"Reyda" <re...@noos.fr> wrote:
> "Halcyan 2" <halc...@aol.com> a écrit:
> > #1. Is the superior version of Preternatural Evasion considered
> > S:CE? It says
> > "SUP: Strike: this vampire burns 1 blood to end combat." But it
> > doesn't actually say "combat ends" or anything.
> Despite the strang wording, the card is effectively -Strike: combat
> ends.
It is a strike. It ends combat (if the vampire burns a blood).
It will end combat as soon as strike resolution begins, just as,
say, Majesty would.
> > #2. This is probably intuitive for most people but just to make
> > sure,
> exactly
> > what does the "third counter" on Dreams of the Sphinx mean? I know
> > it
> usually
> > means you use it two times and then the next time you use it, it
> > burns.
> But
> > let's say you use the Dreams and then use a Goth Band to move a
> > counter.
> The
> > Dreams only has one counter now, but would it burn if you used it?
> > It's
> the
> > third counter that has been added, but I'm not sure if that is the
> > same
> thing
> > as "when the third counter is added" in this case.
>
> Each time you put a counter, you check if it is the 3rd on the card
> -this effectively burning Dreams of the Sphinx. If you find a way to
> move the counters -and Goth band is such a fine way, you can use it
> for a longer time (of course someone will rush the Goth band when they
> see you gain 1 extra blood & transfer each turn...)
Correct.
> The problem is : Goth band can only take counters from opponent to put
> it on your Dreams of the Sphinx. So, the solution is : someone has to
> do this for you. Maybe you can make a deal using succubus club, so an
> other player can use your goth band to remove counters from your DotS
> to his Ventrue investment or Spawning pool...
Correct.
--
LSJ (vte...@white-wolf.com) VTES Net.Rep for White Wolf, Inc.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.white-wolf.com/vtes/
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