rec.games.trading-cards.jyhad

A Den of Betrayers - play and rules questions

7 messages from 5 participants · 22 June 2004 – 25 June 2004
original thread on Google Groups

Hollowboy

First the general stuff: I want to check that Betrayer usually only "works" with Uriah Winter. The Betrayer options I can see are: 1) B and Uriah, and use Seeds of Corruption to nail him to your prey. 2) B and Uriah, with Uriah running freely around the table due to his special ability. 3) B and a huge crypt, use Recruitment, and HOPE that your prey is using vampires from the groups that you picked. 4) put B it in a normal deck as a preyer card ...I'd hate to be missing 5) the option that actually works Since Betrayer is limited to a couple of dodgy decks, are people willing to trade many-for-1? How many Betrayers would you give for a single higher utility card (Such as Pulled Fangs, Freak Drive, Sniper Rifle - the sort of card that is hardish to get, yet relatively widely useful). I guess estimates of relative worth belong here, but for actual trade propositions, please email me rather than clutter the forum (PS I live in Australia). Now the rules questions. The re-hash is: Hollowboy wrote: > My question is for where there are no Seeds on Uriah, and he is free > to stroll. > > Example: 3 player game. My prey has Uriah. I have an uncontrolled > Uriah. I use Anson to play 2 Betrayers, naming my prey. I then call a > Parity Shift and a KRC, reducing my prey to 1 pool. > > My prey untaps, and is now on the lowest pool, so he orders his untap > phase to move Uriah straight away - my predator now controls him. My > prey takes no damage from Betrayer. > > Question: That's correct play, yes? The ruling: "If a player takes > control of the vampire that is the target of the betrayer, that player > takes the pool loss." ...supports this. Yes. > Also, if a player has 3 Betrayers targeting them, can they guess 3 > times in a single turn (coughing up 6 pool total)? Or can they only > guess once, for one Betrayer? They can guess once for each Betrayer, for a total of 3 guesses. ++++++++ Similar premise, new question, new example: 5 player game, I'm player A, who is preying on B, preying on C, etc. I untap, and give Uriah to my prey, then in my Master phase, I use him to play 3 Betrayers (from the army waiting in Storage Annexes). As I end my turn, and B starts her turn, relevant info is: A 5 pool, 3 betrayers in play (Anson, Parthenon) B 7 pool, controls Uriah, has vote lock (3 Princes, 1 Justicar) C 5 pool D 8 pool E 5 pool Player B has a cunning plan: she will use the Betrayers to lower her pool, then call 2 Parity Shifts in one turn, to oust C and make a good start on D. ...so B burns 3 pool to the Betrayers, and uses the "additional" clause to burn 3 pool, to guess 'the Betrayer is Uriah Winter', for each of the Betrayers. This drops her pool to 1. Once this is resolved Player B *then* re-check's Uriah's text, 'I guess this guy is yours now', and she passes Uriah on to player C. B goes on to call Parity Shift, stating that all of C's pool will go to A. The vote passes, C is ousted, and B gains 6 pool for that putting B on 7 pool. B still has less pool than D, so B calls another Parity Shift, and her plan is realised. Question: is the timing here legal? Or should B burn 3 pool to the basic text of the Betrayers, giving a new total of 4 pool, and then - before doing anything else - be forced to pass on Uriah immediately - and thus not be able to burn 3 more pool by guessing at the Betrayer? One argument could be: player B can play as per the example, reducing herself to 1 pool, because it's all happening in the untap phase, and according to the rules, B may order that phase however she pleases. My counter-argument is: Card text overrides general rules. Uriah's text says if <condition exists> do <action> ...and my interpretation is that *as soon as* <condition exists> the <action> *must* be done. Hence, B could not use Betrayer to go lower than 4 pool. Sub-question: in cases of multiple Betrayers, does the straight "burns 1 pool" text for each card resolve before the "additional" part of any card can be looked at? Specifically, for a similar example: 5 player game, I'm player A, who is preying on B, preying on C, etc. At the start of B's turn, relevant info is: A 5 pool, 3 betrayers in play (Anson, Parthenon) B 7 pool, controls the triple-cursed Uriah C 5 pool D 8 pool E 5 pool ...can B choose to burn 1 pool for the first Betrayer, then burn 1 "additional" pool for the first Betrayer (saying 'the Betrayer is Uriah Winter', and thus burning the card), and *then* move on to address the next copy of Betrayer? Or does B have to burn 3 non-"additionally" pool first, before any guessing can begin? For player B, the pool cost is the same, the difference to the game is whether the Uriah that she passes on is triply- or merely double-cursed. Betrayer [Jyhad:R, VTES:R] Cardtype: Master Master. <Name a Methuselah who controls a vampire who is also in your uncontrolled region. Put this card into play. The vampire's controller burns 1 pool during his or her untap phase. He or she> can burn an additional <pool> to guess the name of the <vampire>. If the guess is correct, <this card> is burned. Uriah Winter [Jyhad:V, VTES:V] Cardtype: Vampire Clan: Caitiff Group: 1 Capacity: 1 Discipline: for pot <Camarilla:> If your prey has more pool than you do at the beginning of your untap phase, he or she takes control of Uriah [during your untap phase].

Flux

Hollowboy wrote: <snip> > 5 player game, I'm player A, who is preying on B, preying on C, etc. > > I untap, and give Uriah to my prey, then in my Master phase, I use him > to play 3 Betrayers (from the army waiting in Storage Annexes). As I > end my turn, and B starts her turn, relevant info is: > > A 5 pool, 3 betrayers in play (Anson, Parthenon) > B 7 pool, controls Uriah, has vote lock (3 Princes, 1 Justicar) > C 5 pool > D 8 pool > E 5 pool > > Player B has a cunning plan: she will use the Betrayers to lower her > pool, then call 2 Parity Shifts in one turn, to oust C and make a good > start on D. > > ...so B burns 3 pool to the Betrayers, and uses the "additional" > clause to burn 3 pool, to guess 'the Betrayer is Uriah Winter', for > each of the Betrayers. This drops her pool to 1. Once this is resolved > Player B *then* re-check's Uriah's text, 'I guess this guy is yours > now', and she passes Uriah on to player C. Uriah's text only checks pool totals at the beginning of the untap phase. It's only the actual change of control that can be ordered. So Uriah's ability doesn't even trigger. <snip> > Sub-question: in cases of multiple Betrayers, does the straight "burns > 1 pool" text for each card resolve before the "additional" part of any > card can be looked at? <snip example> Any card's effect by default should be occur all at once, nothing in this case counters that ruling - quite the contrary in fact, the wording suggests the 'additional' payment is part of the original payment and not a separate effect. Ie, pool burning ('basic' and 'additional') and guessing from each card must all occur before dealing with any other effect. You have to deal with each Betrayer's effect completely before moving on to the next. Flux [ quoted text not captured ]

Colin McGuigan

Hollowboy wrote: > ...so B burns 3 pool to the Betrayers, and uses the "additional" > clause to burn 3 pool, to guess 'the Betrayer is Uriah Winter', for > each of the Betrayers. This drops her pool to 1. Once this is resolved > Player B *then* re-check's Uriah's text, 'I guess this guy is yours > now', and she passes Uriah on to player C. > > Question: is the timing here legal? Or should B burn 3 pool to the > basic text of the Betrayers, giving a new total of 4 pool, and then - > before doing anything else - be forced to pass on Uriah immediately - > and thus not be able to burn 3 more pool by guessing at the Betrayer? Uriah's card text is clear that the pool totals are checked at the beginning of the untap phase, not "during" the untap phase. At the beginning of the untap phase, B has more pool than C, so Uriah stays put. B may then burn 6 pool in relation to the 3 Betrayers, though, so the rest of B's plan would still work. > ...can B choose to burn 1 pool for the first Betrayer, then burn 1 > "additional" pool for the first Betrayer (saying 'the Betrayer is > Uriah Winter', and thus burning the card), and *then* move on to > address the next copy of Betrayer? Or does B have to burn 3 > non-"additionally" pool first, before any guessing can begin? > > For player B, the pool cost is the same, the difference to the game is > whether the Uriah that she passes on is triply- or merely > double-cursed. B may order untap as B wishes, so B could burn a pool for Betrayer #1, and then another pool to guess, before moving onto Betrayer #2. --Colin McGuigan

Hollowboy

> > Question: is the timing here legal? Or should B burn 3 pool to the > > basic text of the Betrayers, giving a new total of 4 pool, and then - > > before doing anything else - be forced to pass on Uriah immediately - > > and thus not be able to burn 3 more pool by guessing at the Betrayer? > > Uriah's card text is clear that the pool totals are checked at the > beginning of the untap phase, not "during" the untap phase. At the > beginning of the untap phase, B has more pool than C, so Uriah stays put. > > B may then burn 6 pool in relation to the 3 Betrayers, though, so the > rest of B's plan would still work. > Good point, and based on card text, I'd say you are right. My only doubt comes from an earlier post - I asked about Betrayer, and made this misassumption about when Uriah's text was checked. LSJ answered/corrected everything else, but he didn't pick up on my misassumption then, so until just now, I thought it had official backing :-) My text was: +++ ...an unfettered Uriah / Betrayer combo can hurt everybody, but never for much. If I put 4 Betrayers on him, most players would order their untap phase to take (for example) 2 points of pool loss, reducing their pool below their prey's, and then hand Uriah on, ignoring the other 2 Betrayers. +++

scrote

Colin McGuigan <magu...@BGONEspeakeasy.net> wrote in message news:<bSmdnbRZ3KX...@speakeasy.net>... <snip> > > Uriah's card text is clear that the pool totals are checked at the > beginning of the untap phase, not "during" the untap phase. At the > beginning of the untap phase, B has more pool than C, so Uriah stays put. > From the online clarifications: Terminology: "At the start of the untap phase" is another way of specifying "during the untap phase". Neither phrasing specifies a period of time before the other. So does "At the start" differ from "at the beggining" (as with Uriah) then? <snip> Cheers, -Scrote > > --Colin McGuigan

LSJ

scrote wrote: > Terminology: > "At the start of the untap phase" is another way of specifying "during > the untap phase". Neither phrasing specifies a period of time before > the other. > > So does "At the start" differ from "at the beggining" (as with Uriah) > then? Yes. The ruling is for effects. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

Hollowboy

LSJ <vte...@white-wolf.com> wrote in message news:<QMcCc.19424$OB3....@bgtnsc05-news.ops.worldnet.att.net>... > scrote wrote: > > Terminology: > > "At the start of the untap phase" is another way of specifying "during > > the untap phase". Neither phrasing specifies a period of time before > > the other. > > > > So does "At the start" differ from "at the beggining" (as with Uriah) > > then? > > Yes. The ruling is for effects. From this, I assume that Uriah's ability is only checked once, at the start of the untap phase, and then not again during that untap phase? When I posted about Betrayer earlier, LSJ's answer simply snipped out the text: "an unfettered Uriah / Betrayer combo can hurt everybody, but never for much. If I put 4 Betrayers on him, most players would order their untap phase to take (for example) 2 points of pool loss, reducing their pool below their prey's, and then hand Uriah on, ignoring the other 2 Betrayers." ...since LSJ didn't correct me earlier, I assumed I had gotten it right, and that Uriah's ability can be triggered at any point in the untap phase, as long as it's condition is met. Now LSJ seems to be saying the opposite, hence, confusion.