What happens if I have a 9-cap and an 8-cap in play. The 8 cap has the
soul gem and is burned. The vampire I draw from my crypt is the 9-cap I
already have in play.
Do I burn the incoming copy, and then draw the next one and check the
soul gem against that? Or against the original 8-cap? Or do I burn the
incoming copy and the soul gem and then dont draw another?
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Well, if the 8-cap burns and you find a 9-cap, it never enters play, it
goes to the uncontrolled region per card text on Soul Gem of Etrius.
I will now rewrite your scenario with more interesting results ...
I have a 7-cap and 6-cap in play. The 7-cap has a Soul Gem and is
burned. The vampire I draw is the 6-cap I already have in play. What
happens?
The 6-cap enters play with the Soul Gem, full blood, and then burns
because I cannot self contest. This triggers the Soul Gem and I check
the next vampire vs a capacity of 6, the vampire that just burned.
I am not LSJ, but I did create Turbo Baron, so I am pretty up-to-date
on Soul Gem tricks. Later versions of Turbo Baron used 1x The Baron (9
cap), 2x Potchli (8 cap), and the rest 7 cap and below. I wanted to
increase my chances of getting Potchli in play (and the sooner the
better), since his card recycling ability is very nice for a combo
deck, and if I already had Potchli in play, he would safely burn and I
would get my next vampire (the rest being less than 8 cap). In some
versions I played with 3x Potchli, since I would only run into a
problem if I had Potchli in play, flipped Potchli to the Soul Gem and
then flipped the other Potchli after the contesting burning.
Later,
~Rehlow
Rehlow wrote:
> I have a 7-cap and 6-cap in play. The 7-cap has a Soul Gem and is
> burned. The vampire I draw is the 6-cap I already have in play. What
> happens?
>
> The 6-cap enters play with the Soul Gem, full blood, and then burns
> because I cannot self contest. This triggers the Soul Gem and I check
> the next vampire vs a capacity of 6, the vampire that just burned.
Correct.
http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/1b097a8c4e9dea18
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Dammit. I wanted to use the repeatability of the diablery action and
Tylers untap ability together with for instance Victorine Lafoucarde,
to limit the cards required for a recycling to force of will (with a
couple of conditionings for boost)..
I'll have to go with my one of my other ideas instead then... :(
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Remember that vampires with superior fortitude can choose to play Force
of Will at inferior. If after paying for Force of Will (and any other
cards like Conditioning) the vampire is at zero blood, the 2 aggravated
damage from inferior FoW will burn them, setting off your Soul Gem.
Later,
~Rehlow
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Yes? What do you mean?
I create and play quite a few of turbo and turbolike decks. But I want
to use as few cards as possible for them to make it flow as easy as
possible. This would have been sweet because it was only 1 card
(Victorine gets soul gem, force of will, goes to torpor, diblarized by
Tyler who untaps, rinse-repeat).
I'll try my Jacob the Glitch thing instead.
niko...@hotmail.com wrote:
>
> Yes? What do you mean?
> I create and play quite a few of turbo and turbolike decks. But I want
> to use as few cards as possible for them to make it flow as easy as
> possible. This would have been sweet because it was only 1 card
> (Victorine gets soul gem, force of will, goes to torpor, diblarized by
> Tyler who untaps, rinse-repeat).
>
> I'll try my Jacob the Glitch thing instead.
>
Frontal Assault, Jacob with Soul Gem rushes your prey, 2x Weather
Control, Burst of Sunlight, rinse, repeat? Is that your Jacob thing?
Because *that* Jacob thing would be awesome. S:CE sucks for it though.
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Hehe, that sounds funny. No, I'm trying to work with a different angle
right now. It's more card heavy than my other turbotries, but it should
have other advantages.
I want to try something with Jacob getting an infernal familiar, freak
drive, reanimated corpse, daring the dawn. Rinse-repeat.
Either that or replace the daring with force of will. That would give
bleeds for 2 along the way, but it would mean that each zombie would be
around for one less turn.
Either way, it would be quite devastating to have 10 zombies out on
turn 3..
Its the only way 'around' his huge disadvantage that I have found,
since when a turbo deck stops its usually because you NEED
handcycling.. :)
Merlin wrote:
> Chris Berger wrote:
> >
> > Frontal Assault, Jacob with Soul Gem rushes your prey, 2x Weather
> > Control, Burst of Sunlight, rinse, repeat? Is that your Jacob thing?
> > Because *that* Jacob thing would be awesome. S:CE sucks for it though.
>
> A vampire can play only 1 Weather Control each combat.
>
> With hitback he'd burn at 1x WC+BoS, tho.
>
Ah, damn text migrations. That one's from a while ago too, but I guess
I never noticed it. I guess 1 Weather Control + BoS isn't so bad. It
only fails to burn you when they dodge (as compared to 2x WC + BoS).
More damage to the enemy before burning is preferrable, obviously, but
that's okay. Too bad there isn't a Blood to Water equivalent that's
usable first round, like spend 2 blood to make the opposing vampire
burn 2 or 3 blood.
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Go for Serenading the Kami. Jacob spends one on that, loses a blood to
Weather Control. Burns himself with Burst.
Or cut the Weather Control and use Perfect Clarity.
Not that I think it'll be a great deck or anything, but Jacob would
probably fairly reliably burn.
Matt Morgan
Matthew T. Morgan wrote:
> Go for Serenading the Kami. Jacob spends one on that, loses a blood to
> Weather Control. Burns himself with Burst.
>
> Or cut the Weather Control and use Perfect Clarity.
>
> Not that I think it'll be a great deck or anything, but Jacob would
> probably fairly reliably burn.
The Perfect Clarity would also stop the opposing minion from playing
Majesty (and other pre combat cards), too, wouldn't it? That's got to be
good...
--
salem
http://users.tpg.com.au/adsltqna/vtes/
(replace 'hotmail' with 'yahoo' to email)
Salem wrote:
> Matthew T. Morgan wrote:
>>> Go for Serenading the Kami. Jacob spends one on that, loses a blood
>> to Weather Control. Burns himself with Burst.
>>
>> Or cut the Weather Control and use Perfect Clarity.
>>
>> Not that I think it'll be a great deck or anything, but Jacob would
>> probably fairly reliably burn.>
> The Perfect Clarity would also stop the opposing minion from playing
> Majesty (and other pre combat cards), too, wouldn't it? That's got to be
> good...
>
"pre" being "presence". Not "pre-combat" cards (although I guess it
would stop Obedience, too...)
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There is. It costs 1, opponent burns 2, and it's called Thin Blood.
Quiteus, for when Thaumaturgy just aint cutting it... :)
Salem wrote:
> Matthew T. Morgan wrote:
>
> > Go for Serenading the Kami. Jacob spends one on that, loses a blood to
> > Weather Control. Burns himself with Burst.
> >
> > Or cut the Weather Control and use Perfect Clarity.
> >
> > Not that I think it'll be a great deck or anything, but Jacob would
> > probably fairly reliably burn.
>
> The Perfect Clarity would also stop the opposing minion from playing
> Majesty (and other pre combat cards), too, wouldn't it? That's got to be
> good...
>
Ah yes, Perfect Clarity. Brilliant. Brillianter than 2x Weather
Control, even if that was still possible. I was thinking you want to
maximize the chance of burning your opponent's vampire, but that
doesn't really matter. Assuming you have unlimited Jacobs (and why
would you not? ;) ), after you whack all his vamps into torpor, you
then diab them all. All you need is the votes you need to burn your
vamp... which is of course probably impossible, but as long as we're
talking about silly combos, why not assume vote control as well... ;)