Henrik Isaksson#
We were unfotrunate enough to end up with 11 players, so we tried out a non-archon allowed setting.
4 prelimenary rounds where everyone sat out one game each, leaving everyone at 3 games played. It
worked out quite nicely, as we didn't need to stop for food as everyone could eat when they weren't
playing.
The participants were:
Sten Düring - Played a funny weenie concealed saturday night special with dragon breath rounds.
Scared a lot of people but failed to score more that 1 VP.
Beatrice Düring - played a deck with 15+ temptation. Caused a lot of havoc, and got herself 1 GW and
3 VP.
Alex Hall - played a diversion deck, with some walking sticks. Didn't like to get his cardless go
anarch actions blocked... no VPs.
Henrik Oscarsson - played gangrel w. serpentis for temptations. Lots of earthmelds and form of
mists. 6,5 VP and 1 GW.
Roger "zeroVP" Carhult - played Lasombra fortitude deck. Looked pretty toolboxy... 0 VP...
PO Nilsson - Played his ani-cel deck. Forgot terror frenzy and drawing out the beast. Scored zero.
Martin Johansson - group 2-3 highcap tremere with anathemas and lot's of theft and telepathic
tracking. 4 VP and a GW.
Joakim Rapp - classic Eurobrujah close range deck. 4,5 VP and a GW.
Johan Carlson - nice war ghoul deck with anarch angle. Used cry wolf to rush and then "feed" a new
warghoul. Also stealth and intercept stuff from being anarch. 1,5 VP.
Daniel Bakken - Some kind of gangrel deck with dog packs for anti-CE. 0 VP.
Henrik Isaksson - Kiasyd stealth bleed/intercept combat deck. 11 VP, 3 GW.
Final seating:
Beatrice -> Henrik Oscarsson -> Martin Johansson -> Henrik Isaksson -> Joakim Rapp
Final started out quite slow, noone wanting to draw the table's attention on him as there were
plenty of oppurtunites for crosstable interaction (two temptation deck, theo bell on the eurobrujah
side, powerbase montreol out for example)
I (henrik isaksson) didn't draw and stone travel in the beginning and therefor didn't dare attack
the brujahs (who I know was packing plenty of 2nd tradition). I had 4 minions out for a while even
though the tremere blocked 4 superior govern, but theo bell pulled the disarm amarath trick on
Kassiym reducing the squad to 3. Beatrice had after a while temptated all for brujahs two of my
minions and one gangrel and put pressure on the gangrels. The gangrels managed to oust the tremere
though (who didn't succed with anything in the game) and put a Gambit accepted in play. I was
thinking about back-ousting the gangrels with Julias abilty (bleed anyone) but didn't have stealth.
It was very close, but the setites eventually died to the brujahs. After that, it got even closer
with a serie of governs the brujahs were ousted. Marconius had at this time mr winthrop, IR goggles,
eternal vigilance and the rack, and with both players almost out of cards the gangrels couldn't get
through, not even with help of gambit.
Me made a ruling error in the end, when Henrik O wanted to withdraw. We thought he'd get the gambit
VP plus his own, giving us 2 each, and as I wanted the GW I didn't allow it. After reading ruling I
think the gambit VP would have disappeared, which would have given gangrels 1, brujah 1 and kiasyd
2, which I would have allowed (better a guarantied GW with 2 VP than a good chance on a GW with 4
VP)
No support from WW, as it's too messy to get it nowadays...
Decklist:
Deck Name: Kiasyd Stealth bleed/Intercept combat
Created By: Henrik Isaksson
Description: Get Marconius out and govern out the smaller ones. Exploit the intercept/stealth card
aura absorption. Also stone travel means you don't get into combat when your acting, which makes
life easier! =)
The rack + eternal vigilance wins the endgame every time!
Crypt: (12 cards, Min: 22, Max: 35, Avg: 7,00)
----------------------------------------------
2 Beatrice L'Angou aus dom MYT nec 5, Kiasyd
1 Bartholomew AUS dom MYT NEC obt 8, Kiasyd
3 Julia Prima aus DOM myt OBT 7, Kiasyd
3 Kassiym Malikhair dom for MYT OBT 6, Kiasyd
3 Marconius DOM MYT OBT pot 9, Kiasyd, Archbishop
Library: (90 cards)
-------------------
Master (17 cards)
3 Anarch Troublemaker
2 Blood Doll
1 Direct Intervention
1 Dreams of the Sphinx
1 Gambit Accepted
1 Giant's Blood
1 KRCG News Radio
3 Minion Tap
1 Pentex Subversion
2 Powerbase: Montreal
1 Rack, The
Action (18 cards)
1 Daemonic Possession
4 Eternal Vigilance
1 Far Mastery
10 Govern the Unaligned
2 Graverobbing
Action Modifier (6 cards)
1 Foreshadowing Destruction
5 Stone Travel
Political Action (1 cards)
1 Cardinal Benediction
Reaction (12 cards)
4 Eyes of the Night
8 Forced Awakening
Combat (24 cards)
4 Arms of the Abyss
1 Darkling Trickery
3 Darkness Within
7 Earth Swords
4 High Ground
5 Taste of Vitae
Equipment (3 cards)
2 IR Goggles
1 Sport Bike
Combo (9 cards)
9 Aura Absorption
--
/Henrik Isaksson
with 8 tournament GW in a row...