rec.games.trading-cards.jyhad

[LSJ] Allies and Damage

3 messages from 3 participants · 01 March 1999
original thread on Google Groups

agen...@my-dejanews.com

Damage from allies that do not specify it as Hand Damage, is it hand damage? Like if a Hell Hound was in combat, does it do 'Hand Damage'? The reason I ask is because of Immortal Grapple. Please resolve the following scenarios: Order of Hermes Cabal (1R agg) is Immortally Grappled. I say Order of Hermes Cabal has no available strike Am I correct? Renegade Garou (2 damage) is Immortally Grappled. I say that Renegade Garou does the 2 damage to it's opponent. Am I correct? Succubus (1 aggravated damage) is Immortally Grappled I say that she does 1 agg damage to it's opponent. Am I correct? Thanks for the clarification. a0 ---- I told the priest - don't count on any second coming. God got his ass kicked the first time he came down here slumming. He had the balls to come, the gall to die and then forgive us. No, I don't wonder why, I wonder what he thought it would get us -- Concrete Blonde -----------== Posted via Deja News, The Discussion Network ==---------- http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own

Derek S. Ray

On Mon, 01 Mar 1999 01:12:55 GMT, agen...@my-dejanews.com wrote: >Damage from allies that do not specify it as Hand Damage, is >it hand damage? Like if a Hell Hound was in combat, does it >do 'Hand Damage'? >The reason I ask is because of Immortal Grapple. Please resolve >the following scenarios: > >Order of Hermes Cabal (1R agg) is Immortally Grappled. >I say Order of Hermes Cabal has no available strike >Am I correct? > >Renegade Garou (2 damage) is Immortally Grappled. >I say that Renegade Garou does the 2 damage to it's opponent. >Am I correct? > >Succubus (1 aggravated damage) is Immortally Grappled >I say that she does 1 agg damage to it's opponent. >Am I correct? IANALSJ, but these are all correct. Hand damage can be aggravated or normal, so aggravated in itself does not naturally rule out the use of hand damage. Hands can NEVER do damage at range though, so the Order of Hermes obviously is not using their hands for 1R agg - so they must strike-hands for zero hand damage. ...which means that Muddles bops you on the nose for four hand damage with First Strike, making him largely immune to weenie potence Rush. :) (OK, i like the card. sue me. ;) -- Derek (replying by email? remove the nospam from my domain :)

LSJ

lor...@nospam.nineball.org (Derek S. Ray) wrote: > agen...@my-dejanews.com wrote: > > >Damage from allies that do not specify it as Hand Damage, is > >it hand damage? Like if a Hell Hound was in combat, does it > >do 'Hand Damage'? > >The reason I ask is because of Immortal Grapple. Please resolve > >the following scenarios: > > > >Order of Hermes Cabal (1R agg) is Immortally Grappled. > >I say Order of Hermes Cabal has no available strike > >Am I correct? > > > >Renegade Garou (2 damage) is Immortally Grappled. > >I say that Renegade Garou does the 2 damage to it's opponent. > >Am I correct? > > > >Succubus (1 aggravated damage) is Immortally Grappled > >I say that she does 1 agg damage to it's opponent. > >Am I correct? > > IANALSJ, but these are all correct. Hand damage can be aggravated or > normal, so aggravated in itself does not naturally rule out the use of > hand damage. Hands can NEVER do damage at range though, so the Order > of Hermes obviously is not using their hands for 1R agg - so they must > strike-hands for zero hand damage. Correct (with the correction to Order of Hermes you cite). * Hand Strike: any non-ranged, non-weapon strike that deals damage based on the striking minion's hand damage, or any minion's non-ranged damage-dealing innate strike. [LSJ 970224] -- L. Scott Johnson (vte...@wizards.com) VTES Net.Rep for Wizards of the Coast. Links to revised rulebook, rulings, errata, and DCI (tournament) rules: http://www.wizards.com/VTES/VTES_Rules.html [ quoted text not captured ]