rec.games.trading-cards.jyhad

Clan Impersonation/Feral Spirit interaction

3 messages from 3 participants · 11 December 2001 – 12 December 2001
original thread on Google Groups

Xian

After making a cursory search on Google, I thought I'd throw this one out. I'm curious about the interaction between Clan Impersonation and Feral Spirits, specifically, what is the result of: 1) Gangrel CI's to !Gangrel (or Gangrel, for that matter) 2) next turn has a Feral Spirit played on it -> now Ahrimanes 3) as its action on this next turn, burns the CI. Is the vampire now: a) Gangrel again, as the Feral Spirit was overlaying the !Gangrel CI b) still Ahrimanes, as the Feral Spirit changed the clan again, and the CI no longer has any noticeable effect c) something else I'm guessing b, but thought I'd ask. Just trying to figure out the quickest way to make Bear Paw an Ahrimanes with SPI by using Feral Spirit twice. Though I suppose 1) play Feral Spirit on Bear Paw 2) Ahrimanes with SPI plays Sanguine Instruction on Bear Paw would be pretty fast. And I could always play the FS first, CI away, and then FS again. Ah well, anyway, quite curious about it all. Xian UPS didn't leave my cards as requested...something about needing me to sign in person...how annoying.

LSJ

Xian wrote: > I'm curious about the interaction between Clan Impersonation and Feral > Spirits, specifically, what is the result of: > > 1) Gangrel CI's to !Gangrel (or Gangrel, for that matter) > 2) next turn has a Feral Spirit played on it -> now Ahrimanes > 3) as its action on this next turn, burns the CI. > > Is the vampire now: > a) Gangrel again, as the Feral Spirit was overlaying the !Gangrel CI > b) still Ahrimanes, as the Feral Spirit changed the clan again, and > the CI no longer has any noticeable effect > c) something else > > I'm guessing b, but thought I'd ask. Just trying to figure out the Right. Burning the CI removed the temporary clan change effect, leaving only the permanent one. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to revised rulebook, rulings, errata, and tournament rules: http://www.white-wolf.com/vtes/

Jeroen

LSJ <vte...@white-wolf.com> wrote in message news:<3C16BB17...@white-wolf.com>... > Xian wrote: > > I'm curious about the interaction between Clan Impersonation and Feral > > Spirits, specifically, what is the result of: > > > > 1) Gangrel CI's to !Gangrel (or Gangrel, for that matter) > > 2) next turn has a Feral Spirit played on it -> now Ahrimanes > > 3) as its action on this next turn, burns the CI. > > > > Is the vampire now: > > a) Gangrel again, as the Feral Spirit was overlaying the !Gangrel CI > > b) still Ahrimanes, as the Feral Spirit changed the clan again, and > > the CI no longer has any noticeable effect > > c) something else > > > > I'm guessing b, but thought I'd ask. Just trying to figure out the > > Right. > Burning the CI removed the temporary clan change effect, leaving only > the permanent one. So, Feral Spirits only checks the clan when it's being played? Using the above example but with a nos. Nos CI to Gang -> Feral Spirits -> CI is removed Does the (ex-) Nos remain an Ahrimanes? Jeroen