rec.games.trading-cards.jyhad

Armor of Caine`s Fury

4 messages from 4 participants · 22 March 2006
original thread on Google Groups

Dugrim

[pre] Prevent 1 damage. [val] Only usable before range is determined. This vampire may prevent 1 damage from the opposin minion`s strikes each round. Frenzy cards cannot be played on this vampire; cancel the effects of any Frenzy cards that already have been played on this vampire this combat. [VAL] As [val] above, but this vampire may prevent 2 damage from the opposin minion`s strikes each round. This card prevent 1 (or 2) damage to EACH strike in each round, or prevent 1 (or 2) damage from a strike in each round? Eg: play Armor at VAL. Opposing minion with POT - CEL. Play Torn Signpost then Blur. h3+h3+h3. Prevent 2 damage from a strike (damage total = 7)? Or prevent 2 damage from each strike (damage total = 3)? Thanks

The_Baital

[ quoted text not captured ] from reading card text, i´d say you prevent 2 damage from the total damage from the opposing minion´s strikes, thus in the scenario you described, the total non-prevented damage would be at 7. cheers luciano "the baital" de sampaio vekn anarch baron de curitiba

LSJ

[ quoted text not captured ] Correct. Card text: "each round" not "each strike"

Fabio 'Sooner' Macedo

[ quoted text not captured ] Yeah. "Each round" clarifies it - if it were to allow you to prevent 2 damage from each strike, it would say each strike :) The reasons why the card is worded that way are - you can't use it to prevent damage from environmental sources (Carrion Crows etc.) - you can "activate" it in any strike you're taking according to your needs. against the pot/cel user, you can wait and activate the "prevent 2 damage" at the last strike if you want to. Fabio "Sooner" Macedo