"After playing this card, you cannot play another action modifier to
further increase the bleed for this action. [ser] +1 bleed. [SER]
Burn one of your corruption counters from a minion controlled by the
target Methuselah to get +3 bleed against that Methuselah."
When does the superior version take effect : is it, like Dis Pater,
when the bleed against that methuselah is succesful, or just when the
bleed is attempted ? In which case, if the bleed succeeds on someone
else (or fails) RoD doesn't give any bleed bonus and the counter is
burned anyway, right ?
Reforming Orpheus
"Orpheus" <orphe...@free.fr> a écrit dans le message de
news:1129213691.8...@f14g2000cwb.googlegroups.com...
[ quoted text not captured ]
It's an action modifier, you can play it when you want during the action.
When you do it, just burn a corruption counter. It's like 'Conditionning':
you burn one blood on your vampire when you play it, even if the action is
blocked.
Orpheus wrote:
> "After playing this card, you cannot play another action modifier to
> further increase the bleed for this action. [ser] +1 bleed. [SER]
> Burn one of your corruption counters from a minion controlled by the
> target Methuselah to get +3 bleed against that Methuselah."
>
> When does the superior version take effect : is it, like Dis Pater,
> when the bleed against that methuselah is succesful, or just when the
> bleed is attempted ?
Like Threats -- it takes effect when played (and must be played before
the "is successful" part).
> In which case, if the bleed succeeds on someone
> else (or fails) RoD doesn't give any bleed bonus and the counter is
> burned anyway, right ?
If bounced to a different Methuselah, there's no bonus. If bounced
back, the bonus again applies.
If the action is not successful, the question of bleed bonus being
applied is moot.