"R. David Zopf" wrote:
>
> lord...@my-deja.com wrote in message <874upn$6d8$1...@nnrp1.deja.com>...
> >Hi, some questions
> >
> >When you call a referendum, did I replace the original vote card? I
> >read in the rules that you don't replace any card (including even if
> >you tap the barrens).
> >
> At the time the vote is called, the card is only an action... You replace
> it immediately, then proceed to checking for blocks. Only after no blocks
> are successful do you proceed to the referendum, and it is then that the no
> replace effect begins.
Correct. Cards are not replaced *during* the referendum, but are replaced
normally before the referendum begins (and after it ends).
> >Well, and a confirmation, while in a referendum, you can use all the
> >vote cards you have in hand right? Because we use to play with
> >the "only one vote card per Matusalen".
>
> There is a DCI rule that states each Meth may only play one political action
> card for its vote. The acting Meth's initial action counts towards this
> limit. Weenie vote pitch was seen as a huge imbalance in the tournament
> game. Your play group is not compelled to follow this rule, unless
> participating in a DCI sanctioned tournament...
The rule is part of the base rules. It applies to all games, DCI tournament
rules or not. [6.3.3.1]
--
LSJ (vte...@wizards.com) V:TES Net.Rep for Wizards of the Coast.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.wizards.com/VTES/rules.asp