rec.games.trading-cards.jyhad

Pulse of the Canaille

12 messages from 9 participants · 15 July 1995 – 30 July 1995
original thread on Google Groups

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Here's the card text: (BOLD) +1 stealth (not bold) Look at all Methusalh's hands for the remainder of your turn (BOLD) The acting vampire has 3 bleed for the remainder of the game My question: is the superior at +1 stealth as well?

Koen Lefever

> > Like this Using the pulse like this. First both actions are at +1stealth. You have to chose between looking at all meth.hands or have the acting vampire +3 bleed for the remaining of the game. The last off course means you have to have supreme Auspex. I always use this card on competion + conditioning ! Hard combo. Koen.L...@ping.be > >

L. Scott Johnson

eter...@wam.umd.edu (..) writes: [ quoted text not captured ] Yes. Bold at the top applies to the entire card. (Also all undirected actions are at stealth - with the exception of Igo's hunting and the mis-printed superior Enchant Kindred). -- L. Scott Johnson (sjoh...@math.sc.edu) | These opinions are mine and http://www.math.sc.edu/~sjohnson | are subject to card text. Graphics Specialist and Jyhad Rulemonger. |

Paul Schaaf

On 16 Jul 1995, L. Scott Johnson wrote: > (Also all undirected actions are at stealth - with the exception > of Igo's hunting and the mis-printed superior Enchant Kindred). ^^^^^^^^^^^ ^^^^^^^^^^^^^^^ Is this official errata now, or is this one of your house rules? --------- Paul Schaaf sch...@u.washington.edu

S. MACDONELL

In article <3u8rvn$s...@cville-srv.wam.umd.edu>, eter...@wam.umd.edu (..) writes... > >Here's the card text: > >(BOLD) +1 stealth >(not bold) Look at all Methusalh's hands for the remainder > of your turn >(BOLD) The acting vampire has 3 bleed for the remainder > of the game > > >My question: is the superior at +1 stealth as well? > Considering that originally you asked a Pulse of the Canaille question, here is one of my own: What happens if Ozmo (+1 Bleed) plays PotC and uses the Superior form, is Ozmo's bleed 3 or is it 4 bleed? Anyway, as a answer to your question, the +1 stealth applies to the superior as well as the inferior forms because of the boldface. Stephen MacDonell --------------------------------------- "The universe is as big as it possibly can be without being Infinite."

L. Scott Johnson

ste...@pavo.concordia.ca (S. MACDONELL) writes: > Considering that originally you asked a Pulse of the Canaille question, > here is one of my own: > What happens if Ozmo (+1 Bleed) plays PotC and uses the Superior form, > is Ozmo's bleed 3 or is it 4 bleed? From: aa...@hal.COM (Tom Wylie) Newsgroups: rec.games.deckmaster Subject: NEW: Rulings summary for Jyhad Date: 9 Nov 1994 13:11:24 -0800 Pulse of the Canaille: Built-in bleed enchancers will still be cumulative, so a Pulsing Lydia would bleed for 4. [ quoted text not captured ]

Paul Schaaf

On 17 Jul 1995, S. MACDONELL wrote: > What happens if Ozmo (+1 Bleed) plays PotC and uses the Superior form, > is Ozmo's bleed 3 or is it 4 bleed? > PotC makes his base bleed 3 and he has +1 bleed, so that effectively gives him a base bleed of 4. --------- Paul Schaaf sch...@u.washington.edu

Stephen Beaulieu

In article <17JUL199...@pavo.concordia.ca>, ste...@pavo.concordia.ca (S. MACDONELL) wrote: > What happens if Ozmo (+1 Bleed) plays PotC and uses the Superior form, > is Ozmo's bleed 3 or is it 4 bleed? > Ozmo would have a bleed of four if the action was successful. The PotC gives a base bleed of 3 instead of a base bleed of one. Ozmo has a +1 bleed over has base, not a normal bleed of two. So, if Ozmo (or Lydia, or Tatiana, or any other vamp with a +1 bleed) were to successfully get a superior Pulse of the Canaille action completed, they would bleed for 4 + any additional modifiers. Hope this helps stephen

Thomas R Wylie

L. Scott Johnson <sjoh...@math.scarolina.edu> wrote: >(Also all undirected actions are at stealth - with the exception >of Igo's hunting and the mis-printed superior Enchant Kindred). Random non-directed actions do not default to being at any kind of stealth, actually. They are assumed to be at 0 stealth, and it just so happens that almost all of them are printed as being at +1 stealth. That is not reminder text, that is a case of cards systematically breaking the rules. An analagous situation would be mana sources in Magic... only tapping lands for mana defaults to being an interrupt, and it just so happens that most non-land sources of mana say the ability is played as an interrupt. Such cards are not restating the rules, but systematically breaking them. Igo is breaking the rules, because hunting normally happens at +1 stealth, so the card denotes this. Enchant Kindred is following the normal rules for random actions, so does not need to print any kind of stealth value, and is thus at 0 stealth. You might not *like* the fact that it's not at +1 stealth, but that does not make it a misprint. Tom Wylie rec.games.trading-cards.* Network Representative for aa...@cats.ucsc.edu Wizards of the Coast, Inc.

L. Scott Johnson

[ quoted text not captured ] I was talking about game concept. All undirected actions are at stealth because of what the game represents. Igo loses his stealth because, as a Caitiff, he is so unskilled in the art of hunting that he must roam farther (into other's territory) to find blood (or something similar). I operate under the assumption that the game designers had a MasterPlan when writing the cards, and am willing to give them the benifit of the doubt when cards like Enchant Kindred, Blood Rage, Concealed Weapon, and (the mis-errated) Rotschreck pop up. I have more respect for the game if I can believe that these are misprints and/or the victim of mis-rulings than if I am told "We meant for it to be that way in the face of any clear guidelines of concept or game balance". I also use this assumption in the face of over-broad, less-well-thought rulings from the DT - like S:CE (which thankfully will be fixed in V:tES from the preliminary rules I've seen), the (D) symbol, reacting to actions taken on one's own turn, and vote pushing. My statement is a true statement of what the game is trying to represent, if not a true statement of how the rules are written. "All undirected actions are at stealth - except for those that have a clear reason not to be, and those that are mis-printed" [ quoted text not captured ]

Bob Ellison

> I was talking about game concept. All undirected actions are at stealth > because of what the game represents. Igo loses his stealth because, as a > Caitiff, he is so unskilled in the art of hunting that he must roam farther > (into other's territory) to find blood (or something similar). I do agree with the DT for Enchant Kindred. Presence is not a hidden discipline like Dominate; the nature of the discipline is to make its effects known. If you're using your charismatic talents to seduce other vampires, people are going to know about it, even if they're not on your territory. No Presence actions are at stealth except for those involving voting, which seems clear and correct to me. > I have more respect for the game if > I can believe that these are misprints and/or the victim of mis-rulings > than if I am told "We meant for it to be that way in the face of any clear > guidelines of concept or game balance". I do agree whole-heartedly with this, however. papillo the gregarious

Salem

> What happens if Ozmo (+1 Bleed) plays PotC and uses the Superior form, > is Ozmo's bleed 3 or is it 4 bleed? Ozmo becomes 4 bleed......he gets the three bleed from the PotC, and then he gets his +1 from his card text. O:) Salem.