorry for the confusion." [TOM 14-JUL-1996]
Now I'm confused. Is Blood to Water usable at long range, too, or not?
[ quoted text not captured ]
[ quoted text not captured ]
Blood to Water [AH] - Combat (tha) (2)
* The "otherwise" refers to the opposing minion *being* an Ally. Blood to
Water won't burn vampires. [TOM 19960607]
* Blood to Water can't be used at long range. [RTR 19960708]
* Blood to Water can't be played until range is determined.
[RTR 19961113]
[ quoted text not captured ]
On Wed, 1 Dec 1999 carlos_...@my-deja.com wrote:
> Now I'm confused. Is Blood to Water usable at long range, too, or not?
No, it isn't.
There was a ruling issued which stated that it couldn't be. However,
someone pointed out that that's not what rulings do, and that it should
actually have been issued as an errata. The point is basically what an
errata does (fixes a mistake) and what a ruling does (which isn't that).
Essentially, a brief game of semantics.
However, the end result is that Blood to Water is only usable at close
range.
--
James Coupe
(TO REPLY VIA E-MAIL, STRIP 'XYXYX' FROM THE ADDRESS)
LSJ <vte...@wizards.com> writes:
>carlos_...@my-deja.com wrote:>> LSJ <vte...@wizards.com> wrote:
>> > "davey! sprocket" wrote:
>> > > Out of curiousity, in light of this, why was it ruled that Blood to
>> > > Water can only be used at close range?
>> >
>> > "This is actually errata to the card, not a ruling; obviously it
>> > works at range as printed. Sorry for the confusion." [TOM 14-JUL-1996]
>>>> Now I'm confused. Is Blood to Water usable at long range, too, or not?>>Blood to Water [AH] - Combat (tha) (2)
>
> * The "otherwise" refers to the opposing minion *being* an Ally. Blood to
> Water won't burn vampires. [TOM 19960607]
> * Blood to Water can't be used at long range. [RTR 19960708]
> * Blood to Water can't be played until range is determined.
> [RTR 19961113]
I think what may be confusing people is if you go look at the Rulemonger
website, which is pointed at by the official WoTC V:tES page, you'll see
that these things are divided into "Errata", "Rullings", and "Clarifications".
The first bullet is currently listed as a "Clarification", which makes sense.
The third is listed as "Errata", which is certainly called for. But the
second "bullet", which I believe amounts to "Errata", is listed as a
"Ruling". So if you looked at the fully errataed text to Blood to Water,
you'd notice that it can't be played until range is determined. But you'd
have to look at the ruling (which doesn't seem to have any arguable basis
in terms of game rules to exist) in order to understand why it would make
a difference.
Fred