Azel wrote:
> I'm having trouble finding the ruling for this. Can you help me find it? I'd
> like the link.
http://www.white-wolf.com/vtes/rulebook/
1.6.1.6
"Sequencing. If two or more players want to play a card or effect, the
acting Methuselah plays first. At every stage, the acting player always
has the opportunity to play the next card or effect. So after playing
one effect, she may play another and another. Once she is finished, the
opportunity passes to the defending Methuselah (in the cases of directed
actions and combat), then to the rest of the Methuselahs in clockwise
order from the acting Methuselah. Note that if any Methuselah uses a
card or effect, the acting Methuselah again gets the opportunity to play
the next effect."
> PS: I read the rulebooks I have (up to anarchs, lost my black hand) and it
> did not say anything about the play order of 'before range' cards in this
> fashion. Hmm, and I find it odd that V:tES is behind the curve considering
> most other CCGs out there are going into alternating play/pass stacking
> module. It avoids all those timing issues and arguments that used to plague
> Magic back in the day. Hmm... a pity, V:tES should catch up, it's the
> smoothest timing module I've come across.
Magic's timing problems were that any card could be interrupted by
another card, which could be interrupted in turn, so you'd end up with a
stack of effects that had to be applied in reverse (last-played first)
order. V:tES doesn't have interrupts, except for Direct Intervention,
Sudden Reversal, and Diamond Thunderbolt, so it's not such a huge deal.
But as for "acting plays first" or "play alternates", matter of taste.
I don't think there's any real advantages, game-wise, to either.
--Colin McGuigan