John Flournoy#
In case other playgroups missed this (ours just noted it yesterday),
Rutor's Hand has had its text migrate from:
[tha] Put this card on the acting vampire. The vampire takes 1
aggravated damage (damage not preventable). Beginning with your next
turn, the vampire gets one additional untap during each of your minion
phases for the remainder of the game. A vampire can have only 1
Rutor's Hand.
to:
[tha] Put this card on the acting vampire. This vampire takes 1
unpreventable aggravated damage. Beginning with your next turn, this
vampire may untap once during each of your minion phases. A vampire may
have only one Rutor's Hand.
The important difference? It's now a 'may untap' and no longer a
mandatory one.
Which isn't a huge issue, admittedly, but it did come up in a local
game yesterday (and mattered, as the Rutor'ed vampire was empty and
previously would have been forced to untap and hunt, a
not-necessarily-good prospect with both predator and prey playing
intercept decks).
-John Flournoy