rec.games.trading-cards.jyhad

[Tournament Report] Delaying Tactics: Boston

6 messages from 5 participants · 11 November 2004 – 14 November 2004
original thread on Google Groups

Ben Swainbank

Josh Feuerstein did this tournament write-up. The deck and notes at the end are mine. Delaying Tactics: Boston took place on Sunday, October 17. We had 9 players: Scott Gomes (Count Germaine combat) Ben Swainbank (cel/for/pot Jimmy Dunn combat) Josh Feuerstein (Gangrel-Antitribu stealth bleed) Alex Skrabut (Salubri-Antitribu combat) Matt Hirsch (Ahrimanes combat) Ben Peal (Weenie Anarchs with lots of stuff) Edward McGlynn (Tzimisce Kraken's Kiss combat) DJ Chagnon (Gangrel-Antitribu pot/pro combat) Chris O'Brien (Toreador Aching Beauty) Note that it was a very.. ahem.. fighty.. tournament. Although the real kicker to me was when Sebastian Goulet, full-force bleeding Peal for 7, got Archon Investigated. Then re-influenced. Then Archon Investigated again for the same crime. Guess he didn't learn his lesson! The final round was: Scott G(3) Ben S (1) Josh F (4) Alex S (5, by a die roll tied with Ben P) Matt H (2) (Numbers in parentheses were standings before the final) The final outcome was Ben Swainbank with 4 vp, and Matt with 1 VP. Here are Ben's winning deck notes: Deck Name : A Dunn Deal Author : Ben Swainbank Crypt (12 vampires) Capacity min: 4 max: 7 average: 4.84 ------------------------------------------------------------ 5x Jimmy Dunn 4 CEL POT for Pander:2 1x Richter, The Templ 7 CEL POT for pre !Brujah:2 1x Theo Bell Adv 7 CEL POT PRE aus dom Brujah:2 1x Pug Jackson 6 CEL POT for pre primogen Brujah:3 1x Dr. Julius Sutphen 5 POT dom obt bishop Lasombra:3 1x Terry 5 POT aus dom san Blood Bro:2 1x Earl 4 dom for pot Ventrue:3 1x Victor Tolliver 4 CEL pot !Brujah:2 Library (90 cards) ------------------------------------------------------------ Master (12) 2x Blood Doll 1x Dreams of the Sphinx 1x Dummy Corporation 1x Fame 6x Haven Uncovered 1x Tension in the Ranks Action (10) 1x Ambush 2x Bum's Rush 2x Games of Instinct 2x Harass 3x Flurry of Action Action Modifier (6) 3x Conditioning 3x Freak Drive Combat (58) 12x Pursuit 1x Hidden Strength 5x Skin of Steel 3x Soak 5x Taste of Vitae 9x Immortal Grapple 4x Thrown Sewer Lid 11x Torn Signpost 5x Undead Strength 3x Weighted Walking Stick Event (1) 1x Dragonbound Reaction (3) 3x Deflection Crafted with : Anarch Revolt Deck Builder. [Tue Oct 19 21:11:54 2004] Deck and Tournament Notes: The deck is a pretty mean rush-combat deck which hits hard, ousts ok, and can beat most kinds of combat defense.The key innovation here are the 5 Jimmy Dunns. They are there to insure that one or more show up on the initial draw - Jimmy is a powerhouse and a great bargain. And if Jimmy gets smacked down I can deploy the "emergency backup Jimmy" -- exploiting his card text to get a fresh minion and avoid blowback from my own Dragonbound. This tournament was very, very fighty, even by Boston standards. Most players were packing heavy combat and even the non-combat decks had agg-pokes. It was also very evenly matched - a nine player tournament where 6 different players got table wins. 1GW and 5VP gave me top seed which allowed me to stay away from Matt's Ahrimanes, which had out-maneuvered me in round 1 and let them tangle with Scott's CEL,FOR gun deck. I got to pick on the only non-combat deck at the finals table, Josh's Dom !Gangrel and get the momentum for the table win.

Mongrel Matt Hirsch

"Ben Swainbank" <bswai...@hotmail.com> wrote in message news:<1100194525.1...@c13g2000cwb.googlegroups.com>... > 1GW and 5VP gave me top seed which allowed me to stay away from Matt's > Ahrimanes, which had out-maneuvered me in round 1 and let them tangle > with Scott's CEL,FOR gun deck. I got to pick on the only non-combat > deck at the finals table, Josh's Dom !Gangrel and get the momentum for > the table win. Actually, I intentionally kept Ben cross-table from me at the finals. Even though I had him beat in round 1, those combats involved a lot of top-decking and lucky draws for me. (apparently, I did a good job of hiding that fact) In round 2, we ran into each other again and my hand jammed on masters and unusable actions, so I ended up losing that one. I didn't think I wanted to be near Ben in the final round. So when the finals seating came around, I was second seed, and the table lookded like this: Scott -> Josh -> Alex I knew that Josh was the 'soft target' because he was the only person without a combat deck. So I picked the seat across from Josh expecting that Ben would take the easier prey. Also, Alex kind of has a reputation for being an 'upstream' player, so being his prey is usually a good choice. Also, Josh was playing a merged Sebastian Goulet, and my deck was running 4 retainers and 3 allies. He had used Sebastian's merged special ability on me cross-table in one of the prelim rounds. So I had no compunctions about putting him in the meat grinder between Ben and Alex so that I could play my deck freely. :) -Matt

spinney99

"Ben Swainbank" <bswai...@hotmail.com> wrote snip tourney and deck > > Deck and Tournament Notes: > > The deck is a pretty mean rush-combat deck which hits hard, ousts ok, > and can beat most kinds of combat defense.The key innovation here are > the 5 Jimmy Dunns. They are there to insure that one or more show up on > the initial draw - Jimmy is a powerhouse and a great bargain. And if > Jimmy gets smacked down I can deploy the "emergency backup Jimmy" -- > exploiting his card text to get a fresh minion and avoid blowback from > my own Dragonbound. did i miss a change... you still can't bring a new jimmydunn out to contest your own, correct? which seems to be what's implied here... correct me please... spore snip the rest

Piers

His rules text is "Sabbat: Jimmy Dunn cannot be contested. If a second Jimmy comes into play, burn the first Jimmy in play instead of contesting him." So the first Jimmy is burned before it can be contested - At least that's my reading of it. Piers [ quoted text not captured ]

LSJ

[ quoted text not captured ] Except for top-posting, Piers is correct. :-) Google: jimmy dunn contest self author:LSJ -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

spinney99

LSJ <vte...@white-wolf.com> wrote in message news:<03qld.15276$7i4....@bgtnsc05-news.ops.worldnet.att.net>... > Piers wrote: > > His rules text is > > "Sabbat: Jimmy Dunn cannot be contested. If a second Jimmy comes into play, > > burn the first Jimmy in play instead of contesting him." > > > > So the first Jimmy is burned before it can be contested - At least that's my > > reading of it. > > > > Piers > >> > >>did i miss a change... you still can't bring a new jimmydunn out to > >>contest your own, correct? which seems to be what's implied here... > >>correct me please... > >> > >>spore > > Except for top-posting, Piers is correct. :-) > > Google: jimmy dunn contest self author:LSJ thank you both. look out world, here comes turbo JD. he becomes one of the top places to drop DOM skill card! can't believe i didn't read that right in the first place. he actually states it Twice! john